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Old October 10, 2001, 21:45   #1
Diablo, Bro. of Mephisto
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Railroads and Roads = movement?
I am just making a simple request of either Firaxis or anyone else that knows, if railroads will have infinite movement. I haven't been to the forums in a while, so I am kinda behind, if this has already been announced, don't jump on me. I just wanna know.

BTW, its my 1 year anniversary of being here at apolotyn.
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Old October 10, 2001, 22:53   #2
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Roads cost 1/3 movement points as per Civ 2, in your own territory and any territory of a civ that you have a movement pact with. Roads are ignored in hostile territory (cost 1 movement point)
Railways are infinite in your own territory and movement pack territory. Railways are ignored in hostile territory, as per roads.
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Old October 10, 2001, 22:55   #3
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Skank: Where was this confirmed? Must have been in some interview or post I haven't read.
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Old October 10, 2001, 22:58   #4
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Quote:
I am just making a simple request of either Firaxis or anyone else that knows, if railroads will have infinite movement. I haven't been to the forums in a while, so I am kinda behind, if this has already been announced, don't jump on me. I just wanna know.
hmmm...I remember you...can't remember if we got along or hated each other though

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Old October 10, 2001, 23:05   #5
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Quote:
Originally posted by JellyDonut
Skank: Where was this confirmed? Must have been in some interview or post I haven't read.
I believe this was the first thread regarding it: http://apolyton.net/forums/showthrea...hreadid=25768.
If it was in a gaming magazine I would expect it to be pretty acurate...
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Old October 10, 2001, 23:09   #6
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Quote:
Originally posted by SteveJH
I believe this was the first thread regarding it: http://apolyton.net/forums/showthrea...hreadid=25768.
If it was in a gaming magazine I would expect it to be pretty acurate...
This thread says nothing about confirming or denying that RRs have infinite movement.
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Old October 10, 2001, 23:13   #7
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I was referring to the part of not being able to use the enemies roads/RRs in enemy terrirory. As for the other part I have heard nothing but I believe Firaxis would have said something if it was any different from Civ2.
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Old October 10, 2001, 23:15   #8
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Quote:
Originally posted by SteveJH
I was referring to the part of not being able to use the enemies roads/RRs in enemy terrirory. As for the other part I have heard nothing but I believe Firaxis would have said something if it was any different from Civ2.
We just found about engineers today because the question was repeatedly asked. There are no engineers in Civ3. It was changed from Civ2.

You can't assume that because they haven't said anything that some aspect of the game will be the same.
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Old October 11, 2001, 00:09   #9
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about engineers not being in the game...the newest screeny on civ3.com shows modern workers, probably alot like engineers.

ps. orange, I remember you too.........
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Old October 11, 2001, 00:27   #10
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Nice to see you again Diablo, but alas I cannot answer your question. Maybe Firaxis can answer...
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Old October 11, 2001, 01:12   #11
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Actually, im not sure if Firaxis confirmed infinite movement points for rail or not The rest was confirmed tho
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Old October 11, 2001, 02:16   #12
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Quite serious...
Quote:
Originally posted by Diablo, Bro. of Mephisto
about engineers not being in the game...the newest screeny on civ3.com shows modern workers, probably alot like engineers.

ps. orange, I remember you too.........
did we fight about something?

welcome back in any event...
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