Unit queues?
was anything ever stated about unit queues? e.g. i want to build a raod from CityA to CityB ...can i make the worker plant roads between the two in one turn? or do i have to redirect him everytime? also, is there a 'patrol' option for military units? this would work the same way, sort of. i tell it which path to walk, and just have the unit loop the path continuously, to monitor boarders and stuff.
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