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Old June 23, 2002, 21:24   #241
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WOW..... i dont' have the patience for that..when turns take 1/2 an hour i know i am my breaking point..guess i will never set any records maybe one day when i have the time i can try this out again lol

keep us posted
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Old June 24, 2002, 09:01   #242
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my breaking point is when enemy turns take 1/2 hour
especially when those cursed persians who are based on an island just a few squares from my romans start building a huge fleet of puny destroyers and obsolete cruisers!!

instead of attacking me they just move they boats all the time, and that's when i quit the game
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Old June 24, 2002, 09:08   #243
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Quote:
Originally posted by Trajanus
my breaking point is when enemy turns take 1/2 hour
Waaw, how do you do that,they really must have a huge army...
(or are we talking Civ 3?)

hmmm...I have only 3more chemical ellements left as names for my cities...what should I take next...?

Shade,one more turn
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Old June 24, 2002, 09:19   #244
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BTW Shade, what are you city names anyways? default, made up, periodic table of elements, sports stadiums etc figments of fantasy...

a list alphabetized and/or in the history of their foundation would be appreciated since you have plenty of time

dont forget the ones which may have become destroyed or under barbarian control
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Old June 24, 2002, 09:29   #245
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Quote:
Originally posted by War4ever
BTW Shade, what are you city names anyways? default, made up, periodic table of elements, sports stadiums etc figments of fantasy...
I started with the default ones...then the backups...took over a whole lot of AI cities(let them keep their name, except those who got to the backup-names)...
and then I just took my periodic table next to me and went through it(following Z)...I believe I'm now at Z=106
(Seaborgium...this is one of the really recently named ellements)
Up until Z=109 they have a name, after that it's something like 1-1-0 (uun) they start naming them.
Z=113 isn't found yet
Z=114 hasn't gotten an official name (except uuq )

Quote:
a list alphabetized and/or in the history of their foundation would be appreciated since you have plenty of time

dont forget the ones which may have become destroyed or under barbarian control
Look at the first page, my second post contains all names of cities I have(or had) in the order I got them(by building or capture).

Shade.
[edit]...made some corrections to the Z-values...the things standing there now are correct[/edit]
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Old June 24, 2002, 09:43   #246
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Ok, nevermind, i was being cheeky....didn't realize you had this much time on your hands

i am astonished and without words rare for me indeed.

do you have a save you could post, i am interested in looking at your map?

but i have to go to work, so you have 8 hours to post that , if your too busy with your game right now

i take it there is only one ai city left
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Old June 24, 2002, 09:47   #247
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Quote:
Originally posted by War4ever
Ok, nevermind, i was being cheeky....didn't realize you had this much time on your hands

i am astonished and without words rare for me indeed.

do you have a save you could post, i am interested in looking at your map?

but i have to go to work, so you have 8 hours to post that , if your too busy with your game right now

i take it there is only one ai city left

Don't worry I didn't just post that list, It was there already from the beginning, just kept it updated.
If you wan't to see a save there are some posted I think the bottom of p6 (and further)...

enjoy

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Old June 24, 2002, 09:59   #248
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If I capture cities, I like to keep the names so it's easier to find. (at least most of the time)
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Old June 24, 2002, 10:10   #249
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Thanks shade..i will check it out when i return from work......

Rah i do the same.....lets me remember where and how my conquests evovled
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Old June 24, 2002, 13:55   #250
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I thought the last round of named elements went up through 111.
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Old June 24, 2002, 14:19   #251
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Inquiring minds want to know:
Xin Yu said, "That's why I'm working on my utility program to improve game play (manage multiple cities at the same time). …I stopped for a while since I have another game to finish. Now that is done and I'm back to my program."
  1. Status report?
  2. What can anyone do to help?
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Old June 24, 2002, 17:13   #252
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Quote:
Originally posted by Straybow
I thought the last round of named elements went up through 111.
I have names to number 109 I believe...
the others get "numbernames" 110=one-one-zero=(in addapted latin) un-un-nil-->uun
Ans I thought the heaviest ever created was 118...(should look it up could have been an error...)

Btw the program of Xin Yu sounds promissing.

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Old June 24, 2002, 17:25   #253
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Status: still working on Lazyciv version 3 now and plan to finish it by this weekend. Then I'll move to the civ manager utility. I can give civmanager a quick kickoff if don't consider scenarios (i.e., hard code the building cost for each unit slot). I'm a little bit tired so perhaps I'll just do that and try to cover scenarios later.
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Old June 25, 2002, 13:38   #254
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Once I try to maximize score as Shade.
My civ was very large : up to 255 cities (with one or two foreign cities for trading and keeping the game alive) and 300000 h, a lot of future techs...
I took the normal names for cities, renaming the numerous backups. But the difficulty for homing or trading was to remember were all my cities were : I choose to add to the name a mention of the place in the map, cut out in sectors, as 1N (for sector one, North), 2S, 3C (center of the map), and so on.
BTW, for maximizing, I didn't start on a random map, but on the large map with many rivers and specials, built for a comparison OCC game : the OCC23.sav file.
With turns during one hour or one hour and a half (freight transport, rushbuying what was remaining to be completed...), the game became very boring , and I didn't wait 2020 for landing SS ship. I launched as soon as I was near to reach the max population.
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Old June 25, 2002, 15:41   #255
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......and what was your score?

Yes, hitting the launch button out of shear madness caused by boredom is quite normal. I did it, Ming did it. and I'm sure there were many others.
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Old June 25, 2002, 16:28   #256
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uggg...i did it too...but not at max score thats for sure
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Old June 26, 2002, 04:17   #257
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Obviously you have to hold off building the ship until 2013. That way you can't launch on impulse.
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Old June 26, 2002, 08:28   #258
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IMPULSE.

By the time I launched it. (20 or so years early)
Every Fiber in my being was screaming to press the button to end my suffering in five turns.

You really have to experience it to know how badly you want to launch to finish it.

RAH
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Old June 27, 2002, 14:43   #259
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"Every fiber in my being screaming" sounds like an impulse to me. A very, very strong impulse.

Might try if Xin gets his handy-dandy "nonproductivity" tools working. Lets see, where in my schedule can I arrange to quit life for a few months?
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Old June 27, 2002, 15:25   #260
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There is a piece of information I need in the civ manager utility. I need to know the effect of the musketeer slot and the knight slot. Checked the Sleague page but the information there is too general. Anybody can help? Thanks ahead.
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Old June 29, 2002, 18:49   #261
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I think DaveV's webpage has info on the effect of Gunpowder Advance slot in ToT. It implied that it was different from Civ2 2.42/MGE. Knights and Musketeers are Barbarian units. I assume whatever unit you put in those slots would appear as Barbs. Is the Barbarian Papers also on DaveV's site?
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Old September 15, 2002, 14:46   #262
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Quote:
Originally posted by rah
Yes, hitting the launch button out of shear madness caused by boredom is quite normal. I did it, Ming did it. and I'm sure there were many others.
an other way to end the madness is crashing your pc so hard, the only solution is a total format .
(and then the only save you can recover is 20 or more turns old...No way in hell I'll be playing them again...since my actual goal got killed already a long time ago.(beter start over with the new knowledge )

Shade
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Old September 15, 2002, 18:30   #263
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Quote:
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.(beter start over with the new knowledge )

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their coming to take you away today, their coming to take you away.
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Old September 15, 2002, 19:52   #264
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" an other way to end the madness is crashing your pc so hard, the only solution is a total format."

Yeah. I can envision that. Freedom, by any means necessary, eh?

It will be entertaining to see whether you go back for more, having been through the experience once.
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Old September 16, 2002, 08:00   #265
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once = insanity
twice = incarceration of Shade necessary for the safety of the people around him.
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Old September 16, 2002, 17:04   #266
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Old September 16, 2002, 18:42   #267
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Shade, have you tried CivManager?
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Old September 17, 2002, 05:22   #268
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Where can I find it?
(I'll see how usefull is when I get my next attack of insanity )

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Old September 17, 2002, 06:06   #269
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Keep taking the tablets Shade - very much rather you than me...

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Old September 17, 2002, 09:30   #270
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While I personally think you are totally crazy shade...

Good luck on your next attempt if by some chance you really do try again...
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