October 24, 2001, 07:26
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#1
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Warlord
Local Time: 17:05
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 108
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Naval Blockade Confirmed!!
oh my goodness, look whats written on the civilopedia for trade routes;
"..two cities are not connected if .... a harbor is blockaded by enemy naval forces.."
viva la Fraxis!!
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October 24, 2001, 07:29
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#2
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Prince
Local Time: 15:05
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
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This is good news and a hark back to Colonization
__________________
I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
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October 24, 2001, 10:31
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#3
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Warlord
Local Time: 09:05
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 146
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The next question is, what is considered a blockade? Would you have to have a solid line of ships or would there be some kind of interception range/ZOC? And would you have to blockade a specific city or could you just set up a chokepoint somewhere (like blockading Gibraltar to cut off all Mediterranean cities)?
Sounds neat, anyway.
Edit: I see my second question was answered in another thread--the blockade has to be on the city itself.
Last edited by Andrew1999; October 24, 2001 at 10:37.
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October 24, 2001, 10:44
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#4
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Warlord
Local Time: 17:05
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 108
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Quote:
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Originally posted by Andrew1999
The next question is, what is considered a blockade? Would you have to have a solid line of ships or would there be some kind of interception range/ZOC? And would you have to blockade a specific city or could you just set up a chokepoint somewhere (like blockading Gibraltar to cut off all Mediterranean cities)?
Sounds neat, anyway.
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my guess;
1. in order to blockade an harbor, you need to move a ship to an adjecent tile; i donot think it will be necessary to occupy all coast tiles of an harbor; that would be too difficult
2. i believe it will be required to blockade the harbor, blocking the path would be too fuzzy
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October 24, 2001, 12:21
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#5
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Prince
Local Time: 10:05
Local Date: October 31, 2010
Join Date: Nov 2005
Location: Canada
Posts: 478
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I'm sure naval blockades will be well documented in the manual.
This is a really incredible feature, because it suddenly makes having a navy very important in fighting a war. I know it was important before, but I usually slacked off building a powerful navy because I always concentrated on building a good air canopy to protect myself from enemies. Now... I'll have to build a navy just to be able to blockade! Wow! What a game!
Only 6 days!!!!!
__________________
Of the Holy Roman Empire, this was once said:
"It is neither holy or roman, nor is it an empire."
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October 24, 2001, 13:07
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#6
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Warlord
Local Time: 17:05
Local Date: October 31, 2010
Join Date: Jun 2001
Location: Salzburg, Austria
Posts: 158
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I am happy to know how naval blockade is working. I can't wait playing ... but I still have to wait 23 days
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