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Old December 24, 2001, 15:38   #181
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And if you cast Mind Focus, you can snoop off a little more as well
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Old December 24, 2001, 17:10   #182
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So I actually need :
0.9*0.91*7500=~6,200kgc.
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Old December 25, 2001, 01:44   #183
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Hey Zopper if you can, can you theif/mage Death by 1000 Clubs of 18,10. He is messing with me a lot but is significantly bigger than i am so i can't retaliate.
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Old December 25, 2001, 09:14   #184
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Quote:
Originally posted by Makeo
Hey Zopper if you can, can you theif/mage Death by 1000 Clubs of 18,10. He is messing with me a lot but is significantly bigger than i am so i can't retaliate.
He has a higher tpa and wpa than him, so it's a bit risky, but here's his CB, let an Attacker from your Kd attack him, his DPA is quite low, so he'll be a welcome target

Quote:
The Province of Death by 1000 clubs (18:10)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

Utopian Date: January 8th, YR8
RL Date: December 25th, 2001 (13:00 GMT)

Ruler Name: The Wealthy Sir Gnaw
Personality & Race: The Merchant, Halfling
Land: 1,192 Acres
Money: 52,211gc
Food: 158,551 bushels
Runes: 7,210 runes
Population: 29,304 citizens (24.58 per Acre)
Peasants: 6,351 (100% Employed)
Jobs: 17,331 (64% Utilization)
Trade Balance: 161,410gc (0% tax rate)
Networth: 175,966 (147.62 per Acre)
Thieves+Wizards+Science Networth: 63,007gc

Soldiers: 267 (69.8% estimated draft rate)
Spearmen: 0
Archers: 9,422 (37,688 defense points)
Half-Giants: 2,894 (14,470 offense / 11,576 defense)
War-Horses: 0

Total Attack points: 15,004 (12.59 per Acre)
Practical (60% elites): 9,214 (7.73 per Acre)
Total Defense points: 49,798 (41.78 per Acre)
Practical (40% elites): 42,854 (35.95 per Acre)

Max. Possible Thieves/Wizards: 10,501 (8.81 / Acre)
Estimated Thieves Number: 7,876 (6.61 per Acre)
Estimated Wizards Number: 2,494 (2.09 per Acre)

** Thievery Advisor: **
Money: 124 thieves to steal up to 8,876gc
Food: 735 thieves to steal up to 79,276 bushels
Runes: 121 thieves to steal up to 2,524 runes
Peasants: 2,032 thieves to kidnap up to 254 peasants
Peasants in War: 2,032 thieves for 508 peasants
Soldiers: 40 thieves to kill up to 40 soldiers
Arson: 6,750 thieves to burn up to 27 homes
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Old December 25, 2001, 09:32   #185
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This morning I started the sci pump. I had more than 1mil gc in my coffers, and I sent them all to Alchemy, and by tommorow the 35k points will be ready.
Next is housing, to increase util, then food to keep the new peasants alive, then both chanelling and crime, and finally tools.
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Old December 26, 2001, 10:30   #186
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I started pumping in Science again as well:
Quote:
Science Intelligence on TriQuestra of TEARS (6:8)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

** Effects Summary (Known Science Only) **
+34.1% Income (50,000 points)
-30.7% Building Time (9,368 points)
+23.6% Population Limits (40,000 points)
+0% Food Production
+0% Offensive Military Strength
+59.2% Thievery Effectiveness (33,422 points)
+59.2% Magic Effectiveness (33,419 points)

** Science Points in Progress **
Tools: 632 points in progress
Crime: 1,578 points in progress
Channeling: 1,581 points in progress
I just Paradised myself an extra 16 acres
I'm now @ 1275 acres
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Old December 26, 2001, 10:45   #187
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If anyone's looking for an easy target, this is one
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The Province of TUN Faculty (33:45)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

Utopian Date: February 8th, YR8
RL Date: December 26th, 2001 (13:00 GMT)

Ruler Name: The Great Mr. M J
Personality & Race: The General, Avian
Land: 708 Acres
Money: 4,921,191gc
Food: 473,777 bushels
Runes: 13,630 runes
Population: 19,578 citizens (27.65 per Acre)
Peasants: 8,693 (100% Employed)
Jobs: 8,693 (100% Utilization)
Trade Balance: -14,876gc (0% tax rate)
Networth: 99,719 (140.85 per Acre)
Thieves+Wizards+Science Networth: 22,892gc

Soldiers: 0 (51% estimated draft rate)
Harpies: 4,696 (23,480 offense points)
Griffins: 1,857 (7,428 defense points)
Drakes: 564 (2,256 offense / 2,820 defense)

Total Attack points: 25,736 (36.35 per Acre)
Practical (0% elites): 23,480 (33.16 per Acre)
Total Defense points: 10,248 (14.47 per Acre)
Practical (100% elites): 10,248 (14.47 per Acre)

Max. Possible Thieves/Wizards: 3,815 (5.39 / Acre)
Estimated Thieves Number: 2,861 (4.04 per Acre)
Estimated Wizards Number: 907 (1.28 per Acre)

** Thievery Advisor: **
Money: 11,620 thieves to steal up to 836,602gc
Food: 2,194 thieves to steal up to 236,888 bushels
Runes: 228 thieves to steal up to 4,770 runes
Peasants: 2,784 thieves to kidnap up to 348 peasants
Peasants in War: 2,780 thieves for 695 peasants
Arson: 5,500 thieves to burn up to 22 homes
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Old December 28, 2001, 03:22   #188
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Yet again I got hit by someone 50% larger and stronger than myself... Lost 80+ acres. But the sci pump will end by tommorow.
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Old January 5, 2002, 08:28   #189
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Err.... What happened to all the posts?

Anyway, I passed the 1000 acres, and standing on 1040 now. Here's a CB :
The Province of Bla Bla Bla (40:46)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

Utopian Date: May 7th, YR9
RL Date: January 5th, 2002 (12:00 GMT)

Ruler Name: Mr. Eli the Great the Sorcerer
Personality & Race: The Mystic, Elf
Land: 1,040 Acres
Money: 1,642,938gc
Food: 87,836 bushels
Runes: 5,532 runes
Population: 27,060 citizens (26.02 per Acre)
Peasants: 13,771 (100% Employed)
Jobs: 14,606 (96% Utilization)
Trade Balance: 177,854gc (0% tax rate)
Networth: 151,619 (145.79 per Acre)
Thieves+Wizards+Science Networth: 26,397gc

Soldiers: 0 (43.9% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 9,826 (49,130 offense and defense)
War-Horses: 0

Total Attack points: 49,130 (47.24 per Acre)
Practical (50% elites): 24,565 (23.62 per Acre)
Total Defense points: 49,130 (47.24 per Acre)
Practical (50% elites): 24,565 (23.62 per Acre)

Thieves: 2,057 (1.98 per Acre / 100% Stealth)
Wizards: 1,406 (1.35 per Acre / 67% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 4,400 (4.23 / Acre)
Estimated Thieves Number: 3,300 (3.17 per Acre)
Estimated Wizards Number: 1,045 (1.00 per Acre)

Buildings: 1,764gc to build, 680gc to raze
Away bonus: 68,855gc (12h) / 206,565gc (20h)
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Old January 5, 2002, 20:40   #190
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anyone know the exact day the age ends....?
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Old January 5, 2002, 20:47   #191
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Quote:
Originally posted by War4ever
anyone know the exact day the age ends....?
Nope, I have a feeling Mehul doesn't know it himself either

My guess is between January 20th and 25th.
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Old January 5, 2002, 21:06   #192
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will they post the changes before the next age begins...ie... during this age? or after it ends and before the next one starts...

i gues i will have the option of stayig or transfering to anther kd.... i didn't have it last time when i was there only a week

do i keep the same province name even if i defect??
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Old January 6, 2002, 12:49   #193
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You get to pick a new province name in the beginning of a new age. Changes are announced a couple days before the end of the current one, or during the transition period.
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Old January 7, 2002, 13:05   #194
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Quote:
The Era of Strife will come to a close at the end of the day on Monday, January 21st. Between now and then, we will be designing changes for the next age. For those interested, you'll be able to find updates on planned changes and help us in our development process on the Bugs & Suggestions message board.
As posted today by Mehul.
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Old January 9, 2002, 07:09   #195
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hee, Makeo, are you Azteca in Utopia?
if yes, then we are in the same kingdom, i am The Hub.
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Old January 9, 2002, 10:09   #196
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I'm already first place in my kingdom land wise, second networth wise. In couple days...

Next age, since there will be no significant changes I will use the same strategy, and hopefully will finish with over 750knw.

The Province of Bla Bla Bla (40:46)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

Utopian Date: February 9th, YR10
RL Date: January 9th, 2002 (14:00 GMT)

Ruler Name: Mr. Eli the Great the Sorcerer
Personality & Race: The Mystic, Elf
Land: 1,296 Acres
Money: 2,158,094gc
Food: 49,414 bushels
Runes: 4,275 runes
Population: 33,471 citizens (25.83 per Acre)
Peasants: 16,534 (100% Employed)
Jobs: 18,667 (92% Utilization)
Trade Balance: 237,318gc (0% tax rate)
Networth: 190,004 (146.61 per Acre)
Thieves+Wizards+Science Networth: 31,672gc

Soldiers: 0 (45.2% estimated draft rate)
Heroes: 0
Archers: 0
Elf Lords: 12,595 (62,975 offense and defense)
War-Horses: 0

Total Attack points: 62,975 (48.59 per Acre)
Practical (50% elites): 31,490 (24.30 per Acre)
Total Defense points: 62,975 (48.59 per Acre)
Practical (50% elites): 31,490 (24.30 per Acre)

Thieves: 2,549 (1.97 per Acre / 100% Stealth)
Wizards: 1,793 (1.38 per Acre / 49% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 5,279 (4.07 / Acre)
Estimated Thieves Number: 3,959 (3.05 per Acre)
Estimated Wizards Number: 1,254 (0.97 per Acre)

Buildings: 1,996gc to build, 765gc to raze
Away bonus: 82,670gc (12h) / 248,010gc (20h)
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Old January 9, 2002, 12:06   #197
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I'll go Faery next age, haven't decided on the Personality yet though.
Quote:
The Province Of TriQuestra of TEARS (6:8)
[http://www.UtopiaTemple.com All-in-One v2.7]

Utopian Date: February 10th, YR10

Ruler Name: The Wise Sir Belthazor.
Personality & Race: The Sage, Halfling
Land: 1036 Acres
Money: 70,635gc
Food: 452,688 bushels
Runes: 12,592 runes
Peasants: 4937 (100% Employed)
Jobs: 14,811 (72% Utilization)
Trade Balance: 2,393,536gc

Soldiers: 88
Spearmen: 0
Archers: 1000 (4000 defense points)
Half-Giants: 12,199 (60,995 offense / 48,796 defense)
War-Horses: 10 (up to 10 additional offense)

Total Attack points: 61,181 (59.06 per Acre)
Practical (80% elites): 48,983 (47.27 per Acre)
Total Defense points: 52,972 (51.13 per Acre)
Practical (20% elites): 13,936 (13.45 per Acre)

Thieves: 6408 (6.19 per Acre / 100% Stealth)
Wizards: 2911 (2.81 per Acre / 56% Mana)
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Old January 9, 2002, 14:03   #198
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yes i'm Azteca. I'm staying in the same kingdom for next age. you?
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Old January 9, 2002, 17:02   #199
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yep, i'm staying
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Old January 9, 2002, 21:49   #200
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i hope to stay in my kd...though the king put us into NAP ...and i don't know if i want to be a part of that....




The Province of Fenway Park (48:1)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

Utopian Date: February 20th, YR10
RL Date: January 10th, 2002 (1:00 GMT)

Ruler Name: The Wealthy Sir Mr Red Sox
Personality & Race: The Merchant, Elf
Land: 1,358 Acres
Money: 733,890gc
Food: 234,878 bushels
Runes: 28,292 runes
Population: 33,976 citizens (25.02 per Acre)
Peasants: 14,392 (100% Employed)
Jobs: 20,560 (79% Utilization)
Trade Balance: -902,231gc (8.8% tax rate)
Networth: 207,002 (152.43 per Acre)
Thieves+Wizards+Science Networth: 14,056gc

Soldiers: 145 (55.3% estimated draft rate)
Heroes: 0
Archers: 1,812 (7,248 defense points)
Elf Lords: 15,691 (78,455 offense and defense)
War-Horses: 2,202 (up to 2,202 additional offense)

Total Attack points: 80,947 (59.61 per Acre)
Practical (50% elites): 41,722 (30.72 per Acre)
Total Defense points: 85,993 (63.32 per Acre)
Practical (50% elites): 46,768 (34.44 per Acre)

Thieves: 1,131 (0.83 per Acre / 41% Stealth)
Wizards: 805 (0.59 per Acre / 84% Mana)

Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 2,343 (1.73 / Acre)
Estimated Thieves Number: 1,757 (1.29 per Acre)
Estimated Wizards Number: 556 (0.41 per Acre)

Buildings: 2,053gc to build, 786gc to raze
Away bonus: 71,960gc (12h) / 215,880gc (20h)
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Old January 10, 2002, 06:23   #201
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The last thing I want is to stay in this ghetto. Most of the chances are that I'll fall into another ghetto anyway, but still, maybe I'll get a sane kingdom.
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Old January 10, 2002, 07:37   #202
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I'm staying, we're about to hit 5.5 million in NW as a Kd.

I just hope we won't get transferred to Battlefields
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Old January 10, 2002, 20:36   #203
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well were in two wars..some little punk is going around using propoganda and stealing all types of stuff off of us......

i survvied two attacks but was raped for 186 acres and 101 acres.... good thing i took 216 myself.

my nw is just under 200k even though i only have 1050 acres now....

these punks have more than one multi each lol....they just keep pounding on us....

i am defecting at the start of the next age.....or going somewhere else thats for sure...these idiots spend more time fighting amongst themselves.....


oh well.....at least i look tough on paper LOL
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Old January 11, 2002, 09:03   #204
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Bleh. Just got hit for 200 acres.
Eh well, who cares. Can someone please PM me when the new age starts?
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Old January 12, 2002, 01:27   #205
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well i was beat down a bit.... but i burnt 35 acres of housing 9 acres of forts... caused rioting, assassinated 196 soldiers, stole 15k runes....cast meteors for 8 days, three successfull fireballs to kill 3059 people and stole all the buggers food!!!

but i am down to 1088 acres..with 50 coming to me....

and rest assured i will hit these guys with more of my rock like friends from the sky

anyone know when the specs for the races will be posted for the nextage.. iwant to pick my race so zopper can help me again with some strategy LOL
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Old January 12, 2002, 16:57   #206
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Need cash?

Quote:
The Province of GrokTor (9:2)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

Utopian Date: May 12th, YR10
RL Date: January 12th, 2002 (17:00 GMT)

Ruler Name: The Heroic Mr. Chaos
Personality & Race: The War Hero, Orc
Land: 1,009 Acres
Money: 14,146,652gc
Food: 404,414 bushels
Runes: 36,519 runes
Population: 29,896 citizens (29.63 per Acre)
Peasants: 10,669 (100% Employed)
Jobs: 13,830 (84% Utilization)
Trade Balance: -229,059gc (0% tax rate)
Networth: 171,102 (169.58 per Acre)
Thieves+Wizards+Science Networth: 21,776gc

Soldiers: 1,059 (61.4% estimated draft rate)
Warriors: 3,892 (15,568 offense points)
Axethrowers: 5,992 (23,968 defense points)
Ogres: 4,700 (28,200 offense / 14,100 defense)
War-Horses: 5,102 (up to 5,102 additional offense)

Total Attack points: 50,988 (50.53 per Acre)
Practical (100% elites): 50,988 (50.53 per Acre)
Total Defense points: 40,186 (39.83 per Acre)
Practical (0% elites): 26,086 (25.85 per Acre)

Max. Possible Thieves/Wizards: 3,629 (3.60 / Acre)
Estimated Thieves Number: 2,722 (2.70 per Acre)
Estimated Wizards Number: 862 (0.85 per Acre)

** Thievery Advisor: **
Money: 33,402 thieves to steal up to 2,404,931gc
Food: 1,873 thieves to steal up to 202,207 bushels
Runes: 609 thieves to steal up to 12,782 runes
Peasants: 3,416 thieves to kidnap up to 427 peasants
Peasants in War: 3,416 thieves for 854 peasants
Soldiers: 159 thieves to kill up to 159 soldiers
Arson: 9,500 thieves to burn up to 38 homes
Horses: 5,745 thieves to release up to 383 horses
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Old January 12, 2002, 22:25   #207
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well i took land off him cause my thieves couldn't break through
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Old January 12, 2002, 22:33   #208
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Partially thanks to your attack, his tpa shot up to 4.75

But I still managed to nick 700,000 gc; more tomorrow
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Old January 12, 2002, 22:41   #209
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sorry about that zopper.... i took 89 acres and killed 890 troops i believe
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Old January 13, 2002, 12:18   #210
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I think he bunkering himself in now, his tpa is up to 5.20

Quote:
The Province of GrokTor (9:2)
[http://www.UtopiaTemple.com Angel v1.24 Beta]

Utopian Date: June 10th, YR10
RL Date: January 13th, 2002 (15:00 GMT)

Ruler Name: The Heroic Mr. Chaos
Personality & Race: The War Hero, Orc
Land: 920 Acres
Money: 11,101,746gc
Food: 211,797 bushels
Runes: 24,967 runes
Population: 29,943 citizens (32.55 per Acre)
Peasants: 9,593 (100% Employed)
Jobs: 12,670 (83% Utilization)
Trade Balance: -216,786gc (0% tax rate)
Networth: 171,102 (185.98 per Acre)
Thieves+Wizards+Science Networth: 38,257gc

Soldiers: 915 (62.9% estimated draft rate)
Warriors: 3,895 (15,580 offense points)
Axethrowers: 5,103 (20,412 defense points)
Ogres: 4,141 (24,846 offense / 12,423 defense)
War-Horses: 4,602 (up to 4,602 additional offense)

Total Attack points: 46,858 (50.93 per Acre)
Practical (100% elites): 46,858 (50.93 per Acre)
Total Defense points: 34,665 (37.68 per Acre)
Practical (0% elites): 22,242 (24.18 per Acre)

Max. Possible Thieves/Wizards: 6,376 (6.93 / Acre)
Estimated Thieves Number: 4,782 (5.20 per Acre)
Estimated Wizards Number: 1,514 (1.65 per Acre)

** Thievery Advisor: **
Money: 26,213 thieves to steal up to 1,887,297gc
Food: 981 thieves to steal up to 105,898 bushels
Runes: 417 thieves to steal up to 8,738 runes
Peasants: 3,072 thieves to kidnap up to 384 peasants
Peasants in War: 3,068 thieves for 767 peasants
Soldiers: 137 thieves to kill up to 137 soldiers
Arson: 10,500 thieves to burn up to 42 homes
Horses: 5,175 thieves to release up to 345 horses
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