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Old October 1, 2001, 10:21   #1
wotan321
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Conquest through Culture
We know that we can absorb enemy cities through our much stronger culture, but has in been mentioned whether we can totally conquer another civ through culture? Can we absorb another Civ's capital city?
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Old October 1, 2001, 10:39   #2
Dknight
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I'm pretty curious about the culture aspect as well. But I also read that one could stop others from taking your culturly inferior city by placing troops in them. So, wouldn't it be pretty difficult for someone to win by Culture alone?
All people have to do to stop you is to place a bunch of troops on your border.

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Old October 1, 2001, 10:42   #3
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I hope culture is not over used in the game, or as a means of conquest as this would in balance the game. But as of yet we have no idea how powerful it is yet, so we are going to have to wait?
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Old October 1, 2001, 10:45   #4
OneFootInTheGrave
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I wouldn't think it is possible to conquer someone this way, Maybe you can annex them and they accept you as their King. Maybe, it surely sounds interesting.
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Old October 1, 2001, 11:16   #5
Rasbelin
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Re: Conquest through Culture
Quote:
Originally posted by wotan321
We know that we can absorb enemy cities through our much stronger culture, but has in been mentioned whether we can totally conquer another civ through culture? Can we absorb another Civ's capital city?
AFAIK you can reverend weaker enemy cities that are next to
your "border". I haven't seen any limits on what cities can
be reverended. IMO the Palace and the Forsaken Palace might
do that you can't take over a city with that building.

I also think that it's possible to conquer an another civ almost
totally by culture. You understand me better, when you have
read about the cultural victory (read the upcoming Civ III
preview translation by; guess who ).
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Old October 1, 2001, 11:58   #6
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Well, according to a Finnish preview I posted here a while ago civilizations with weaker culture than yours agree more often to those so-called bad deals (give me a city for 100 gold, or else!)... so you may extort them via diplomacy.
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Old October 1, 2001, 14:38   #7
Roman
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Quote:
Originally posted by Deathwalker
I hope culture is not over used in the game, or as a means of conquest as this would in balance the game. But as of yet we have no idea how powerful it is yet, so we are going to have to wait?
I certainly like the idea of culture, but I would not like it to be overly powerful.
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Old October 1, 2001, 15:10   #8
Rasbelin
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Quote:
Originally posted by Patriqvium
Well, according to a Finnish preview I posted here a while ago civilizations with weaker culture than yours agree more often to those so-called bad deals (give me a city for 100 gold, or else!)... so you may extort them via diplomacy.
The *full* translation of that article in Pelit (The Games)
is on the way. You can read more about culture & Civ III in
that preview. Until that, no comments from me.
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Old October 1, 2001, 15:15   #9
Roman
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Quote:
Originally posted by Rasbelin


The *full* translation of that article in Pelit (The Games)
is on the way. You can read more about culture & Civ III in
that preview. Until that, no comments from me.
THANKS!!!
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Old October 1, 2001, 15:24   #10
Rasbelin
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Quote:
Originally posted by Roman
THANKS!!!
Hopefully there's a good reason to do that.
At least that has been my goal with the translation
(5 A4 pages in Word). It was quite fun translating
Sid's comments on the gaming industry. Hopefully the milk face
was a good selection.

But for now on, I'm waiting for that Dan will put it up on Ape.

Looks like I have sayed too much about the upcoming article.
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Old October 1, 2001, 15:26   #11
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I sure hope culture-borders in newly founded 1-pop cities always starts out with no borders at all, regardless how culturally advanced the mother-empire is. Otherwise we get SMAC-style "instant border-boxing" all over again.
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