October 6, 2001, 15:33
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#1
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Guest
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What if leaders could change with the era?
The title says it all. What if leaders changed with the era? Is it possible?
Check it out - the leader pic and background change with the eras, so depending how the leader pics are modified, it seems like you could picture a different leader for each era! The only remaining difficulty would be allowing names to change with the pictures. Imagine America for instance -
Ancient Leader - John Smith (Jamestown), or that Mayflower compact guy.
Medieval Leader - James Madison (wrote the constitution), George Washington, or Jefferson
Industrial Leader - Lincoln, Susan B. Anthony, or TR
Modern Leader - MLK, JFK, FDR, LBJ, or For the right wingers Reagan.
Would that not be a great! Imagine how this could lend more color to different civs
Russians
Ancient - Ivan the Terrible
Medieval - Peter the Great
Industrial - Lenin
Modern - Yeltsen
English
Ancient - Harold
Medieval - Elizabeth
Industrial - Victoria
Modern - Churchill, Thatcher, Blair
French
Ancient - Charlemagne
Medieval - Louis XIV
Industrial - Napoleon
Modern - DeGaulle
(Ok, i'm conflating the medieval, rennaissance, and enlightenment)
Anyone know if this can be done? Anyone else think this is a great idea?
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October 6, 2001, 15:36
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#2
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Emperor
Local Time: 08:16
Local Date: October 31, 2010
Join Date: Dec 1998
Posts: 3,215
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Well, I'd imagine you'd be able to put in different leader pics for different ages. Not sure about the names, however. I can't believe I never thought of this...
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October 6, 2001, 15:43
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#3
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Prince
Local Time: 15:16
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
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Expanding on that:
Babylonians
Ancient - Hammurabi
Medieval - Nobody
Industrial - Nobody
Modern - Nobody
Aztecs
Ancient - Nobody
Medieval - Montezuma
Industrial - Nobody
Modern - Nobody
Zulus
Ancient - Nobody
Medieval - Nobody
Industrial - Shaka Zulu
Modern - Mandela???
Great idea!
__________________
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"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
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October 6, 2001, 15:44
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#4
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Prince
Local Time: 14:16
Local Date: October 31, 2010
Join Date: Jan 2000
Posts: 604
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no, leaders should not change with era.
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October 6, 2001, 16:42
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#5
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Guest
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I like the idea. Each leader could respond differently in talks.
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October 6, 2001, 16:42
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#6
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Guest
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I like the idea. Each leader could respond differently in talks and have different characteristics.
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October 6, 2001, 16:43
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#7
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Guest
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Sorry double post.
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October 6, 2001, 16:45
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#8
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Prince
Local Time: 09:16
Local Date: October 31, 2010
Join Date: Mar 1999
Location: NJ
Posts: 426
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JellyDonut has a point there. Anyway, quality over quantity. It doesn't really matter that much in terms of gameplay and would require 4x as much art  . And I want my civ now!
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October 6, 2001, 16:51
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#9
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Guest
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Quote:
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no, leaders should not change with era.
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Who says? You?
Anyway, its an idea for a mod. Of course, maybe my mod will catch on and become "standard" as it were. Then when MP gets released you'll have to use my mod to play others. BWAHAHAHAHAHA!
>> This evil laugh assumes of course that my hypothetical mod is possible<<
Quote:
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Aztecs
Ancient - Nobody
Medieval - Montezuma
Industrial - Nobody
Modern - Nobody
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So I'll have to dust off my old world history textbook. Big deal. If necessary, I can just parse out a civ's timeline more charitably as I did for the Americans (John Smith was enlightenment, not ancient you know) But for the Aztecs I could -
Industrial - Pancho Villa
Modern - Vincente Fox
If I feel like it. Aztecs become Mexicans just like DF was built over Tenoctitlan (sp?)
And I'll make Saddam the modern Babylonian leader if I so choose. Besides my mod idea will work for the majority of civs in the game - China, Egypt, Germany, Rome, Greece, Russia, America (sort of), France, England, India, Persia (Khomeni anyone?), all can be divided (even if a little forced) into these sorts of periods.
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October 6, 2001, 16:56
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#10
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Guest
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Quote:
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Anyway, quality over quantity. It doesn't really matter that much in terms of gameplay and would require 4x as much art .
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It's an idea for a mod not officially sponsored by Firaxis. Firaxis can keep their animated clownheads.
Actually, since I do not intend to use animated leaders, it will require a hell of a lot LESS art.
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October 6, 2001, 17:07
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#11
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Prince
Local Time: 09:16
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Massachusetts
Posts: 771
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Nice, but no. Especially the way they would change attitude.
(Hum, So-an-so is king of England now but if I wait two turns then king what's-his-name will be in power and I'll screw him over!)
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"You are redoing history by replaying the civs that made history."-Me
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October 6, 2001, 17:12
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#12
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Prince
Local Time: 15:16
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 624
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Not only does the artwork issue prevent this, it also doesn't help that the human player remains the same all the time...sort of spoils the 'fun' of changing leaders of the other civs.
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October 6, 2001, 18:03
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#13
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Emperor
Local Time: 09:16
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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no, silly, KruX rules the American Communism for all eternity.
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- Ender, from Ender's Game by Orson Scott Card
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October 6, 2001, 18:25
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#14
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King
Local Time: 14:16
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Fascist party of apolyton.
Posts: 1,405
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October 6, 2001, 23:07
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#15
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Emperor
Local Time: 16:16
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 7,138
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Quote:
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Originally posted by Christantine The Great
Nice, but no. Especially the way they would change attitude.
(Hum, So-an-so is king of England now but if I wait two turns then king what's-his-name will be in power and I'll screw him over!)
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That's why you should support my idea of choosing leaders from a random pool of civ specific leaders!
AI chooses a random leader for each Civ in the start and a random leader 2 - 5 times during a game.
And you don't get to know exactly the traits of each leader
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October 6, 2001, 23:16
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#16
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Prince
Local Time: 15:16
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Köln, Deutschland
Posts: 500
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Leaders should not only vary on era and civilization, but also on government type, number of units, population, number of civs in the game, the different victory conditions which are turned on, whether it's a Golden Age, pre-Golden Age, or post-Golden Age, and on culture points and how many nukes the civ has!
__________________
"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
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October 7, 2001, 00:30
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#17
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Emperor
Local Time: 10:16
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 3,361
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Changing leaders would be great. Too late, but great!
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October 7, 2001, 03:26
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#18
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King
Local Time: 09:16
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Wichita
Posts: 1,352
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Quote:
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Originally posted by Mister Pleasant
Anyway, its an idea for a mod. Of course, maybe my mod will catch on and become "standard" as it were. Then when MP gets released you'll have to use my mod to play others. BWAHAHAHAHAHA!
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Frankly I think it's a good idea Mr. Pleasent, and if you can't think of any other famous leaders for some of the shorter-lived civs, you can just name all the rest of the leaders Shakala or something along those lines.
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October 7, 2001, 04:57
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#19
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Guest
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Quote:
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Leaders should not only vary on era and civilization, but also on government type, number of units, population, number of civs in the game, the different victory conditions which are turned on, whether it's a Golden Age, pre-Golden Age, or post-Golden Age, and on culture points and how many nukes the civ has!
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This was easily done for governments with civ2. Replace names of leaders with blank spaces. Add leader names to leader titles. Could only have one set of leader pics though. And there was the occasional pronoun disageement of course.
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