October 5, 2001, 19:39
|
#1
|
Prince
Local Time: 15:14
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
|
Confirmed by Dan: Neat Little Feature
__________________
"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
|
|
|
|
October 5, 2001, 19:46
|
#2
|
Prince
Local Time: 09:14
Local Date: October 31, 2010
Join Date: Mar 1999
Location: NJ
Posts: 426
|
The Quote by dan:
Quote:
|
quote:
--------------------------------------------------------------------------------
Originally posted by Psy
Just noticed that a small number appears just to the right of the city name. E.g. 4 are displayed next to "Oil Springs" and 2 are displayed just right to "Grand River". Anybody have an idea of what they mean?
Maybe they are showing how many turns till the city will grow again?! That would be a nice feature
--------------------------------------------------------------------------------
You are correct. The first number is how many turns until the city grows, while the bottom number is how many turns until the city finishes whatever it's currently producing.
Also, though the screen of the week doesn't indicate it, the large city size number to the left is color-coded, so you can easily see if the city is growing, stagnant, or starving.
Dan
Firaxis Games, Inc.
|
Thats a nice feature.
|
|
|
|
October 5, 2001, 19:48
|
#3
|
Emperor
Local Time: 00:14
Local Date: November 1, 2010
Join Date: Feb 2000
Posts: 3,057
|
The fact that Firaxis have put in details like that sure is an encouraging sign
__________________
'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
|
|
|
|
October 5, 2001, 19:51
|
#4
|
Prince
Local Time: 15:14
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of pop
Posts: 735
|
It will sure keep you on top of things without too many clicks Good
__________________
To be one with the Universe is to be very lonely - John Doe - Datalinks
|
|
|
|
October 5, 2001, 20:12
|
#5
|
Deity
Local Time: 15:14
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Germans own my soul.
Posts: 14,861
|
Yeah, that is what I expected it was, no real surprises there, but agreed, it is a nice and handy touch to the game.
__________________
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
|
|
|
|
October 5, 2001, 20:32
|
#6
|
Prince
Local Time: 08:14
Local Date: October 31, 2010
Join Date: Apr 1999
Location: numsquam
Posts: 683
|
Quote:
|
Originally posted by Case
The fact that Firaxis have put in details like that sure is an encouraging sign
|
I agree!
nice ease of use...that eliminates many clicks to find that info!
i wonder if the city building will be collored (like the +/- growth of teh population) if it was already built, too?
|
|
|
|
October 5, 2001, 21:09
|
#7
|
Prince
Local Time: 00:14
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Sydney, Australia
Posts: 441
|
What's this? Dan posts on sites other than Apolyton??? How dare he!
|
|
|
|
October 5, 2001, 21:12
|
#8
|
King
Local Time: 14:14
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
|
It makes it much easier to manage your empire. Also Dan's post supports the theory that he 'downgrades' the images so we can't get much from them!
__________________
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson
'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
|
|
|
|
October 5, 2001, 21:14
|
#9
|
Prince
Local Time: 08:14
Local Date: October 31, 2010
Join Date: Apr 1999
Location: numsquam
Posts: 683
|
Quote:
|
Originally posted by SITS
It makes it much easier to manage your empire. Also Dan's post supports the theory that he 'downgrades' the images so we can't get much from them!
|
i think what he meant is that the cities in the view were neither increasing or decreasing in size. imo.
|
|
|
|
October 5, 2001, 21:21
|
#10
|
Prince
Local Time: 14:14
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Lisboa, Portugal
Posts: 334
|
Quote:
|
Originally posted by Akron
|
Very nice indeed.
|
|
|
|
October 5, 2001, 21:32
|
#11
|
Prince
Local Time: 15:14
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
|
It seems to me they're hiding nothing from us. For example, in one screenshot ( http://www.civ3.com/images/screenshots/mapscreen2.jpg ), you can clearly see some of the size numbers are white and others are yellow. So I think Nemo is right that they are all increasing or all decreasing or all staying the same.
__________________
"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
|
|
|
|
October 5, 2001, 21:37
|
#12
|
King
Local Time: 14:14
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
|
Sorry, it was meant as light-hearted remark. Although I do find it hard sometimes to make the details of the shots.
__________________
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson
'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
|
|
|
|
October 5, 2001, 21:42
|
#13
|
Prince
Local Time: 15:14
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
|
Yeah, they compress the screenshots into an 800x600 image and put it into JPEG format, which takes out a lot of the details.
BTW, I sincerely doubt the screenshots indicate the game can be played on an 800x600 resolution because the normal Windows cursor is very tiny is those screenshots!
__________________
"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
|
|
|
|
October 5, 2001, 21:52
|
#14
|
King
Local Time: 10:14
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Philly
Posts: 2,961
|
Quote:
|
Originally posted by JellyDonut
It seems to me they're hiding nothing from us. For example, in one screenshot ( http://www.civ3.com/images/screenshots/mapscreen2.jpg ), you can clearly see some of the size numbers are white and others are yellow. So I think Nemo is right that they are all increasing or all decreasing or all staying the same.
|
Actually, the cities in this weeks screenshot are all increasing or they wouldn't have a number indicating how many turns until they grow. So white = growth.
In the screenshot Jelly references above, Zimbabwe, Kish and Nineveh are all yellow, and the turns-to-growth is "--" - the cities are stagnant. Thus yellow = stagnant.
Haven't seen it, but I would guess some shade of red = decline.
Thanks for pointing out that screenshot Jelly!
|
|
|
|
October 5, 2001, 22:20
|
#15
|
Prince
Local Time: 15:14
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
|
Quote:
|
Originally posted by Stuie
Actually, the cities in this weeks screenshot are all increasing or they wouldn't have a number indicating how many turns until they grow.
|
Yes, I'll do the research and point out the details, but common sense is beyond me Thx for pointing this out.
__________________
"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
|
|
|
|
October 5, 2001, 22:47
|
#16
|
King
Local Time: 09:14
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
|
Very intuitive, well done Firaxis
__________________
http://monkspider.blogspot.com/
|
|
|
|
October 6, 2001, 01:43
|
#17
|
Warlord
Local Time: 06:14
Local Date: October 31, 2010
Join Date: May 2001
Location: California
Posts: 205
|
Quote:
|
Originally posted by monkspider
Very intuitive, well done Firaxis
|
You are right, that will be very helpful in the game!!!
|
|
|
|
October 6, 2001, 02:58
|
#18
|
Prince
Local Time: 08:14
Local Date: October 31, 2010
Join Date: Apr 1999
Location: numsquam
Posts: 683
|
Quote:
|
Originally posted by SITS
Sorry, it was meant as light-hearted remark. Although I do find it hard sometimes to make the details of the shots.
|
i agree. the www compression they use does not do any justice. if anything, it actually harms the effects of the graphics. (but it sure beats teh gaming magazine scans that may previewers have!)
|
|
|
|
October 6, 2001, 04:15
|
#19
|
Deity
Local Time: 22:14
Local Date: October 31, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
|
Good thinking on the details. There's a lot of info that's available at a glance now.
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 10:14.
|
|