October 23, 2001, 23:14
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#121
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King
Local Time: 07:04
Local Date: October 31, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Rivers are going to be so important in Civ3. More so than in Civ2. You don't have to build aqueducts to get the a pop 12. You can irrigate (ocean squares dont let you) and theres probably some sort of defense bonus if your on one side of the river and the enemy attacks across the river.
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"Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini
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October 23, 2001, 23:16
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#122
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King
Local Time: 07:04
Local Date: October 31, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Quote:
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To defeat an army you need to kill all the units in that army, the great leader would mostly likely get killed btw
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So, theres another choice. Keep him at home, or make an army with him and risk losing him. Needless to say, your probably gonna want to attach him to your most modern armies.
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"Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini
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October 23, 2001, 23:16
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#123
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King
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Hartford, CT, USA
Posts: 1,501
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Quote:
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Originally posted by Lawrence of Arabia
Go Washington!
I wonder who the other 3/ or 4 are?
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Patton for sure. Other possibilities: Eisenhower, Teddy Roosevelt, MacArthur, Grant, Sherman, Lee, Lafayette, Halsey, Shwartzkopf (sp?) , Andrew Jackson, Custer
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October 23, 2001, 23:17
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#124
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Quote:
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Originally posted by Lawrence of Arabia
Rivers are going to be so important in Civ3. More so than in Civ2. You don't have to build aqueducts to get the a pop 12. You can irrigate (ocean squares dont let you) and theres probably some sort of defense bonus if your on one side of the river and the enemy attacks across the river.
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That would be good.
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Alex
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October 23, 2001, 23:18
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#125
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King
Local Time: 07:04
Local Date: October 31, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Quote:
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So that barbarian worker was probably something else before getting captured.
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The defeated barbarian Cavalry has been defeated. Its troops, led of in chains, are formed into worker battalians. There sorry lives are now at your mercy, to work them and their descendants for the next 2000 years.
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"Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini
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October 23, 2001, 23:21
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#126
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King
Local Time: 07:04
Local Date: October 31, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Theres probably a leader fro mthe Civil War (sids a civil war buff)
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"Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini
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October 23, 2001, 23:23
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#127
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King
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Hartford, CT, USA
Posts: 1,501
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Quote:
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Originally posted by Falconius
This week's civ3.com "Screenshot of the week" shows that in the editor you can change what captured units become. The default is "worker."
So that barbarian worker was probably something else before getting captured.
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But you can only capture 0-attack strength units, so what barbarian unit would have zero-attack power, a catapult?
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October 23, 2001, 23:24
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#128
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Alex
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October 23, 2001, 23:24
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#129
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King
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Hartford, CT, USA
Posts: 1,501
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Quote:
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Originally posted by Lawrence of Arabia
Theres probably a leader fro mthe Civil War (sids a civil war buff)
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Good Point, early previews last spring mentioned Stonewall Jackson.
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October 23, 2001, 23:26
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#130
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Dammit, Civ Fanatics got it first!
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Alex
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October 23, 2001, 23:27
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#131
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King
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Hartford, CT, USA
Posts: 1,501
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Quote:
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Originally posted by Alex 14
Dammit, Civ Fanatics got it first!
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Posting a news item and finding it first are two different things. Besides, can there forums put up almost 150 posts discussing the preview in the hour or so since the preview was posted? (Cheers to MarkG and Dan)
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October 23, 2001, 23:29
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#132
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Good point.
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Alex
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October 23, 2001, 23:29
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#133
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Warlord
Local Time: 07:04
Local Date: October 31, 2010
Join Date: Sep 2001
Location: ... of a little desert town!
Posts: 154
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Quote:
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Originally posted by Lawrence of Arabia
What happens when your army gets defeated? Do you lose your great leader? Does he get captured by the enemy?
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You lose your great leader when you trade him for an army unit.
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October 23, 2001, 23:30
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#134
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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oh k, so thats how it works...
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Alex
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October 23, 2001, 23:32
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#135
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Prince
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Ellicott City, MD
Posts: 513
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Did anyone else notice the exact wording in the "Checking out the Library" screenshot:
"The civilization that builds the Great Library gets any Civilization Advance already discovered by two other known civilizations for free."
The bold italics are by me - this is a significant change to the functionality of the Great Library. Now it's not just any two civs, it's two civs that you've contacted. I think this an awesome change, far more realistic!
This preview has made my night. I think I'm going to read it through a couple more times and analyze all the screenshots again. And of course people are posting here faster than I can keep up!
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Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.
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October 23, 2001, 23:34
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#136
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Nice analysis.
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Alex
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October 23, 2001, 23:35
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#137
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Warlord
Local Time: 15:04
Local Date: October 31, 2010
Join Date: May 2001
Location: Dallas
Posts: 152
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Good point about the Great Library - hadn't noticed that. Much more realistic. I'm really liking the changes I'm seeing so far.
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October 23, 2001, 23:36
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#138
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King
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Hartford, CT, USA
Posts: 1,501
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Quote:
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Originally posted by Alex 14
oh k, so thats how it works...
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Nice, I didn't even bother reading that screenshot.
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October 23, 2001, 23:36
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#139
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Warlord
Local Time: 09:04
Local Date: October 31, 2010
Join Date: May 2001
Posts: 134
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Leaders can complete Wonders in a single turn. I think that's alittle too much. If they could complte 50% of the woonder that would be okay, but to atuomatically be able to complte 100% of a wonder in a single turn is a little redicoulous.
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October 23, 2001, 23:36
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#140
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Now i know not to build a Great Library if i havent met any civs.
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Alex
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October 23, 2001, 23:38
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#141
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King
Local Time: 11:04
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 1,238
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Quote:
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Originally posted by dennis580
Leaders can complete Wonders in a single turn. I think that's alittle too much. If they could complte 50% of the woonder that would be okay, but to atuomatically be able to complte 100% of a wonder in a single turn is a little redicoulous.
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Keep in mind that leaders are rare.
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October 23, 2001, 23:38
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#142
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Quote:
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Originally posted by dennis580
Leaders can complete Wonders in a single turn. I think that's alittle too much. If they could complte 50% of the woonder that would be okay, but to atuomatically be able to complte 100% of a wonder in a single turn is a little redicoulous.
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Your right, since they only have 12 wonders in the game. Maybee leaders should only be allowed to buy mini-wonders? But remember wonders cant be rushed in any other way...
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Alex
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October 23, 2001, 23:39
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#143
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Prince
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Ellicott City, MD
Posts: 513
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Someone already mentioned this one, but I want to reiterate it. The Smart Advisor screenshot has the familiar "you gotta build an aqueduct for more growth" message from Civ2. But right in the message box are three options: 1) switch to aqueduct immediately, 2) complete what is currently in production and then switch to aqueduct, and 3) ignore this message. That second option is awesome - it will automatically set up a build queue for you and stick the aqueduct in there after the current item.
Think how much time these three options will save! And we can only assume there are lots more things like this.
__________________
Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.
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October 23, 2001, 23:40
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#144
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Very nice to see that implemented.
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Alex
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October 23, 2001, 23:40
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#145
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King
Local Time: 11:04
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 1,238
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I like the new retreat ability for mobile units.
From PC-IGN - "First off, units with higher mobility can retreat from battles. This makes cavalry really useful as they can pull out of a fight if they become too damaged. "
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October 23, 2001, 23:43
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#146
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Remember Firaxis meantioned that before, its still very cool though.
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Alex
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October 23, 2001, 23:44
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#147
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Prince
Local Time: 01:04
Local Date: November 1, 2010
Join Date: May 2001
Location: Asia Pacific
Posts: 611
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Does modern armor like the panzer have the ability to repeatatly attack without waiting a turn?
__________________
Alex
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October 23, 2001, 23:46
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#148
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Prince
Local Time: 10:04
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Ellicott City, MD
Posts: 513
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I believe we've learned for the first time in this review that you can only irrigate from rivers and inland lakes - being on the coast won't let you irrigate anymore (until the discovery of Electricity). I think this might answer some of the questions about the reduced size of the food box. True the food box doesn't grow each time the city grows like it did in Civ2, and true this would seem to make growth much easier. But if you can't irrigate most of your land until electricity, then squares which produce 3 food will be rare. So if your city square produces 2 food, then you can only utilize two squares which produce 1 food (like a forest), or just one square that produces no food, until you irrigate. And if you can only irrigate a few squares, then you will never have more than a couple surplus food per turn.
Allowing irrigation to expand after the discovery of electricity will I think add to the realism. Growth rates will spike up in the modern age, which is what has happened in reality, right?
__________________
Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.
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October 23, 2001, 23:52
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#149
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Warlord
Local Time: 15:04
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 289
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Quote:
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Originally posted by SerapisIV
Patton for sure. Other possibilities: Eisenhower, Teddy Roosevelt, MacArthur, Grant, Sherman, Lee, Lafayette, Halsey, Shwartzkopf (sp?) , Andrew Jackson, Custer
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I hope no confederate soldier's (Robert Lee) get any kind of honor in this game. Anyway, some other ones I was thinking of:
William Henry Harrison
Dwight Eisenhower
Richard Montgomery
Nat Turner
"Stonewall" Jackson (Thomas J. Jackson)
Benjamin Rush
Alexander Hamilton
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October 23, 2001, 23:56
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#150
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Warlord
Local Time: 07:04
Local Date: October 31, 2010
Join Date: Sep 2001
Location: ... of a little desert town!
Posts: 154
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Quote:
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Originally posted by CygnusZ
I hope no confederate soldier's (Robert Lee) get any kind of honor in this game. Anyway, some other ones I was thinking of:
William Henry Harrison
Dwight Eisenhower
Richard Montgomery
Nat Turner
"Stonewall" Jackson (Thomas J. Jackson)
Benjamin Rush
Alexander Hamilton
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Alexander Hamilton was a military leader?
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