Just thought I`d return to this topic, seeing as I started it in the first place.
Howie, can`t say I`ve ever heard of Rail Barons, but then again I`m not American and the game is probably a US thing. The points you bring up are interesting.
There would certainly be Hub cities, as some cities would be more profitable and people would therefore want to build routes from it. Charging people to use your lines is a good idea, but it would be very tricky to simulate it using the CivII engine. However, seeing as it`s going to be multiplayer only, there would be all sorts of underhand and ruthless business tactics that the AI wouldn`t be able to manage!
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