September 29, 2001, 14:20
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#1
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Prince
Local Time: 13:56
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 700
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Units 101
With the new special units official info from civ3.com, I think we could have an idea of how the first units in the game works. I will try to indicate what info is confirmed and what is guessed in order not to confuse anybody:
BASIC UNIT: Warrior (1/1/1). Doesn´t need tech or resources.
FIRST AGE UNITS: They have a 2 in one category (movement, defense or attack). Need tech, but (I guess) no resources. Are:
-SPEED: Charriot (1/1/2). Guess doesn´t need horses (not sure)
-DEFENSE: Spearman (1/2/1). Guess doesn´t need bronze (again not sure).
-ATTACK: Archer (2/1/1).
SECOND AGE UNITS: This units could have a 3 in one category, and a 2 and a 1 in the others. Need tech and 1 resource.
-SPEED: Horseman (guessed 3/1/2). Need horses.
-DEFENSE: Pikeman (guessed 2/3/1 or 1/3/1). Guess need Iron.
-ATTACK: Swordman (3/2/1). Need Iron.
THIRD AGE UNITS: Could have a 4 in one category, need 1 or 2 resources:
-SPEED: Knight (4/3/2). Need Iron and Horses.
-DEFENSE:Musketman (guessed 3/4/1). Guess need 1 resource.
So, what do you think?
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September 29, 2001, 14:33
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#2
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Warlord
Local Time: 14:56
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Enschede, The Netherlands
Posts: 177
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As basic units also the Worker (0/0/?), Settler (0/0/?) and Scout (0/?/?) should be mentioned.
Further I think that all third age units will require 2 resources. Ofcourse with the exception of the Indian War Elephant.
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September 29, 2001, 14:47
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#3
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Emperor
Local Time: 08:56
Local Date: October 31, 2010
Join Date: Apr 1999
Location: In the army
Posts: 3,375
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why don't you check out this thread
http://apolyton.net/forums/showthrea...457#post406879
i have a fairly complete list of units and their stats in it
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September 29, 2001, 14:54
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#4
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King
Local Time: 09:56
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of Soloralism
Posts: 2,246
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Musketmen is 2/4/1.
Pikemen will probably be 1/3/1 or 1/4/1.
Chariot does need horses, and probably Spearmen bronze.
Combine First Age and Second Age into Ancient Age, rename third age Middle Ages, and put Pikemen in the Middle Ages.
So...
ANCIENT AGE
Chariot - 1/1/2 (needs horses)
Swordmen - 3/2/1 (needs iron)
Archer - 2/1/1 (needs ???)
Spearmen - 1/2/1 (needs bronze?)
MIDDLE AGES
Knight - 4/3/2 (needs horses and iron)
Musketmen - 2/4/1 (needs that white power, forgot the name)
Pikemen - 1/3/1 (needs bronze/iron?)
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September 29, 2001, 15:53
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#5
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Prince
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Dec 1999
Location: Hysteria Arctica
Posts: 556
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The white stuff that musketmen need is called saltpeter (potassium nitrate) IIRC.
I don't think Archers need any special resources - has someone any newer information about them?
Spearmen need probably bronze, and pikemen iron.
__________________
Wiio's First Law: Communication usually fails, except by accident.
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September 29, 2001, 15:59
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#6
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Emperor
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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It's confirmed by FIRAXIS that Chariots need Horses.
About Spearmen:
It would be strange that they need Bronze because,
it would be only unit req. bronze, and I dont't think that
Archers or Chariot reqire Bronze, because they wouldn't be able to
build theier units if they didn't discovered Bronze Working.
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September 29, 2001, 16:05
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#7
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Prince
Local Time: 13:56
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 700
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May cannons need bronze?
That would be realistic, but the cannon unit apears so far after the spearmen, the other unit that could need bronze. I guessed units with few poins (2+1+1 per category) don´t require special resources, but as long as the need for horses of charriots is confirmed, all the system falls down.
korn469, thanks for the links. Your list is really complete.
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