October 24, 2001, 22:43
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#1
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Emperor
Local Time: 10:07
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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death camps
being banned for a week i lost the thread where i thought of this idea, but anyway here it is.
that concept of forced labor rumored around here by lurking firaxins seems remarkably smilar to my concept of "Death Camps", proposed a while back.
basically i wanted to be able to take over a babylonian city, you know the size 20 ones, full of buildings, that those peaceful builders love to build up. basically i would take it, sell all the structures, and burn the city to the ground, going genocidal on the inhabitants. this would combat the whole "assimilating the babylonian loyals", that whole nationality thing, i would just kill them all and move on.
BUT IT GETS BETTER.
i can force labor on them so they dont eat or sleep. they'll get real mad and many will die but the production skyrockets (could it even double or so???). so i can pump out more units as the city starves and i purge the planet of those horrid babylonian people.
AND...
while the city is starving and pumping out hoardes of armies for me i can sell all the lovely improvements they babylonians spent thousands of years building, and help pay for my CENTRALLY ALLOCATED army.
MY ARMY GROWS IN POWER AS THE BABYLONIANS DIE OFF.
I LOVE IT. IT'S EVERYTHING I EVER WANTED.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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October 24, 2001, 22:53
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#2
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King
Local Time: 07:07
Local Date: October 31, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Why you get banned? For figuring out how to get around the filters and then telling everybody?
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"Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini
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October 24, 2001, 22:56
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#3
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Deity
Local Time: 11:07
Local Date: October 31, 2010
Join Date: Oct 2001
Location: In the closet...
Posts: 10,604
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A lot of us got banned for circumventing the filter....
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KH FOR OWNER!
ASHER FOR CEO!!
GUYNEMER FOR OT MOD!!!
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October 24, 2001, 23:32
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#4
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Prince
Local Time: 10:07
Local Date: October 31, 2010
Join Date: Mar 1999
Location: NJ
Posts: 426
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Quote:
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Originally posted by Drake Tungsten
A lot of us got banned for circumventing the filter....
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What filters?
Were there pcrs?
As for that strategy, it sounds good... but very evil.
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October 24, 2001, 23:42
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#5
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Chieftain
Local Time: 10:07
Local Date: October 31, 2010
Join Date: Aug 2001
Location: my bathtub, CA
Posts: 87
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Re: death camps
Quote:
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Originally posted by UberKruX
I LOVE IT. IT'S EVERYTHING I EVER WANTED.
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You're a real champ, Uber. A real big old champ.
Death camps. What an inspired idea, as long as you don't mind sounding like a no-class jackass, which is apparently not your concern.
On a side note, why'd you change your picture?
Edit:
On second thought, maybe I'm sorry. Maybe you were just desperately craving attention. Do you need attention Uber? Do you need to trivialize death camps and genocide to do it? Is there a reason you didn't toss in references to torture, medical experimentation and rape while you were at it? Do I need to get a sense of humor, or do you need to give a thought to certain bounds of decency?
I dunno. You tell me, champ.
__________________
I'm typing this from my bathtub. It helps support my girth.
__________________
Last edited by Bisonbison; October 24, 2001 at 23:54.
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October 25, 2001, 00:31
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#6
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Warlord
Local Time: 15:07
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 289
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Probably 'cause that idea is SICK SICK SICK.
C'mon, Firaxis won't even let us have all the fun terrorism options anymore. You think that they're going to let us play with neat genocidal tactics?
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October 25, 2001, 01:01
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#7
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Beyond the Sword AI Programmer
Local Time: 04:07
Local Date: November 1, 2010
Join Date: Oct 2000
Location: I am a Buddhist
Posts: 5,680
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UberKruX, you are a delightful individual
I've also had the enemy-base deathcamp idea
The only hiccup is that recently captured citizens do no work... so a captured base, by default, will have virtually no production. Question is, will you be able to use forced labor to get a bit of production out of them?
How I think it will work, usually forcing labor will DOUBLE production.
When forcing captured citizens you will get as much 'extra' work out of them. So the city will still be productive, but nowhere near as productive as one of your OWN cities which is being forced.
Better than nothing, but no unbalancing production powerhouse.
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October 25, 2001, 01:57
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#8
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of pop
Posts: 735
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Uber. Were you responsible for the OBL login? Was that the reason for your excommunication?
Anyway, I'm happy your Harkonnian way of squeezing the last drop out of a dying man is impossible.
__________________
To be one with the Universe is to be very lonely - John Doe - Datalinks
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October 25, 2001, 04:01
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#9
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King
Local Time: 17:07
Local Date: October 31, 2010
Join Date: May 2001
Location: appendix of Europe
Posts: 1,634
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I think there is an option to raze city to the ground. I guess Firaxis did not count with your appetite for torture
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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October 25, 2001, 04:10
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#10
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Prime Headbonker, The Netherlands
Posts: 322
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Grow up Uber!
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Somebody told me I should get a signature.
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October 25, 2001, 04:26
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#11
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Warlord
Local Time: 00:37
Local Date: November 1, 2010
Join Date: Sep 2001
Posts: 174
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UberKruX, love the Sid head! And your idea of concentration camps. Why not set up death camps to to exterminate the befouling, evil, malicious, barbaric, malevolent, darmaphiliac, egocentric and non-Aryan devil worshippers?
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October 25, 2001, 04:30
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#12
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Prince
Local Time: 10:07
Local Date: October 31, 2010
Join Date: Oct 2001
Location: People's Republic of the East Village
Posts: 603
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Quote:
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Originally posted by Earthling7
Uber. Were you responsible for the OBL login? Was that the reason for your excommunication?
Anyway, I'm happy your Harkonnian way of squeezing the last drop out of a dying man is impossible.
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What is an OBL login?
And death camps? That's pretty sick.
__________________
- "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
- I went to Zanarkand, and all I got was this lousy aeon!
- "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming
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October 25, 2001, 04:49
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#13
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Beyond the Sword AI Programmer
Local Time: 04:07
Local Date: November 1, 2010
Join Date: Oct 2000
Location: I am a Buddhist
Posts: 5,680
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Actually, I doubt it will be *impossible* it just wont be unbalancing. Because by the time you have worked them to death they probably would have converted to your cause, and instead of a crappy size 1 city you would have a complete city...
Ofcourse, if you just want to work them to death because your evil, thats cool too
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October 25, 2001, 05:10
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#14
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of pop
Posts: 735
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Quote:
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Originally posted by The Templar
What is an OBL login?
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Read this. http://apolyton.net/forums/showthrea...sama+bin+laden
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To be one with the Universe is to be very lonely - John Doe - Datalinks
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October 25, 2001, 06:26
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#15
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Emperor
Local Time: 10:07
Local Date: October 31, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
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i despise people that only wish to play the "good" parts of history.
the "golden ages" of every respective civ.
there's a large number of horiffic events throughout history, and i'm not one to ignore them.
and i'm im sick for thinking it, firaxis is sick for allowing it.
and they ADDED to my idea somewhat... i just wanted to kill off population and sell improvements, but they actually let us work them to death, increasing your army size.
death camps are, in my opinion, the best appeasement to warmongers in a game geared towards peaceful players.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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October 25, 2001, 06:35
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#16
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Prince
Local Time: 15:07
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Vancouver, BC
Posts: 326
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Quote:
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Originally posted by CygnusZ
C'mon, Firaxis won't even let us have all the fun terrorism options anymore. ?
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What kinda terrorism options were there gonna be, before the recent events?
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October 25, 2001, 06:43
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#17
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Mar 1999
Location: Prime Headbonker, The Netherlands
Posts: 322
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Quote:
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there's a large number of horiffic events throughout history, and i'm not one to ignore them.
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There's a very distinct difference between not ignoring horrific events in history and savouring them.
Quote:
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i despise people that only wish to play the "good" parts of history.
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Again: grow up!
__________________
Somebody told me I should get a signature.
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October 25, 2001, 06:49
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#18
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King
Local Time: 08:07
Local Date: October 31, 2010
Join Date: Feb 2000
Location: My head stuck permanently in my civ
Posts: 1,703
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I LOVE IT!!!
in civ2, you could do a "scorched earth" policy, and it was even detailed on these forums in the thread where Jeff morris asked what strategies we use.
what you do was turn all the citizens of a city into taxmen, then sell an improvement every turn. even when the city size drops below 5, you can keep them taxmen while they starve.
In my games, I would poison an enemy city down to size 1, destroy all the improvements, and hit it with a single howie to blow it off the map. I just didn't like where the AI placed cities. didn't fit in my mesh at all.....
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I was just about to point out that Horsie is simply making excuses in advance for why he will suck at Civ III...
...but Father Beast beat me to it! - Randomturn
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October 25, 2001, 06:55
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#19
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Antwerpen
Posts: 398
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What a horrible idea!! You are really sick UberKruX!!!
Also, I don't like the idea of "bombing" enemy cities with planes/artillery/tanks!
I think it would be better if they would drop flowers and poetry into the city so that the enemy troops desert! Then you can all become good friends and take the city without killing a single person!!!1
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October 25, 2001, 07:08
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#20
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of pop
Posts: 735
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__________________
To be one with the Universe is to be very lonely - John Doe - Datalinks
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October 25, 2001, 07:15
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#21
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Emperor
Local Time: 10:07
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
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October 25, 2001, 07:28
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#22
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Zoetermeer, The Netherlands
Posts: 306
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Uberkrux, you are really a sick bastard!
I don't see the point in killing enemy cities. Why not instead turn them into yours and assimilate them. Then your empire grows and becomes big. Otherwise it's a waste of resources....
I always think of myself as a liberator of poor citizens who are being ruled by an evil emperor. And I will save them!
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October 25, 2001, 07:32
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#23
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Prince
Local Time: 16:07
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Zoetermeer, The Netherlands
Posts: 306
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Quote:
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Originally posted by SoulAssassin
I wanted concentration camps!
BTW to any future hippy critics, my family escaped Nazi terror during WWII and immigrated to America in 1958. My great Uncle was at Auschwitz and has a number tattooed across his arm. My grandfather fought in the partisan army for Serbia against the Nazis and my grandmother watched four of her brothers get bayoneted to death, so don't preach to me how terrible the Nazis were. There's a difference between wanting realism in a game and being a Nazi.
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And you are sick too!
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October 25, 2001, 07:40
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#24
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Emperor
Local Time: 10:07
Local Date: October 31, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
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Quote:
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Originally posted by campmajor!
And you are sick too!
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LOL yeth
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October 25, 2001, 07:51
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#25
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King
Local Time: 11:07
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Maine, US
Posts: 2,372
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Its a game. I dont see anything wrong with it. Every light must have a dark and every dark a light.
Its not an in game action I would condone, but having the option is fine by me.
If you dont like it, dont do it. But dont begrudge someone else if thats what they want to do. Keep telling yourself, its only a game
__________________
I see the world through bloodshot eyes
Streets filled with blood from distant lies.
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October 25, 2001, 07:56
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#26
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King
Local Time: 17:07
Local Date: October 31, 2010
Join Date: May 2001
Location: appendix of Europe
Posts: 1,634
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Quote:
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Originally posted by SoulAssassin
LOL yeth
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Yeah you have some Serbian blood, so you must be sick
__________________
joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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October 25, 2001, 08:13
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#27
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King
Local Time: 15:07
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
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In SMAC you can capture a city and disband it which I tried once. I must admit I felt quite sick when it came up with 30000 citizens have been put to death. I didn't do it again.
Same type of thing happened in Baldur's Gate when I got bored and decided my group should go on a killing spree in the town killing women and children. Never again...
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'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson
'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
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October 25, 2001, 08:16
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#28
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King
Local Time: 11:07
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Philly
Posts: 2,961
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Uber, you're a sick man. Thanks for the strategy tip. Looks like I won't be using the "Raze City" option now that you've provided an alternative.
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"Stuie has the right idea" - Japher
"I trust Stuie and all involved." - SlowwHand
"Stuie is right...." - Guynemer
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October 25, 2001, 08:23
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#29
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Chieftain
Local Time: 15:07
Local Date: October 31, 2010
Join Date: May 2001
Location: Belgium
Posts: 82
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I do not think that forced labor increases production.In the WWII, the forced and tortured labor substituted the absent (they were in the fronts) labor force, who were much more productive. It is also true that no forced labor is better than no labor because it has been changed into soldiers.
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October 25, 2001, 08:26
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#30
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Chieftain
Local Time: 15:07
Local Date: October 31, 2010
Join Date: May 2001
Location: Belgium
Posts: 82
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"It is also true that no forced labor is better than no labor because it has been changed into soldiers."
I meant :
It is also true that forced labor is better (for production of course)than no labor because it has been changed into soldiers.
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