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Old October 15, 2001, 14:44   #1
Asesino_Virtual
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How many turns would it take to have a 3 tiles radii?
Yeah. Ive seen the resources tutorial, and when the city has 5 population, its radii increased 3 tiles. I think would it take about 40 turns?. They had build a temple. How many CP the temple provides???
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Old October 15, 2001, 14:53   #2
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Re: How many turns would it take to have a 3 tiles radii?
Quote:
Originally posted by Asesino_Virtual
Yeah. Ive seen the resources tutorial, and when the city has 5 population, its radii increased 3 tiles. I think would it take about 40 turns?. They had build a temple. How many CP the temple provides???
Okay, were back to the terminology confusion created by CTP2. I know you know it, but I'll say it anyway: city radius doesn't increase in Civ 3.

Culture imporvements increase national boarders out from a city dependent on how long they've been there. So the vaule of a Temple increases over time, and the calculation behind your question becomes less clear. Sorry.

IMO, keep building more culture improvements/wonders until you get the border you want and deserve.

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Old October 15, 2001, 15:05   #3
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As for the question I have no idea, sorry. Probably one of those things you'll have to wait and see. Though for the record it is impossible to have not achieved it after 1000 turns if you are still alive as the palace generates 1 cp/turn.

As for the reply he's reffering to city radius in the border sense. He didn't really imply otherwise so you haven't answered his question at all.

As Mao Tse Tung says ( oh go on...... it really does look like him dunnit? )
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Old October 15, 2001, 15:14   #4
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Quote:
Originally posted by Crouchback
I know you know it, but I'll say it anyway: city radius doesn't increase in Civ 3.
A newly established 1-pop city starts out with having access to only 8 surrounding shield/food/trade tiles + the city-tile itself. Check out this Settler Survey for proof. Only after a certain city-size (it seems), you get full access to the max 21 (food/shield/trade) squares.

The Culture-borders however are something different - as you mentioned. A newly established 1-pop city starts out with no culture-borders at all. You get expanding culture-borders with time and added cultural city-improvements.
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Old October 15, 2001, 15:17   #5
Crouchback
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Quote:
Originally posted by Faboba
As for the reply he's reffering to city radius in the border sense. He didn't really imply otherwise so you haven't answered his question at all.
It was this line that made me worried:

Quote:
Originally posted by Asesino_Virtual
... when the city has 5 population, its radii increased 3 tiles...
AFAIK population growth has no effect on borders or culture. Hence my clarification

Quote:
As Mao Tse Tung says ( oh go on...... it really does look like him dunnit? )
Your right it does, but this one looks like George W.

David
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Old October 15, 2001, 19:43   #6
Asesino_Virtual
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well, with city radii i was refering to cultural border, ooops, little mistake!
And with the 5 pop, i wanted to reflex the pass of the time (turns)
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Old October 15, 2001, 20:40   #7
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Hey wait a second...
No, I think the city radii DOES indrease with population... I think I saw on the Civ3 site a tutorial in the Developer's News section that a new city only has the one city square radius.

I'm gonna go check it out again.
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Old October 15, 2001, 23:16   #8
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Nope, didn't say much about CITY radii, just cultural...
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Old October 15, 2001, 23:28   #9
dainbramaged13
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it was already stated that in the resource tutorial, the culture border grows much faster than it normally does..

What!?! You mean you DONT read every topic every hour of every day here? DOWN WITH THE HERETIC!



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