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Old October 2, 2001, 17:19   #1
bigfree1
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Question about Colonies?
If after I've made a worker and I send him out to make a colony on a far away tile, I then decide I want a city on that tile, can I 'mobilize' the worker(remove the colony) so that I can build a new city there?

Would I have to just put a settler on top and build over it? Would I get the worker back or would it be added (population point) to the newly built city? Or is it only possible to 'disband' the colony, recieving 50% of the costs of building the worker?
 
Old October 2, 2001, 17:22   #2
Sabre2th
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You'll have to use a settler to build over the colony and lose the worker and the colony completely.

Last edited by Sabre2th; October 2, 2001 at 17:28.
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Old October 2, 2001, 17:22   #3
lockstep
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It could also be possible that you would recieve nothing at all - just lose one population point.
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Old October 2, 2001, 17:23   #4
jdd2007
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i dont know the answer, but workers cant build cities...
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Old October 2, 2001, 17:25   #5
bigfree1
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Quote:
Originally posted by Sabre2th
You'll lose the worker and the colony completely.
Can you please point me in the direction in which you found this information?
 
Old October 2, 2001, 17:27   #6
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I don't recall where I learned that off the top of my head, but others can confirm it.
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Old October 2, 2001, 18:37   #7
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I seem to remember reading that once your city influence (borders) reach the colony site, it is absorbed by the city and is no longer necessary.

I assume that the 1 population point from the worker joins the city whose influence has reached the colony site, but I don't know that for certain.
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Old October 2, 2001, 19:15   #8
JellyDonut
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I too remember reading somewhere that if a colony is founded, you can't ever get the worker back. I assume if there is a feature that it will be similar to Civ 2's "Disband City" option, i.e. it just disappears without recompensation.
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Old October 2, 2001, 19:23   #9
Chowlett
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I don't suspect you'll ever really want to put a city exactly on a colony. I'm not sure exactly how trade and the city square works, but it strikes me that you would want to work any resource tile to get its full benefit, especially if, as in SMAC, the city tile has a fixed income regardless of terrain.
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Old October 2, 2001, 19:45   #10
Sabre2th
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Quote:
Originally posted by ToD.MB
I assume that the 1 population point from the worker joins the city whose influence has reached the colony site, but I don't know that for certain.
I remember reading that the poopulation point is lost. I still don't remember where.
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Old October 2, 2001, 19:56   #11
bigfree1
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Quote:
Originally posted by ToD.MB
I seem to remember reading that once your city influence (borders) reach the colony site, it is absorbed by the city and is no longer necessary.

I assume that the 1 population point from the worker joins the city whose influence has reached the colony site, but I don't know that for certain.
Your first paragraph is info I already know(not my question)

Your second paragraph is false, you DO lose the colony.

My question doesn't concern my borders as they grow with culture; I'm asking that if far outside my borders I have a colony located on a resource and later, after more resources are revealed due to advances in technology, I then want to locate a city to take advantage of all of the resources around that tile, can I build a city on top of that colony? If, yes, what exactly will happen to the colony?
 
Old October 2, 2001, 20:31   #12
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Quote:
Originally posted by bigfree1
Your second paragraph is false, you DO lose the colony.
Yep, this is correct.
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