October 20, 2001, 12:29
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#1
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Prince
Local Time: 08:56
Local Date: October 31, 2010
Join Date: Aug 1999
Location: Iowa City, Iowa, United States of America
Posts: 359
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How important is Monarchy?
If Monarchy is as important as it was in Civ2, will the Japanese and Aztecs have a significant advantage in their starting technologies? There are four prerequisites for Monarchy and they get one (Ceremonial Burial) and have a 50% chance at the other (Warrior Code).
However, Republic also has only four prerequisites including Alphabet, which is the bonus technology for Commercial civilizations. I wonder if Republic will be a more viable early government choice than it was in Civ2, where the happiness and production penalties in the early game made it difficult to use...
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October 20, 2001, 12:34
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#2
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King
Local Time: 10:56
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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I usually skipped over Monarchy on the way up, because of my style of play and the fact that Republic followed close after.
I'm not really worried about it.
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October 20, 2001, 13:29
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#3
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Prince
Local Time: 09:56
Local Date: October 31, 2010
Join Date: Nov 2005
Location: Canada
Posts: 478
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I'm looking forward to playing Manarchy. Although it wasn't as efficient as Republic and Democracy, it was always a good feeling when I went from Despotism to Manarchy. I hope it's as good as it was in earlier games.
__________________
Of the Holy Roman Empire, this was once said:
"It is neither holy or roman, nor is it an empire."
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October 20, 2001, 13:44
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#4
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King
Local Time: 09:56
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Hope College
Posts: 2,232
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Monarchy always was the government I used up until either Democracy or Communism depending on how the game was going. I assume that for me those two civs will be a good pick. Thanks for the heads up!
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About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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October 20, 2001, 13:45
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#5
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King
Local Time: 15:56
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
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I dont no much about Civ-3 monarchy - but I do hope that one can play somewhat updated versions of monarchy (= industrial era monarchy) and despotism (= early 20th century totalitarianism).
It would be nice if all five government-choices where viable & playable choices, also late in the game.
Compare above with the transformation of the Civ-2 settler into engineer. The same unit, but enhanced. The same princip one could apply do Civ-3 ancient/medieval gov-choices like despotism & monarchy.
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October 20, 2001, 16:04
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#6
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Warlord
Local Time: 09:56
Local Date: October 31, 2010
Join Date: May 2001
Location: U.K.
Posts: 237
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Looks like both Republic and Monarchy will take as long to research, going by the Gamespot tech tree shots. If Civ 3 is anything like its predecessors, my guess is that Monarchy will be good for those with more agressive intentions and Republic for the more peaceful. But what will government be like until we get one or the other without fundementalism to rely on?
David
__________________
"War: A by-product of the arts of peace." Bierce
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October 20, 2001, 16:19
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#7
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King
Local Time: 14:56
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Scotland. I can't be more specific else they'll find me.
Posts: 2,277
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To get Republic you'll have to research -
Alphabet ( Commercial )
Writing
Philosophy
Code of Laws
The Republic
To get Monarchy you'll need
Ceremonial Burial ( Religious )
Warrior Code ( 50% chance, Militaristic )
Mysticism
Polytheism
Monarchy
So it just depends on what techs you want. The Republic route takes you through a lot of techs that give nothing ( Writing, Alphabet ) so it may be advisable to go for Monarchy first.
Edit - Mind you you'll want Writing in order to make treaties with other civs so........
__________________
A witty quote proves nothing. - Voltaire
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October 20, 2001, 16:28
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#8
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Emperor
Local Time: 16:56
Local Date: October 31, 2010
Join Date: Nov 1999
Posts: 3,801
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Re: How important is Monarchy?
Quote:
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Originally posted by ChrisShaffer
I wonder if Republic will be a more viable early government choice than it was in Civ2, where the happiness and production penalties in the early game made it difficult to use...
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That's at least what I hope. I have never (it's true)
succeeded with my early republics in Civ II.
I have headed for democracy or communism,
so the republic stage has often never ocured.
Hopefully it's more working, because I don't
want to have that 3 squares rule in Civ III.
Anyway, if I use my peasant's logic,
that rule hasn't got anything to do with
republic, and certainly not with the Republicans.
__________________
"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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October 20, 2001, 16:30
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#9
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Prince
Local Time: 09:56
Local Date: October 31, 2010
Join Date: Oct 2001
Location: People's Republic of the East Village
Posts: 603
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ChrisShaffer, think of it as a challenge.
Alot of this discussion also played out on the "Governments" thread. It looks like Firaxis intends to do something like the following:
Default Gov: Despotism (Anarchy COULD be seen as a particularly decentralized form of despotism...)
Warmonger Govs: Monarchy, later replaced by Communism
Peacenik Govs: Republic, later replaced by Democracy
My own feelings on this are that govs should be divided a little differently, but then again, I liked SE from SMAC so what do I know. I might do something like this:
Default Gov: Despotism
Warmonger: Monarchy, Fascism
Trade Monger: Republic, Corporate Republic (think straight-up libertarian nightmare here)
Production Monger: Feudalism, Communism
Maybe a science monger or "utopian" strain should appear late in the game
utopian - Democracy, Technocracy
the conflict here being one between the masses know best versus the experts (scientists, bureaucrats, social engineers) know best.
And you know what? With that swell editor, all of this could happen.
__________________
- "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
- I went to Zanarkand, and all I got was this lousy aeon!
- "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming
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October 20, 2001, 17:04
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#10
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Warlord
Local Time: 00:56
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Sydney, Australia
Posts: 160
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I've always preferred Monarchy because under Republic, each unit cost one shield to support AND settlers want two food. That's a pretty big chunk out of your city production at the beginning of the game, and would basically in some cases halve or even bring to a standstill your city population growth.
Monarch -> Communism -> Republic -> Democracy... or I might switch to Republic after Monarchy if the there's a massive budget deficit.
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October 20, 2001, 17:16
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#11
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Emperor
Local Time: 16:56
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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I hope that Monarchy would be balanced with Republic,
better than in Civ2, there the only use good use for it was in war.
In peace Republic ROCKED.
Does anybody remeber Despotism from civ1,
it was well balanced compared to other governments:
-it was only govenment with a martial law, and it was unlimited
-it was only govenment with "free shields"
While you would ICSing in civ1 you won't go into Monarchy until you have enough cities (since only Desporism had "free shields").
Since in civ2 martial law & "some" free shield where given to monarchy
despotism became USELESS.
Of course I know some old CIV1 veterans which used only DESPOTISM
in civ1 & it wasn't bad strategy for militaristic civ after all.
In civ1 playing Democracy was much more harder, because there was
no such thing as Police Station or Shakespeare Theather.
As I remember I never used Democracy in civ1, only Republic.
I don't like things like "government upgrading".
In civ2 you would use:
1) --> Communism --> Fundamentalism
Despotism --> Monarchy 2) --> Republic --> Democracy
There was no reson to use old governments.
Still old government types are usefull in real world so they should be more balanced.
DESPOTISAM is nothing else than modern DICTATORSHIP.
MONARCHY is a little SOFTER,
REPUBLIC is even more "softer",
DEMOCRACY is a "very soft" govenment type,
and COMMUNISM is combination of DESPOTISM, MONARCHY & IMPROVED ECONOMIC model (maybe extra production?)
P.S. So I think that desptism in Civ3 would need some improvnig.
I also hope that since Sid Meyer works on the game (author of civ1)
and not B. Reynolds (author of civ2), that these inbalances with
government types would have been fixed.
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October 20, 2001, 17:16
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#12
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Prince
Local Time: 08:56
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Cyberspace
Posts: 590
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Re: How important is Monarchy?
Quote:
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Originally posted by ChrisShaffer
If Monarchy is as important as it was in Civ2, will the Japanese and Aztecs have a significant advantage in their starting technologies? There are four prerequisites for Monarchy and they get one (Ceremonial Burial) and have a 50% chance at the other (Warrior Code).
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According to Dan as he states at Civ3.com, The Aztecs start out with Warrior Code. I assume this means the Japanese get The Wheel.
See here
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October 20, 2001, 17:26
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#13
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Warlord
Local Time: 09:56
Local Date: October 31, 2010
Join Date: May 2001
Location: U.K.
Posts: 237
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Re: Re: How important is Monarchy?
Quote:
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Originally posted by Pembleton
According to Dan as he states at Civ3.com, The Aztecs start out with Warrior Code. I assume this means the Japanese get The Wheel.
See here
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Does the wheel still give chariots? Alot of good that'll do the Japanese on their little island. What they need is what ever leads to the samurai, if that is their CSU. Well who knows after the Iroquois?
David
__________________
"War: A by-product of the arts of peace." Bierce
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October 20, 2001, 21:12
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#14
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Warlord
Local Time: 14:56
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Portugal
Posts: 139
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Quote:
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That's at least what I hope. I have never (it's true)
succeeded with my early republics in Civ II.
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In MP i usually went directly to Republic without going to firt to Monarchy especially in deyty level games.
Establish around 8 cities, build temples, irrigate a few tiles, make sure all cities above size 3 and then Republic and 100% luxuries, WLTPD, grow, make a few more cities and go directly to Michelangelo Chappel making sure caracvabns are ready when it comes. Try to get also John Bach's and then the world is mine.
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I do not want to achieve immortality threw my work. I want to achieve it threw not dying - Woody Allen
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October 20, 2001, 21:34
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#15
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Prince
Local Time: 09:56
Local Date: October 31, 2010
Join Date: Oct 2001
Location: People's Republic of the East Village
Posts: 603
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Urg! I hope Firaxis disabled the dreaded President's Day Sale!
__________________
- "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
- I went to Zanarkand, and all I got was this lousy aeon!
- "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming
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October 21, 2001, 05:22
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#16
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Emperor
Local Time: 16:56
Local Date: October 31, 2010
Join Date: Nov 1999
Posts: 3,801
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Quote:
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Originally posted by Bakunine
Establish around 8 cities, build temples, irrigate a few tiles, make sure all cities above size 3 and then Republic and 100% luxuries, WLTPD, grow, make a few more cities and go directly to Michelangelo Chappel making sure caracvabns are ready when it comes. Try to get also John Bach's and then the world is mine.
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That's one strategy among the others, but I use
my own ones.
__________________
"Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver
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