October 18, 2001, 01:21
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#1
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Emperor
Local Time: 10:50
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 3,361
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Colonies and 'normal' resources
I admit I still haven't done all of my homework on the new resource system.
But what I am wondering is wether colonies also extract some or all of the regular (wheat stacks, gold, shields) of the squares they are placed on.
Also, when a colony is 'absorbed' by a nearby advancing city's borders, does the population point of the colony go back into the city? (probably not, but...)
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October 18, 2001, 07:34
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#2
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Local Time: 01:50
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Colonies are useful to extract resources you use to build units with, and luxuries to help make your people happy. 'Bonus' resources like the resources in Civ 2 cant be extracted by colonies, they have to be worked by people in a city.
When the border expands and absorbs the colony, the pop point disappears. That way getting access to the resource 'early' has a price.
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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October 18, 2001, 09:40
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#3
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Emperor
Local Time: 15:50
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
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Re: Colonies and 'normal' resources
Quote:
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Originally posted by Anunikoba
But what I am wondering is wether colonies also extract some or all of the regular (wheat stacks, gold, shields) of the squares they are placed on.
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Not unless they changed at the last minute.
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To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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October 18, 2001, 15:10
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#4
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Technical Director
Local Time: 16:50
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
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Most likely not, as it require you to work on the squares to get that sort of bonus, and all other resources also seem to have bonuses for working as well.
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