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Old October 20, 2001, 19:34   #1
HalfLotus
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Music makes the game.
The music I heard in the four in-game movies @ CivFanatics was kick ass! The "tribal" type music in ancient times, and more advanced music as you go along...nice. I think the music will go a long way toward drawing into the experience. Graphics and sound aren't the most important thing, but I think the overall presentation of the game looks great.
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Old October 20, 2001, 20:03   #2
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Yes, it is very good I might actually listen to it more than once

They did a great job on setting the mood with the music- each civ type (European, American, Asian, etc..) gets their own themes, and these themes morph throughout the ages, and are heard during diplomacy.
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Old October 20, 2001, 20:13   #3
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i never play with the game music on, if i want music i paly my own mp3....
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Old October 20, 2001, 20:16   #4
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Quote:
Originally posted by Rasputin
i never play with the game music on, if i want music i paly my own mp3....
I suppose you're talking about Civ2. Won't you even give Civ3 music a chance?
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Old October 20, 2001, 20:29   #5
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maybe once !! but i doubt they play my type of music...
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Old October 20, 2001, 20:35   #6
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I thought the music sounded great
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Old October 20, 2001, 20:39   #7
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Quote:
Originally posted by Rasputin
maybe once !! but i doubt they play my type of music...
I listen to "my type" of music in the car and whatnot, but well composed music adds to the game experience quite a bit.
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Old October 20, 2001, 21:22   #8
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if i want well composed music i listen to mozart etc.....
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Old October 20, 2001, 21:39   #9
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voiceovers will not make this game
good music, good sounds; no extended voiceovers, no in-game movies to "distract" the player: these are details, of course, next to the gameplay mechanics and the AI. But I know I'll miss the cutted details.
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Old October 21, 2001, 01:38   #10
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nah, the music is minor, i never played the game with music on. It's disturbing.
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Old October 21, 2001, 04:21   #11
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The music sounds sweet, & it adds a lot to the atmosphear too, much more than the music in other games.
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Old October 21, 2001, 05:02   #12
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I certainly agree that music plays a role. In Civ-2, there was 2-3 tunes that was so annoying that I always prefered to play without music alltogether. Somehow the random tune generator always seemed to pick those 2-3 tunes particularly often.

It would be a big improvement if the indevidual tunes is available as separate files (and/or indevidually blockable through the preference-screen), so one easily could delete/mute those that one dont like. The Civ-3 tunes that I have heard so far have been good however.

In my view, the old adventure-game "Little Big Adventure" is one of the best examples what really good background-music can add to a game.
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Old October 21, 2001, 05:40   #13
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I will eventually tire of the jingle anyway... be it sooner or later.

A particularly horrendous example comes to mind, however: the music of Colonization! I swear I've never heard such ugly, intrusive tunes from any other computer game.
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Old October 21, 2001, 05:53   #14
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I'm a sick bastard and I liked the music of Colozization.
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Old October 21, 2001, 06:01   #15
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Quote:
Originally posted by Hex
I'm a sick bastard and I liked the music of Colozization.
Me too Well, this proves how objective one can be about these things.
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Old October 21, 2001, 06:13   #16
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Quote:
Originally posted by Hex
I'm a sick bastard and I liked the music of Colozization.
!?!?!

Oh well.
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Old October 21, 2001, 06:20   #17
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what's really bad is you keep playing the same album for hours while playing the game...

so when you hear that album or music somewhere else your brain suddenly thinks:"uh oh shouldn't I be playing... " or the image of the game flashes into your head...
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Old October 21, 2001, 07:06   #18
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Re: voiceovers will not make this game
Quote:
Originally posted by Master Marcus
good music, good sounds; no extended voiceovers, no in-game movies to "distract" the player: these are details, of course, next to the gameplay mechanics and the AI. But I know I'll miss the cutted details.
I won´t miss the wonder movies, but if there are no voiceovers when I´ve researched a new tech, I´m going to miss them (really liked them in SMAC). IIRC, nothing has been confirmed so far about voiceovers.
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Old October 21, 2001, 07:23   #19
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I certainly add some favourite music from Civ2, hopefully the classics like "Augustus Rises" will be in for a third successive Civ.

I would like a mix of mood music, based on either the civ I am playing as (e.g Rule Britannia as the English) or the era I am playing. Possible play something moodful like Mars from Holst's planet suite when a major war has been declared.
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