October 4, 2001, 22:48
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#1
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King
Local Time: 14:09
Local Date: October 31, 2010
Join Date: Oct 1999
Posts: 1,721
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Using diploguiding to create invisible units.
Move a diplomat or a settlar just outside of a city radius of a enemy city. Then move on offensive units, the city your about to attack won't see them. Works on all 4 squares outside of the city radius....
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October 4, 2001, 23:51
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#2
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Emperor
Local Time: 02:09
Local Date: November 1, 2010
Join Date: May 1999
Location: Parrot Towers, Killcare Heights, NSW, Australia
Posts: 6,890
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Yeah, Berzerker told me about that last year
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"Old age and skill will overcome youth and treachery. "
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icq: 8388924
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October 6, 2001, 12:07
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#3
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Settler
Local Time: 14:09
Local Date: October 31, 2010
Join Date: Oct 2001
Location: you tell me....
Posts: 3
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Good way to make a fort if needed
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October 6, 2001, 12:43
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#4
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Retired
Local Time: 09:09
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
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Damn... don't give away the secrets
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October 8, 2001, 01:15
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#5
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Emperor
Local Time: 09:09
Local Date: October 31, 2010
Join Date: May 1999
Location: topeka, kansas,USA
Posts: 8,164
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Quote:
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Yeah, Berzerker told me about that last year
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You sure? I don't remember and this is (to the best of my memory) the first time I heard of this trick...
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October 11, 2001, 12:39
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#6
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Settler
Local Time: 14:09
Local Date: October 31, 2010
Join Date: May 2001
Location: germany, Berlin
Posts: 20
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Does anybody know which units can be seen where around a city? Markus sew ones a crusader 2 squares above his city. Is this the rule, you can see a unit which has 2 movements during one turn over a distance of 2 squares? I really would like to know more about this.
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October 12, 2001, 16:09
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#7
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Emperor
Local Time: 09:09
Local Date: October 31, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
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Quote:
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Originally posted by mad max
Does anybody know which units can be seen where around a city? Markus sew ones a crusader 2 squares above his city. Is this the rule, you can see a unit which has 2 movements during one turn over a distance of 2 squares? I really would like to know more about this.
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It is not that different units can be seen at different distances but rather what units a player has doing the looking. All land units can see only 1 tile around then, except a spy, which can see 2 tiles around. Air units like helicoptors and bombers can see 2 tiles around. Advanced naval vessals can generally see 2 tiles, but see submarines only 1 tile away.
So, in a city, you can see enemy units of any kind only 1 tile away, unless you have a spy or an air unit, then you can see 2 tiles.
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