October 18, 2001, 02:44
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#1
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Emperor
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Local Date: October 31, 2010
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Posts: 3,361
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City LOS
I was just looking at this pic and was noticing the line of site of these cities- looks like they are +1 of the cultural border. Hmm, nice
I think
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October 18, 2001, 03:01
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#2
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Prince
Local Time: 00:50
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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I hate fog of war, i hope it can be turned off.
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October 18, 2001, 03:26
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#3
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Emperor
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Quote:
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Originally posted by Alex 14
I hate fog of war, i hope it can be turned off.
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I wouldn't count on that any time soon. FoW has always been in CIV, and I don't ever remember seeing a non-cheat/editor way of turning it off.
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October 18, 2001, 07:21
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#4
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Prince
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I think FOW makes the game more realastic and interesting.
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October 18, 2001, 08:39
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#5
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Chieftain
Local Time: 14:50
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Location: Belgium
Posts: 75
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I love Fog of War, it makes things more interresting and surprising.
It also creates the need for patrols or intelligence gathering of enemy movements.
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Live long and prosper !
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October 18, 2001, 09:02
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#6
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Prince
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Quote:
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Originally posted by Deathwalker
I think FOW makes the game more realastic and interesting.
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yeah, and anything else is entirely unrealistic. how would you know what's out there unless you see it? that's what fog of war is
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October 18, 2001, 14:42
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#7
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King
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Location: Scotland. I can't be more specific else they'll find me.
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I'm a bit annoyed you can actually SEE the fog.
I don't like that, it makes the world look dull.
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October 18, 2001, 14:48
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#8
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Emperor
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I thought it was said that you could see everything inside of your borders, so that you wouldn't have any fog in there.
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October 18, 2001, 14:48
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#9
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Warlord
Local Time: 15:50
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Quote:
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Originally posted by Faboba
I'm a bit annoyed you can actually SEE the fog.
I don't like that, it makes the world look dull.
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Well, on the other hand, it makes you realize there are areas where opponents might be, though you you can't see 'em.
In civ2 areas within and outside your control had the same view. With a visible fog of war you know what you need to check and what not.
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-------------------------------><------------------------------
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October 18, 2001, 15:44
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#10
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Prince
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Posts: 347
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One of the best implementations of FOW was in Machiavelli the Prince...the map had an overlay of how you thought the world looked...the farther away you got from Venice (main city), the less accurate the map would be.
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October 18, 2001, 18:52
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#11
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King
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I like the FOW in Civ2 where there aren't areas that look like clouds are overhead, only the blackout. In SMAC and (appears to be) Civ3 have the black out part (this is good) but they have the cloudy part (this is bad). I'm not sure if anybody will have an idea of what I'm explaining; hopefully somebody will.
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October 18, 2001, 19:04
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#12
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Prince
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I like FOW when it comes to enemy-units.
I don't like FOW when it comes to geography.
In SMAC I would always start with the map explored and the mystery would be where the enemy is, not how far I had to move to get to the sea.
-Alech
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October 18, 2001, 19:48
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#13
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Deity
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Location: Germans own my soul.
Posts: 14,861
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Quote:
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Originally posted by Faboba
I'm a bit annoyed you can actually SEE the fog.
I don't like that, it makes the world look dull.
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You could toggle fog of war in SMAC; it would grey out those squares that are outside your LOS if selected otherwise it wouldn't. It didn't mean you could see units outside of your line of sight though...
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October 19, 2001, 00:18
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#14
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Deity
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Re: City LOS
Quote:
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Originally posted by Anunikoba
I was just looking at this pic and was noticing the line of site of these cities- looks like they are +1 of the cultural border. Hmm, nice :b
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Just to be pedantic, that's not LOS (line of sight). That's vision/sight range.
LOS is a tactical game term. It determines whether you can get a shot at an enemy unit, and has nothing to do with whether you know the existence of an enemy unit or not.
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October 19, 2001, 01:47
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#15
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Emperor
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Thanx for the pedantry
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October 19, 2001, 03:05
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#16
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Prince
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The fog must be visible! Like in CTP. I want to know what I can see and what I can't easily and visually, one drawback to Civ2 with its uniform view was that I couldn't always tell what I could and couldn't see. Don't get me wrong - I like patrolling areas. Only I want to know which areas are in need of patrol.
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- I went to Zanarkand, and all I got was this lousy aeon!
- "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming
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October 22, 2001, 06:50
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#17
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Warlord
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Location: home
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Quote:
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Originally posted by Akaoz
I like FOW when it comes to enemy-units.
I don't like FOW when it comes to geography.
In SMAC I would always start with the map explored and the mystery would be where the enemy is, not how far I had to move to get to the sea.
-Alech
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Hmmm... Funny how opinions differ. As for me, exploring the unknown world is one of the nicest things to do in Civ.
Somehow I always feel pity when there's nothing left to explore.
__________________
-------------------------------><------------------------------
History should be known for learning from the past...
Nah... it only shows stupidity of mankind.
-------------------------------><------------------------------
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October 22, 2001, 07:32
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#18
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Prince
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Local Date: October 31, 2010
Join Date: May 2001
Location: Europe
Posts: 457
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Heh, my girlfriend feels exactly the same way... She loves exploring too.
-Alech
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"Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames
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October 22, 2001, 10:01
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#19
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Prince
Local Time: 14:50
Local Date: October 31, 2010
Join Date: Jan 2000
Posts: 604
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Quote:
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Originally posted by The Templar
The fog must be visible! Like in CTP. I want to know what I can see and what I can't easily and visually, one drawback to Civ2 with its uniform view was that I couldn't always tell what I could and couldn't see. Don't get me wrong - I like patrolling areas. Only I want to know which areas are in need of patrol.
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talking about border patrol, I wonder if we can assign way points to some units, and have them go around the border automattically attacking enemy and report the sighting of any suspecious units.
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October 22, 2001, 10:25
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#20
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Chieftain
Local Time: 07:50
Local Date: October 31, 2010
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