October 23, 2001, 19:31
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#1
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Prince
Local Time: 09:04
Local Date: October 31, 2010
Join Date: Apr 1999
Location: numsquam
Posts: 683
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O/S X and Linux
since it will be ported to Mac O/S X which is reportedly highly UNIX friendly, does this mean that the Mac O/S X port will be playable on all *NIX machines?
i.e. can i get the mac port to run on linux?
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October 23, 2001, 19:48
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#2
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Emperor
Local Time: 23:04
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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hmm.....I wouldn't think so... I think only westlake at this time would know the answer to that..
__________________
be free
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October 23, 2001, 20:17
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#3
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Warlord
Local Time: 12:04
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Buenos Aires, Argentina
Posts: 259
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Mmmmh, probably with minor or inclusive, no changes.
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October 23, 2001, 20:48
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#4
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Warlord
Local Time: 15:04
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 160
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cool idea!
Mac may have a FreeBSD core, but is it running X?
Either way, it would require porting....moderate graphical changes assuming it was written with portability in mind.
A Linux port would ensure I could dump Microsoft once and for all!
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October 24, 2001, 05:10
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#5
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Prince
Local Time: 09:04
Local Date: October 31, 2010
Join Date: Apr 1999
Location: numsquam
Posts: 683
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Re: cool idea!
Quote:
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Originally posted by squid
Mac may have a FreeBSD core, but is it running X?
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I thought it ran X, but i could be wrong...i dont follow Mac info at all
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October 24, 2001, 06:02
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#6
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Prince
Local Time: 16:04
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of pop
Posts: 735
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Re: cool idea!
Quote:
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Originally posted by squid
A Linux port would ensure I could dump Microsoft once and for all!
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That can only be a good thing
__________________
To be one with the Universe is to be very lonely - John Doe - Datalinks
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October 24, 2001, 14:00
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#7
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Local Time: 10:04
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 2,436
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Re: cool idea!
Quote:
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Originally posted by squid
A Linux port would ensure I could dump Microsoft once and for all!
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I have yet to find anything published by Infogrames that has been officially ported to Linux. It seems they have the same attitude many software publishers have about Linux, not enough users to warrant the investment of money into the project.
__________________
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
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October 24, 2001, 14:37
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#8
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King
Local Time: 15:04
Local Date: October 31, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
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You could subscribe to transgaming and ask them to concentrate some efforts on getting Civ3 to run on Linux. While Civ3 supposedly runs under DirectX8 I don't think it goes very deep (2D interface). It could work.
http://www.transgaming.com/vote.php
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October 24, 2001, 14:40
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#9
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King
Local Time: 15:04
Local Date: October 31, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
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Seems we're not the only ones who would like to run Civ3 under Linux.
http://www.transgaming.com/showthread.php?poll=3
Wanna make a difference?
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October 30, 2001, 13:34
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#10
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Prince
Local Time: 15:04
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Lorain, OH, USA
Posts: 404
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What?? I have to pay MONEY to subscribe to this transgaming site just so I can vote in their polls?
Thanks, but no thanks!
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October 30, 2001, 14:38
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#11
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King
Local Time: 15:04
Local Date: October 31, 2010
Join Date: Apr 2007
Location: Voorburg, the Netherlands, Europe
Posts: 2,899
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Quote:
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Originally posted by Gregurabi
What?? I have to pay MONEY to subscribe to this transgaming site just so I can vote in their polls?
Thanks, but no thanks!
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Well some companies actually like to be paid for their services. You really didn't think these people work for free did you?
If you had bothered to read what this is about you would see that basically you hire the services of a group of programmers (Transgaming) who will work on the most popular games/programs. Once a certain level of subscriptions is reached they'll release the DirectX code as opensource. It's a win-win situation for all involved: subscribers get their programs earlier, the programmers get paid and once a certain level of subscriptions is reached it will be released for the public (long time off).
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