January 12, 2000, 21:12
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#1
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Warlord
Local Time: 00:03
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Saskatoon, Saskatchewan, Canada
Posts: 245
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Building Formats
How possible/feasible is it to have different types of city building than the four set out in the game, Neolithic monument, Roman Forum, Far East Pavilion, and Medieval castle?
Has some one of our more skilled members done something on that yet, and if so, where could I find it?
Jim W
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January 13, 2000, 09:04
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#2
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Prince
Local Time: 19:03
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Research Triangle Park, NC USA
Posts: 693
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Do you mean something other than looking in Allcities? DO you have specific styles in mind?
------------------
Michael Daumen
"the future is not yet"
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January 13, 2000, 09:42
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#3
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King
Local Time: 01:03
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Dilbert
Posts: 1,839
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I think what Jim means is "Is is possible to have extra city styles other than those already included in the game", ie. the four he already mentioned plus ones like, say a Plains Indians city style, or an Inca style city. Basically, to have more than 6 different city styles in one scenario (including Industrial and Modern).
I don`t think so, but ask around, because I don`t know everything.
[This message has been edited by Paul Hanson (edited January 13, 2000).]
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January 13, 2000, 22:05
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#4
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Warlord
Local Time: 00:03
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Saskatoon, Saskatchewan, Canada
Posts: 245
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Actually, I was thinking either way, of adding extras or of making substitutions. Just for the sake of variety.
Jim W
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January 14, 2000, 03:40
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#5
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Prince
Local Time: 19:03
Local Date: October 30, 2010
Join Date: May 1999
Location: Albert in a Can
Posts: 555
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To change the existing city types, you simply edit the appropriate part of the CITIES.GIF file. To add more city types, you will need to convince MicroProse to give you the source code for Civ 2, figure out what parts you need to modify, and compile your own version of Civ 2
Mark
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January 15, 2000, 00:18
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#6
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Warlord
Local Time: 00:03
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Saskatoon, Saskatchewan, Canada
Posts: 245
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Interestingly enough, Mark, the "W" in my name stands for "Wagner."
But to the topic; I am a nearly computer-literate writer-type person. I am very unskilled with graphics, and was sort of hoping someone out there had other city formats available. I know of one person who has a whole list of unit-icons, but I don't know whether or not he also does the cities.
Jim W
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January 15, 2000, 07:18
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#7
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King
Local Time: 08:03
Local Date: October 31, 2010
Join Date: Apr 1999
Location: A Yankee living in Shanghai
Posts: 1,149
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There are MANY alternate city graphics available, some of them are excellent! They range from improved versions of the originals to completely different cities of all styles. I suggest "All Cities" compiled by Harlan Thompson as a starting point, you can get it here:
http://civ2.jatek.net/unit_graphics.html
"Captin Nemo" has created many excellent graphics, including cities, you can find them here at Alex Mor's site:
http://www.aha.ru/~mor/Gold.htm
Some mod packs feature customized cities as well.
Soon there will be yet another set - I am working on version 2.0 of my HiRes graphics patch, which will feature all new terrain and city graphics.
Regards,
Tim Smith
[This message has been edited by mindseye (edited January 15, 2000).]
[This message has been edited by mindseye (edited January 15, 2000).]
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January 15, 2000, 17:26
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#8
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Warlord
Local Time: 00:03
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Lyon, FRANCE
Posts: 249
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58 cities graphiks http://www.multimania.com/eyn/
and more than 2500 units and 1200 icons...
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January 16, 2000, 02:28
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#9
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Chieftain
Local Time: 00:03
Local Date: October 31, 2010
Join Date: Aug 1999
Location: columbus oh
Posts: 34
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If you are doing a scenario & industrialization isn't required, give it as a special technology to the civs that you want to give the new city graphic w/pre-reqs of no & no, so it can't get traded & hit the no on the acquire techs from conquest option. Put your city graphic you desire in the industrialized city graphic slot & there you have it. It works.
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January 19, 2000, 04:24
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#10
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King
Local Time: 16:03
Local Date: October 30, 2010
Join Date: Dec 1969
Location: Dixon, CA USA
Posts: 1,156
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Je suis curieux si Eyn peut parler anglais, ou s'il peut seulement comprendre et reponder en francais, c'est bizzare, mais "oh well"
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