October 10, 2001, 11:41
|
#1
|
Prince
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Nov 2005
Location: Canada
Posts: 478
|
Question about Resources and Colonies
You notice in the Developer Update: Resources ( linked directly it here) the Romans build a colony outside it's borders, but then their city culture grows large enough that the city borders expand and the colony is no longer needed. It disappears.
Where did the unit go that created that colony? If it disappears, where does that population point go? Does it go back into the city or does it just vanish?
__________________
Of the Holy Roman Empire, this was once said:
"It is neither holy or roman, nor is it an empire."
|
|
|
|
October 10, 2001, 11:51
|
#2
|
Prince
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Atlanta, GA
Posts: 507
|
As far as I know (could be wrong) it vanishes.
The cost of having that resources earlier than you ordinarily would have is losing the pop point from the colony/worker.
Better balanced that way.
|
|
|
|
October 10, 2001, 12:05
|
#3
|
Prince
Local Time: 14:26
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
|
Can you term colonies into Cities?
__________________
I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
|
|
|
|
October 10, 2001, 12:07
|
#4
|
Prince
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Atlanta, GA
Posts: 507
|
If you "plop" a settler unit down where the colony is and tell them to build a city, then yes you can turn colonies into cities.
|
|
|
|
October 10, 2001, 12:15
|
#5
|
Prince
Local Time: 09:26
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Maryland, USA
Posts: 321
|
Quote:
|
Originally posted by Deathwalker
Can you term colonies into Cities?
|
I sure hope so
|
|
|
|
October 10, 2001, 23:37
|
#6
|
Warlord
Local Time: 16:26
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Bucharest, Romania
Posts: 174
|
Quote:
|
Originally posted by Deathwalker
Can you term colonies into Cities?
|
I doubted. It would be nice if you could transform the colony into a city by sending there another worker, before your colony is swept inside your border.
Little chance.
__________________
"Respect the gods, but have as little to do with them as possible." - Confucius
"Give nothing to gods and expect nothing from them." - my motto
|
|
|
|
October 11, 2001, 01:55
|
#7
|
Emperor
Local Time: 16:26
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
|
|
|
|
|
October 11, 2001, 04:44
|
#8
|
Local Time: 01:26
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
|
I think once you use a worker to build a colony, that population is lost forever. This is so its not a 'given' for the player to build colonies whenever they can, and get the population back later. If you want the resource now, then exploiting that resource incurs a heavy penalty: the loss of one pop point. Thats the way i think it will work
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
|
|
|
|
October 11, 2001, 05:06
|
#9
|
Warlord
Local Time: 15:26
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Zeeheldenkwartier
Posts: 104
|
I assumed that the colonies wouldn't cost any population to build, because they're basically just "mines" for a resource. I guess I was wrong, I'll go and check CivFanatics.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 10:26.
|
|