October 21, 2001, 16:08
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#1
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Guest
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The Editors
Have you guys had a look at the Editor yet. It look like you can change everything.
Editor Title are:
General Settings
Goverments
Inprovements and Wonders
Natural Resources
Terrain
Units
Citzent
Civilizations
Civilzation Advances
Combat Experience
Culture
Difficulty Levels
Under General Settings you can change
Road Movement, Movement of Rate along Roads (Number)
Food and Gold, Food Consumption/Citizen(number)-Starting Treasury (number)
Wealth, Shield Cost Per Gold (number)
Hurry Production, Shield Value in Gold (number)-Citizen Value in Shields (number)
Citizen Mood, Chance of Rioting (number)-Minimum Population for We Love the King (number)-Citizens Affected by Each Happy Face (number)-Turn Penalty for each Hurry Sacifice(number)-Turn Penalty for Each Drafted Citizen (number)
Various Unit Abilities, Forest Value in Shields (number)-Cities Needed to Support an Army (number)-Chance to Intercept Enemy As Missions (number)-Chance to Intercept Enemy Stealth Missions (number)
City Size Levels, Level 1. (town) Maximum Size (number: 6)-Level 2 (city) Max. Size (number: 12)-Level 3 (Metropolis)
Cultures Levels, Fledgling-Weak-Fragile-Solid-Strong-Glorious-and Border Expansion Multiplier (number)
Defensive Bonuses, Town (number)-City (number)-Metropolis (number)-Fortress (number)-Rivers (number)-Fortifications (number)-Cityzen (number)-Bulding (number)
Spaceship Parts, Number of (Part 1 w/down arrow)--Spaceship Parts (number) and below is needed (number)
Where I used (number) you must place a number in those spaces.
This editor is one of the best I have ever seen.
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October 21, 2001, 16:54
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#2
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Local Time: 14:58
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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This sounds promising.
Good work Firaxis and joseph
__________________
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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October 22, 2001, 14:36
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#3
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Deity
Local Time: 07:58
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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So far it sounds really promising but I will have to actually sit down and fiddle with it a bit before I can give it my official seal of approval. I am concerned how all of this will work once the Multiplayer version FINALLY arrives.
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October 22, 2001, 14:40
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#4
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Prince
Local Time: 15:58
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of pop
Posts: 735
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This is wonderful. It does make me wonder, though. Firaxis spends three years balancing the game, and here I come changing everything...
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To be one with the Universe is to be very lonely - John Doe - Datalinks
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October 22, 2001, 15:13
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#5
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King
Local Time: 10:58
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Philly
Posts: 2,961
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Quote:
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Originally posted by Earthling7
This is wonderful. It does make me wonder, though. Firaxis spends three years balancing the game, and here I come changing everything...
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They spent three years making the game. They only spent two months* balancing it.
*Please note that this is a gross exaggeration based on the date on which the game entered beta stage to the time the game went gold. I'm sure that play balancing activities occurred prior to the game entering beta test.
__________________
"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
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October 22, 2001, 15:31
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#6
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Prince
Local Time: 09:58
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Maryland, USA
Posts: 321
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I personally am happy with the editor.
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October 22, 2001, 17:43
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#7
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King
Local Time: 14:58
Local Date: October 31, 2010
Join Date: Sep 2000
Location: Bratislava, Slovakia
Posts: 1,292
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The editor looks even better than I expected.
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