Thread Tools
Old October 23, 2001, 00:32   #1
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
New PBEM offered - 4 Pirate factions
At another forum Scipio Centaurus set up a PBEM with the Pirates and 3 clone factions that he developed. We were on a 70% to 90% water world and played around 80 turns or so before the game got discontinued.

We'd played enough, though, to establish that this game was somewhat different - no AI, unique playing style as the Pirates - but against other pirates.

I'll CMN one if there is enough interest - 4 players needed. Scipio, if you want to play I'll set it up with your 3 cloned factions, and if not, I'll respect the 'copyright' and use 3 that I created.

Any takers?

Googlie
Googlie is offline  
Old October 23, 2001, 00:49   #2
vitamin j
Prince
 
vitamin j's Avatar
 
Local Time: 10:01
Local Date: October 31, 2010
Join Date: Aug 2001
Location: TN
Posts: 514
Hey Googlie!
That sounds really cool, count me in. Gotta love them pirates. Props to Scipio for the idea. Do you mind telling me what happened to the game you mentioned, why it was discontinued?
Also, I'd be interested in looking at a save from that game if you have one and it's cool. Thanks.

vitamin j
vitamin j is offline  
Old October 23, 2001, 00:59   #3
Scipio Centaurus
Prince
 
Scipio Centaurus's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 317
Sure. Count me in. You can use the Pirate clones I created if you want.

Since they are Pirate faction clones, would the game have to be SMAX? I'm not sure if SMAC terran.exe can recognize certain faction file attributes like the AQUATIC attribute.

There was no AI in WW01 because I created a SMAX WaterWorld scenario [SC file] based on a alphax.txt file with only the 4 human controlled factions in it. I don't know about the rest of you players from WW01, but I got faction file parse errors every time I loaded a game turn, because terranx.exe expects to find 7 factions specified in alphax.txt. Didn't affect play, though.

For a true all Pirates pickup game with no AI, I think you would need all 7 factions under human control. i.e. You would need 3 more Pirate clone factions. Or you could just let SMAX pick AI factions at random, like some of the Apolyton tournament games.

Otherwise, you might have to do what I did - create a custom scenario with AI factions removed by modifyng the alphax.txt file

Maybe there's some simple workaround I'm unaware of?

- Scipio

PS. To whoever asked why the WaterWorld game died... it died the "Death of a Thousand Delays".
__________________
Delende est Ashcrofto

Last edited by Scipio Centaurus; October 23, 2001 at 01:19.
Scipio Centaurus is offline  
Old October 23, 2001, 11:05   #4
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
Scipio:

In the Scenario editor itself you can eliminate factions so that you are left with just the loaded ones (so you can set up anything from a 2-player to a 7-player game). Also you don't need to alter the alphax.txt to get a custom faction in the game if you are using the Scenario Editor (There's a "reload factions" command that lets you drop a faction and add another)

In smax's alphax there is an empty section called "Custom factions" - you can load up to six factions there and then when selecting from the game menu for factions in the game these choices appear - also selecting 'random' will let the computer choose from among these as well.

Using the 'reload factions' command, the leaders' pics that are displayed are the ones that were in the last game you played (so one clone leader might be Aki, if the cyborgs were the last regular faction in that slot before you changed it in the Scenario Editor). Loading through adding the factions to the 'Custom Factions' in the alphax.txt will default to the gaians pics if no changes have been made to the 'namefaction2' and 'namefaction3' graphics.

And while you can load the factions to SMAC - the pirates attributes aren't carried over (eg don't get the mineral from shelf tiles, etc)

So my guess would be it needs to be played on a smax platform.

vitamin j ;

I'll fire you off my last WW01 saved turn with the password

Googlie
Googlie is offline  
Old October 23, 2001, 13:20   #5
Scipio Centaurus
Prince
 
Scipio Centaurus's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 317
Quote:
Originally posted by Googlie
In the Scenario editor itself you can eliminate factions so that you are left with just the loaded ones...
I tried 'eradicating' various factions from the editor, but they always showed up in my test runs anyway. Hopefully you'll have better luck.

Quote:
Also you don't need to alter the alphax.txt to get a custom faction in the game if you are using the Scenario Editor (There's a "reload factions" command that lets you drop a faction and add another) In smax's alphax there is an empty section called "Custom factions" - you can load up to six factions there and then when selecting from the game menu for factions in the game these choices appear - also selecting 'random' will let the computer choose from among these as well.
Right. My 'regular' alphax.txt does list the Pirate factions in the custom factions section and it does behave exactly as you say. But I must always have 7 factions when I start a pickup game that way. What Firaxis forgot to put into the faction load screen was an option to select NONE for one or more factions in the 7 faction slots. That would make pure Pirate vs. Pirate or Hive vs. Hive style games much easier.

BTW, it's kinda fun to play a pickup game against the Pirate clone factions from time to time because you get to see the altered dialog for each faction. You don't get to see that in the MP Pirate games, though the new base names do still come into play. Feel free to pass out my Pirate clone TXT files to anyone who wants to play solo against [or with] them.

Quote:
Using the 'reload factions' command, the leaders' pics that are displayed are the ones that were in the last game you played (so one clone leader might be Aki, if the cyborgs were the last regular faction in that slot before you changed it in the Scenario Editor). Loading through adding the factions to the 'Custom Factions' in the alphax.txt will default to the gaians pics if no changes have been made to the 'namefaction2' and 'namefaction3' graphics.
Yea. This is a niusance bug. Control of faction graphics is via the Alpha Centauri.ini file. There are several cures, but I won't get into the details here.

Quote:
And while you can load the factions to SMAC - the pirates attributes aren't carried over (eg don't get the mineral from shelf tiles, etc) So my guess would be it needs to be played on a smax platform. Googlie
Thought so. I'll bet it's that AQUATIC=0 [or whatever] faction attribute that tells the terranx.exe engine to give ocean shelf MIN bonuses and start the faction with a sea colony pod in the ocean, etc.

- Scipio
__________________
Delende est Ashcrofto

Last edited by Scipio Centaurus; October 23, 2001 at 13:26.
Scipio Centaurus is offline  
Old October 23, 2001, 15:04   #6
Maniac
Alpha Centauri Democracy GameC4DG Team Alpha CentauriansACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyPolyCast TeamACDG3 Spartans
 
Maniac's Avatar
 
Local Time: 17:01
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
Short question: what are the pro's/con's of the Pirate variations?
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Maniac is offline  
Old October 23, 2001, 15:57   #7
Scipio Centaurus
Prince
 
Scipio Centaurus's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 317
Let's see how many I can remember.

>Aquatic factions [Pirates are aquatic] start with sea colony pod[s]
>Aquatic factions get 2 unit prototypes free: Sea Colony Pod & Sea Former
>Aquatic factions get +1 mineral bonus in ocean shelf [coastal] tiles
>Aquatic factions can build enhancements [mining platforms/tidal harnesses] in ocean and ocean trench tiles after learning AdvEcolEng
>Pirates are -1 efficiency & -1 growth
>Pirates get 2 free techs: DocMob & DocFlex
>Pirates get free Naval Yards in every base after learning DocInit
>Pirates get free Marine detachments on every combat boat after learning AdapDoc

- Scipio
__________________
Delende est Ashcrofto

Last edited by Scipio Centaurus; October 23, 2001 at 16:14.
Scipio Centaurus is offline  
Old October 23, 2001, 16:51   #8
H0bbes
Emperor
 
H0bbes's Avatar
 
Local Time: 17:01
Local Date: October 31, 2010
Join Date: Feb 2001
Location: west of Paradise
Posts: 3,990
I'm in.
__________________
If you want to kiss the sky/Better learn how to kneel/On your knees boy - U2, Mysterious Ways

http://zanature.wordpress.com
H0bbes is offline  
Old October 23, 2001, 17:57   #9
SITS
King
 
SITS's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
I've lost count but add me if there is a place with the fishes...
__________________
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
SITS is offline  
Old October 23, 2001, 19:26   #10
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
Quote:
Originally posted by Scipio Centaurus


I tried 'eradicating' various factions from the editor, but they always showed up in my test runs anyway. Hopefully you'll have better luck.



- Scipio
I think it all depends when you hit the "reset all factions" button (to activate their SE settings). If you make this the last thing that you do before signing off on the scenario it'll re-instate the eliminated factions. (If you just don't give them a colony pod they'll become the famous "phantom factions" that will deny anyone a council election 'cos the commlinks can never be had)

So I always now make the "eliminate factions" the last thing I do pre save. That way I never get more in my scenarios than I want.

G.
Googlie is offline  
Old October 23, 2001, 19:31   #11
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
Well. by my count we have 4 confirmed:

vitamin j
Scipio Centaurus
Hobbes
SITS

with M@ni@c posing a question.

M@ni@c, if you'd like to join I can add one of my clones to Scipio's 3 plus the original pirates and you can have a five-player game. I'll start the mapping and placements pending your response.

Pirates Galore will soon be underway.

G.
Googlie is offline  
Old October 23, 2001, 21:23   #12
Qantaga
King
 
Qantaga's Avatar
 
Local Time: 10:01
Local Date: October 31, 2010
Join Date: May 2001
Location: Atlanta, Georgia USA
Posts: 1,238
Hmm... This game sounds like a lot of fun. I certainly don't want to slow down the game by trying to turn it into a six player game.

However, if M@ni@c doesn't want to participate, I would like to be the fifth Pirate (if the original four don't mind expanding to five players). I can assure you that I am good for at least a turn a day, so I should be able to keep up the pace.
Qantaga is offline  
Old October 23, 2001, 22:57   #13
SITS
King
 
SITS's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
I'm not sure I followed the setting up of the game but an idea that strikes me is why not have the factions not being played by humans set up on a single land square that way they won't play any big part in the game.
__________________
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
SITS is offline  
Old October 24, 2001, 01:07   #14
Black Sunrise
Prince
 
Black Sunrise's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Buffalo, New York, USA
Posts: 634
If you guys wind up w/o a player, I'd like in.
I'm sorta desperate to pick up another game.
Indra
Black Sunrise
indra@blacksunrise.com
PS, the fireaxis people made 7 player games on purpose. It has to do with game theory. 7 people will never agree on anything, therefore there will always be dissent and trouble. Makes for a fun game.
Black Sunrise is offline  
Old October 24, 2001, 01:14   #15
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
We actually have seven pirate and clone factions, so if you guys would like a 7-human game I can set that up (my experience - and I'm in five 7-human games - is that they go really slow if all seven aren't dedicated to the game. In 2 of my games I see a trun about every ten days, so we'll still be playing them in 2004 at this rate. One of my five turns pretty regularly, no less frequently than once a week unles someone is ill or on vacation without a substitute arranged.

G.
Googlie is offline  
Old October 24, 2001, 01:22   #16
SITS
King
 
SITS's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
I would rather have two games of four if possible. I'm playing in two 7 player games and they are quite slow and I'm looking for something to get my teeth into...
__________________
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
SITS is offline  
Old October 24, 2001, 01:23   #17
Black Sunrise
Prince
 
Black Sunrise's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Buffalo, New York, USA
Posts: 634
Any game over 4 players must have a mod, with passwords, and must have dedicated players. Posting to the board and emailing all players cc when a move is played is essential.
Personally, while I had problems 8 months ago playing, these days I play my moves about 8-10 hours after they come in, at most, which makes moves pretty timely.
Indra
Black Sunrise
Black Sunrise is offline  
Old October 24, 2001, 08:02   #18
vitamin j
Prince
 
vitamin j's Avatar
 
Local Time: 10:01
Local Date: October 31, 2010
Join Date: Aug 2001
Location: TN
Posts: 514
I would rather not have a 7 player game either. It's hard enough to get good turn-around with 4 people. So my vote is to set up another game.
vitamin j is offline  
Old October 24, 2001, 11:37   #19
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
OK - 2 sets of 4 it is then

Pirates Galore 1:

vitamin j
Scipio Centaurus
Hobbes
SITS

Pirates Galore 2:

M@ni@c
Black Sunrise
Qantaga
TBA (I've e-mailed a couple of the usual suspects)

I'll get PG1 cranked out today

Googlie
Googlie is offline  
Old October 24, 2001, 13:00   #20
Deimos
Prince
 
Deimos's Avatar
 
Local Time: 10:01
Local Date: October 31, 2010
Join Date: Sep 2000
Location: of Mars, Son of Ares
Posts: 703
Googlie,

If your usual suspects haven't replied yet, I'll take the last slot in PG2.
Deimos is offline  
Old October 24, 2001, 16:42   #21
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
D:

haven't heard from either of them (but neither has M@ni@c confirmed his participation) so I'd say the probability is high that you'll be in it

G.
Googlie is offline  
Old October 24, 2001, 17:37   #22
Black Sunrise
Prince
 
Black Sunrise's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Buffalo, New York, USA
Posts: 634
I'm ready and waiting.
I reiterate my desire that we definately have a moderator, though.
First of all, it would allow us to maintain passwords, second, it would help if someone needs to take a week off for something, and third, it would allow rules clarifications (ever get half way into a game and wonder "that's a neat trick. Can I do it, or is it cheating?" Well, if you ask the whole group, they know exactly what you are doing. Having a mod allows you to check that w/o giving away the secret). Just a few thoughts,
Indra
Black Sunrise
Black Sunrise is offline  
Old October 24, 2001, 18:56   #23
vitamin j
Prince
 
vitamin j's Avatar
 
Local Time: 10:01
Local Date: October 31, 2010
Join Date: Aug 2001
Location: TN
Posts: 514
Uhm, I'm pretty sure Googlie's gonna moderate this one...
vitamin j is offline  
Old October 24, 2001, 20:13   #24
RedFred
ACDG3 Gaians
King
 
RedFred's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Vancouver
Posts: 1,447
Ahoy mateys! I bow to Deimos who replied first.

I think I am already in enough PBEMs anyway. But my two player game is stalled, so if I don't hear from Alinestra soon, I'll be one game below my quota.
RedFred is offline  
Old October 24, 2001, 20:17   #25
SITS
King
 
SITS's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
How about instead of calling the games Pirates Galore we instead name them The Clone Wars?
__________________
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
SITS is offline  
Old October 24, 2001, 20:34   #26
Deimos
Prince
 
Deimos's Avatar
 
Local Time: 10:01
Local Date: October 31, 2010
Join Date: Sep 2000
Location: of Mars, Son of Ares
Posts: 703
Quote:
Originally posted by RedFred
Ahoy mateys! I bow to Deimos who replied first.
Returns RedFred's gallant bow with a grandiose doffing of my gaudy, feather bedecked tri-corn.

If you join this great piratical endeavor, will you be changing your nick to RedBeard?
Deimos is offline  
Old October 24, 2001, 21:40   #27
Googlie
Alpha Centauri Democracy GameAlpha Centauri PBEMApolyton Storywriters' GuildApolytoners Hall of FameACDG3 GaiansACDG3 Data AngelsACDG3 MorganACDG3 CMNsACDG3 SpartansC4DG Team Alpha Centaurians
Emperor
 
Googlie's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Apr 1999
Location: Palm Springs, California
Posts: 9,541
Quote:
Originally posted by RedFred
so if I don't hear from Alinestra soon .....
Talking of whom, has anyone heard from Alinestra Covelia since she went to NY (pre Sept 11th, which is why I ask)

Googlie
Googlie is offline  
Old October 24, 2001, 22:12   #28
Black Sunrise
Prince
 
Black Sunrise's Avatar
 
Local Time: 15:01
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Buffalo, New York, USA
Posts: 634
Quote:
Originally posted by SITS
How about instead of calling the games Pirates Galore we instead name them The Clone Wars?

I wholeheartedly concur!
Indra
Black Sunrise
(polishing up the hull on our scout ship now)
Black Sunrise is offline  
Old October 25, 2001, 01:44   #29
RedFred
ACDG3 Gaians
King
 
RedFred's Avatar
 
Local Time: 08:01
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Vancouver
Posts: 1,447
Off topic, but I did finally hear from Allie after 9/11. I was also concerned because she is living in NY. Niether her nor family or her close friends were near WTC.

RedBeard. I like it. Coincidently, my beard used to come in red. Now my nick should be GrayBeard.
RedFred is offline  
Old October 25, 2001, 09:20   #30
Maniac
Alpha Centauri Democracy GameC4DG Team Alpha CentauriansACDG The Cybernetic ConsciousnessACDG Planet University of TechnologyPolyCast TeamACDG3 Spartans
 
Maniac's Avatar
 
Local Time: 17:01
Local Date: October 31, 2010
Join Date: Jul 1999
Location: Gent, Belgium
Posts: 10,712
Oh darn. It seems I lost my spot since I'm not often at the internet. So all the factions are all exactly the same Scipio, right? From some post I assumed it were variations of the Pirates.
__________________
Contraria sunt Complementa. -- Niels Bohr
Mods: SMAniaC (SMAC) & Planetfall (Civ4)
Maniac is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:01.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team