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Old October 23, 2001, 17:24   #1
Asesino_Virtual
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Continents DO really look like spiders.
Yeah, check the maps im the screenshots. It doesnt differ much from CIVII.
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Old October 23, 2001, 17:26   #2
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Tell me you are kidding, or trolling! The continents look so much better than in civ2!
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Old October 23, 2001, 17:33   #3
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Re: Continents DO really look like spiders.
Quote:
Originally posted by Asesino_Virtual
Yeah, check the maps im the screenshots. It doesnt differ much from CIVII.
Better get your eyes checked. The continents look very large and real.. They resemble nothing from CivII IMHO.
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Old October 23, 2001, 17:34   #4
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The continents look pretty sweet..damn seven more days
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Old October 23, 2001, 17:39   #5
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What maps are you looking at?

All the details, if you look closely... it's wonderful. Very realistic stuff there.
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Old October 23, 2001, 17:48   #6
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SPIDERS?!?!?!?!?!??!!?

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Old October 23, 2001, 17:50   #7
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Yeah, what are you talking about? A map is a map...
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Old October 23, 2001, 17:59   #8
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They do look much better than civII's.
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Old October 23, 2001, 18:05   #9
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Re: Continents DO really look like spiders.
Quote:
Originally posted by Asesino_Virtual
Yeah, check the maps im the screenshots. It doesnt differ much from CIVII.
Please provide either:

a. links to back up your statement

OR

b. some of the stuff you must be smoking.
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Old October 23, 2001, 18:08   #10
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He's not smoking anything -- he probally dropped some 'cid!
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Old October 23, 2001, 18:19   #11
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I think he was looking at the pangea continents...
Personally, I also think the maps look great...
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Old October 23, 2001, 18:27   #12
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Now what's wrong with the maps?

They look good to me.
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Old October 23, 2001, 19:26   #13
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I used to think the maps in Civ2 were bloody awful. Even the Civ1 maps were better!
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Old October 23, 2001, 19:50   #14
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Dammit! . Ive been very mistaken this couple of days. Ive see some screenshots which continents are really cool.

Oops
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Old October 23, 2001, 19:51   #15
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Re: Continents DO really look like spiders.
Quote:
Originally posted by Asesino_Virtual
Yeah, check the maps im the screenshots. It doesnt differ much from CIVII.
Spiders??? What are you on? I always play in civ2 Earth maps, but these civ3 maps look so great I might use them a majority of the time.
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Old October 23, 2001, 19:55   #16
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Yeah, maps seem to have distinct landforms in civ3 which is far better. In civ2 it just seemed to be an iggledy-piggledy mess of land and sea, and I didn't like it...but SMAC was fine as well...
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Old October 23, 2001, 20:16   #17
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Well... At least we have a map editor. Frankly it seems as if no land generator is perfect- but at least we had the map editor for civ II and now, hopefully for civ III
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Old October 23, 2001, 20:27   #18
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Hey, what's trolling? I've got this weird picture of a civ fan sitting under a bridge, and I know that's not right...
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Old October 23, 2001, 20:52   #19
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It involves pulling live bait behind a boat at low speed, hoping fish will jump on your hook.

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Old October 23, 2001, 21:14   #20
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Quote:
Originally posted by Pseud0nym
Hey, what's trolling? I've got this weird picture of a civ fan sitting under a bridge, and I know that's not right...
Are you asking or trolling? OK, I'll bite: http://www.winternet.com/~mikelr/flame29.html
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Old October 23, 2001, 22:53   #21
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Quote:
Originally posted by Bane
He's not smoking anything -- he probally dropped some 'cid!


was this an intentional play on words? 'Sid'

If so, I like it
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Old October 23, 2001, 23:13   #22
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I thought the maps looked much better than Civ 1 or 2.
I always hated when you would choose islands in Civ2 so you could have a naval game but the damn map making algorithm would make a bunch of islands connected by thin pieces of land.
As far as I can see Civ3 seems to make a realistic map.
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Old October 24, 2001, 01:51   #23
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Quote:
Originally posted by Simpleton
I always hated when you would choose islands in Civ2 so you could have a naval game
I've always prefered breast games myself!
And the maps are looking better, IMHO.
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Old October 24, 2001, 03:52   #24
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I'm a thigh man
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Old October 24, 2001, 08:50   #25
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Quote:
Originally posted by Bane
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I like a nice posterior...

Maps look good

I just hope that they fixed the desert at the equator problem. Rainforests occupy the land area at the equator. Deserts occur at 30 and 60 degrees, depending on continental location. I learned this around... hmmm... 8th grade?
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Old October 24, 2001, 12:32   #26
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Quote:
Originally posted by SoulAssassin


I like a nice posterior...

Maps look good

I just hope that they fixed the desert at the equator problem. Rainforests occupy the land area at the equator. Deserts occur at 30 and 60 degrees, depending on continental location. I learned this around... hmmm... 8th grade?
Hmm, know whats amusing? In Colonization (another Sid game for those who didn't know) this was how the terrain worked out!

Rain forest/swamp at the equator and then forest, follwed by grassland/plain as you moved away from the equator. Also there would be desert on the "lee"(?) side of mountians, etc.

Map generator was great for that game, I wonder who programmed than and why Sid can't seem to get them on the other "Civ like" games he has done??
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Old October 24, 2001, 12:38   #27
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Quote:
Originally posted by Ozymandous


Hmm, know whats amusing? In Colonization (another Sid game for those who didn't know) this was how the terrain worked out!

Rain forest/swamp at the equator and then forest, follwed by grassland/plain as you moved away from the equator. Also there would be desert on the "lee"(?) side of mountians, etc.

Map generator was great for that game, I wonder who programmed than and why Sid can't seem to get them on the other "Civ like" games he has done??
But the CIV3 maps look as good as those so far, IMO. So it's not necessary!

I can't wait to get my hands on that editor and make me some maps!
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Old October 24, 2001, 13:32   #28
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Quote:
Originally posted by El hidalgo


Are you asking or trolling? OK, I'll bite: http://www.winternet.com/~mikelr/flame29.html
Ah so... I shoulda figured as much... I didn't think of the fishing term when I asked the question. Was thinking about troll like activities.
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Old October 24, 2001, 14:15   #29
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I like the maps of Civ II, clear and easy to see what everything is supposed to be.

I didn't like the maps in ToT (graphics ruined that one completely, and yes, I did try all the modpacks available) or Alpha Centauri. Unfortunately, from what I've seen so far they've used AC's graphics engine... Sigh!

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Old October 24, 2001, 16:58   #30
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Quote:
Originally posted by Ozymandous


Hmm, know whats amusing? In Colonization (another Sid game for those who didn't know) this was how the terrain worked out!

Rain forest/swamp at the equator and then forest, follwed by grassland/plain as you moved away from the equator. Also there would be desert on the "lee"(?) side of mountians, etc.

Map generator was great for that game, I wonder who programmed than and why Sid can't seem to get them on the other "Civ like" games he has done??
Colonization was a step in the right direction in terms of building military units and resources, as well as the maps. I play Colonization a lot (its so fun). Unfortunately, in Civ III, it will take 10 turns (200 years), or so, to build a phalanx or spearman. I don't know why Sid scrapped Colonization's improved model for the tradition Civ I style when he made Civ II. Colonization is like the car that runs on water. It's important improvements will be lost forever.
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