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Old October 26, 2001, 06:17   #1
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Screenshot of the week: 10/26
"Superior Russian Firepower"
http://www.civ3.com/images/screensho...battleship.jpg
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Old October 26, 2001, 06:23   #2
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Nice modern screenshot, but something that in my mind is a little disappointing...1902, and most of South America and Australia still unsettled. Doe the AI even know it's there..how can you miss something that big!!!!
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Old October 26, 2001, 06:45   #3
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I sincerely hope this is the small Earth map, for I find the size of world unacceptably small. Only 2 or 3 tiles from Italy to Northern Africa ?! I hope the Huge Earth map has the better. And if the British can again found just 2 cities in Britain .

But overall, I am satisfied . I like the look of the minimap, you can there clearly see which civ controls what territory.
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Old October 26, 2001, 06:50   #4
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Re: Screenshot of the week: 10/26
Quote:
Originally posted by Stuie
"Superior Russian Firepower"
http://www.civ3.com/images/screensho...battleship.jpg
Thank you Stuie for the warning!

At first glance I note:
- a submarine! (my first look at this kind of unit)
- 1912 AD and Minsk is already building a Space Ship part (SS Exterior Casing)
- different Civ are still alive and almost equal in number of cities owned
- railroads everywhere that's seem strange and expensive
- the russian rules in Europe, what the...
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Old October 26, 2001, 07:04   #5
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Re: Re: Screenshot of the week: 10/26
Quote:
Originally posted by Adm.Naismith


Thank you Stuie for the warning!

At first glance I note:
- a submarine! (my first look at this kind of unit)
- 1912 AD and Minsk is already building a Space Ship part (SS Exterior Casing)
- different Civ are still alive and almost equal in number of cities owned
- railroads everywhere that's seem strange and expensive
- the russian rules in Europe, what the...

well, italian communist partisans obviously won post-war elections

the southernmost tip and the northernmost might not be especially useful for colonizing (polar conditions...depends on the type of the world. also, this might be an easy difficulty setting (given the level of advancement).
i like the fact that so many civs seem to survive...
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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Old October 26, 2001, 07:07   #6
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Quote:
Originally posted by Solver
... I hope the Huge Earth map has the better. And if the British can again found just 2 cities in Britain ....
IIRC, somewhere (in civ3.com or in some thread at Apolyton) somebody said that british isles can contain up to eight or ten cities. This is (of course) totally unconfirmed information...
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Old October 26, 2001, 07:07   #7
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Is this the Mediterranian!!!
Who the **** designed that map

1. No access to the Black Sea from the Mediterranian.
2. High mountains, grasslands and rivers in Libya.
3. Not one single river in Europe - just grassland.

I hope it only took them half an hour.

Note: None of my complains have anything to do with the map size.

Luckily I almost never play on the world map. Now it's gonna be never ever.
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Old October 26, 2001, 07:16   #8
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Between those hideous mines and disgusting rail/roads ... things look pretty disappointing to me.
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Old October 26, 2001, 07:19   #9
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i guess playing on earth map does not mean that you cannot randomize climate and/or resources. correct me if i am wrong....

i see nile, but there seems to be no rhine, danube, don or dniepr.
perhaps the map is too small for any good detail?
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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Old October 26, 2001, 07:39   #10
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The mines look disgusting, the railroads look kewl

The map isnt exactly top-notch, but its a good starting point for others to modify. Or not. The "british isles can contain up to eight or ten cities" comment was in reference to a world map on the maximum size, 256 x 256 (65536 squares total) Maybe the one we make will include New Zealand
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Old October 26, 2001, 07:45   #11
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Looks very realistic for a modern age, nice railroads.
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Old October 26, 2001, 07:47   #12
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well, my country is approx one square...and i am not which square exactly...cant make it out
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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Old October 26, 2001, 07:52   #13
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Re: Is this the Mediterranian!!!
Quote:
Originally posted by Fiil
Who the **** designed that map

1. No access to the Black Sea from the Mediterranian.
2. High mountains, grasslands and rivers in Libya.
3. Not one single river in Europe - just grassland.

I hope it only took them half an hour.

Note: None of my complains have anything to do with the map size.

Luckily I almost never play on the world map. Now it's gonna be never ever.
1. I agree, they should make at least one of those little canal's you get when you can connect water diagonally.

2. I do believe you can terraform these items (maybe that's only in CtP) so maybe it did start as desert.
3. I agree, that's pitiful, but Europe is pretty small in scale compared to Africa, Asia or any other continent. Maybe it is harder to incorporate the major rivers there?

No idea how long it took them, but I wish they had the person who made the Colonization maps, where the climate and terrain would realistically mirror how things work in the world.
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Old October 26, 2001, 07:59   #14
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Quote:
Originally posted by Alex 14
Looks very realistic for a modern age, nice railroads.
I'm a bit curious why the railroads circle some mines and go through others.
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Old October 26, 2001, 08:04   #15
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Re: Re: Is this the Mediterranian!!!
Quote:
Originally posted by Ozymandous


1. I agree, they should make at least one of those little canal's you get when you can connect water diagonally.

2. I do believe you can terraform these items (maybe that's only in CtP) so maybe it did start as desert.
3. I agree, that's pitiful, but Europe is pretty small in scale compared to Africa, Asia or any other continent. Maybe it is harder to incorporate the major rivers there?

No idea how long it took them, but I wish they had the person who made the Colonization maps, where the climate and terrain would realistically mirror how things work in the world.
i think that the large map has it all. this is too small for any detail
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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Old October 26, 2001, 09:06   #16
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What the heck is the Russians doing using Mech. Inf. and subs while still keeping cavalry units around? If you can't upgrade them, won't disband them, just send them on a suicide mission, they're worthless with all the armor around anyway.

Also, the world map appears to be "small" or "standard" The ask-the-team sections stated that Civ3.com ships with standard and large sized maps. The standard map would have 8 civs in it, this map only has 6 civs still existing, so either 2 civs got conquered, or it's a "small" sized map
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Old October 26, 2001, 09:10   #17
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Quote:
Originally posted by SerapisIV
Also, the world map appears to be "small" or "standard" The ask-the-team sections stated that Civ3.com ships with standard and large sized maps. The standard map would have 8 civs in it, this map only has 6 civs still existing, so either 2 civs got conquered, or it's a "small" sized map
I don't know if i'm seeing correctly, but it seems that in southern america there seems to be atleast 2 different nations - purple and black. And south to them there are only white dots (which could mean colonies) or the colour just doesn't show well. Thus I count 7 or 8 civs...
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Old October 26, 2001, 09:53   #18
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Quote:
Originally posted by Solver
I sincerely hope this is the small Earth map, for I find the size of world unacceptably small. Only 2 or 3 tiles from Italy to Northern Africa ?!
I agree. The Italian Boot looks like the Italian Stump! And no islands in the Med. Weak!
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Old October 26, 2001, 10:08   #19
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Re: Re: Re: Screenshot of the week: 10/26
Quote:
Originally posted by LaRusso
well, italian communist partisans obviously won post-war elections
but that doesn't resemble Italy IMO.
They miss Sicily and Sardinia at all. They are asking for trouble, let me tell it loudly

And forgetting New Zealand seems a bad move too, if some guy from the All Blacks Rugby Team is a Civ player ready to complain...
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Old October 26, 2001, 10:11   #20
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can any of you make a better 100x100 world map? honestly?
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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Old October 26, 2001, 10:11   #21
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I see the AI goes road crazy. Even more than in SMAC!
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Old October 26, 2001, 10:18   #22
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Quote:
Originally posted by LaRusso
can any of you make a better 100x100 world map? honestly?
Good point. There's only so much detail that you're going to be able to achieve on a 100x100 canvas. I'm hoping the 180x180 is much better, and I'm looking forward to someone attempting a 256x256 - that will be incredible to play on.

That said, I use random maps for 99% of my games anyway, so I don't care too much how the world maps look or play.
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Old October 26, 2001, 10:30   #23
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for the record...
Using the screenshot and the world map inset to do a rough approximation:

The screenshot appears to be 15 tiles tall and 8 wide. Using my eyeballs and rough measurements, the world map appears to be about 7 screens tall and about 10 wide. This gives us a map which is approximately 105 tiles tall and 80 wide (seems weird, but remember that the tiles appear wider than they are tall). So definitely not the huge map, or even the "very big" one.
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Old October 26, 2001, 11:11   #24
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Quote:
Originally posted by LaRusso
can any of you make a better 100x100 world map? honestly?
OK, I'm not sure about this, so please someone of you come to help: wasn't the Civ II Earth Map drawned with a better Italy? I recall to my memory I could fit a couple of cities at least, starting as Roman. I haven't Civ II installed, actually, so I can't check for sure.

That said, the official map looks nice on the mini map (ice cap, blue deep oceans and all) but you know how the hell is in the details... of the proper game map
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Old October 26, 2001, 11:12   #25
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Re: for the record...
Quote:
Originally posted by Sarcastro
Using the screenshot and the world map inset to do a rough approximation:

The screenshot appears to be 15 tiles tall and 8 wide. Using my eyeballs and rough measurements, the world map appears to be about 7 screens tall and about 10 wide. This gives us a map which is approximately 105 tiles tall and 80 wide (seems weird, but remember that the tiles appear wider than they are tall). So definitely not the huge map, or even the "very big" one.
Actually the tiles do not run top to bottom, side to side. They run diagonally. Thus, the screen is roughly 14x14. Therefore, I am certain this is the 100x100 map.
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Old October 26, 2001, 11:22   #26
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D'oh! that's right. Well, my "screens across and down" numbers are still useful. It's been a while, and I forgot about counting the diagonals. What a dope!
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Old October 26, 2001, 11:28   #27
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You could put chocolate sprinkles, cream and a cherry on those railroads, and it would still look ugly.

What in the name of God were they thinking when they did that?

What is it like in the USA? Everywhere you go, a railroad? criss crossing everywhere?


Ok, granted, that if you put railroads on every tile, the railroads are gonna end up pretty messy, but, in rl, that does not happen and it is not even required to do that in rl, so why make it required in civ3? It's just ridiculous. I hope the AI doesn't do the same.

Sheesh, it should be done this way: If you choose to cover your land with railroads, expect your entire nation (on that land only) to get upset. And that's how it would really be. I really hope they patch that, that is ugly.
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Old October 26, 2001, 12:03   #28
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Russian city names are not correct, IMHO.

Tblisi is false. The correct name is Tbilisi (3 i's) or Tiflis.

St.Petersburg and Sverdlovsk together are not correct. Either St.Petersburg and Ekaterinburg (before 1914 and after 1990) or Leningrad and Sverdlovsk (during the socialist government) would be better.

Nice research, Firaxis
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Old October 26, 2001, 12:05   #29
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Quote:
Originally posted by Adm.Naismith


OK, I'm not sure about this, so please someone of you come to help: wasn't the Civ II Earth Map drawned with a better Italy? I recall to my memory I could fit a couple of cities at least, starting as Roman. I haven't Civ II installed, actually, so I can't check for sure.
Well, you might say the Civ II world map had a "better" Europe in a way: you could fit a couple of cities more there because they had made Europe rather large compared with other continents. The Civ II world map was so different from the actual world that I think it looked ugly - and on a more accurate world map that I made for Civ II, Europe was indeed as tiny as it should be on such a scale. So it is nice that they at least have the proportions right in the Civ 3 map - but the problem remains that in Europe there are too many civs in too small a space. I am hoping that the huge world map will be large enough to play on even with several European civilizations.
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Old October 26, 2001, 12:13   #30
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Quote:
Originally posted by aaglo
I don't know if i'm seeing correctly, but it seems that in southern america there seems to be atleast 2 different nations - purple and black. And south to them there are only white dots (which could mean colonies) or the colour just doesn't show well. Thus I count 7 or 8 civs...
Maybe, I'm not sure. I noticed the other cities in S. America, however I think it's not that they're black, but that they don't have much of a culture borders yet. If you notice in S. Africa, the yellow cities there have minimal actual territory, despite several cities. I'm pretty sure that the colored map only shows the cultured border.

Assuming that I only count 6 colors with several uncultered cities, but I've been wrong before.
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