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Old January 21, 2002, 15:56   #241
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Quote:
Here some more details on the new relations system which will be implemented this age:

HOSTILE

* Can only be declared on Kingdoms at least 85% of your size (either NW or Land)

* -10% Attack Times

* Generals gain access to Conquest Attack

WAR

* War will be activated by reaching a specific Hostility Factor on both sides. Each side will only be able to see their own Hostility Rating.

* While Magic & Thievery do contribute to the Hostility Rating, an Attack is required to actually begin the war. The final attack putting both sides over the Hostility Requirement can be made by either party.

* War offers a -30% Military Losses bonus

* All players get access to the Conquest Attack during war

* Monarch may get additional defensive bonuses during war -- this is still being debated

ENDING WAR

* The Surrender Option will only be available to the losing party

MAGIC / THIEVERY

* Propaganda will be WAR ONLY. All other current war- only operations will be available in HOSTILE mode.

* LandLust will be WAR ONLY. All other current war- only spells will be available in HOSTILE mode.

* HOSTILE ops/spells will be more powerful in WAR mode.

* Regular ops/spells will be more powerful in HOSTILE mode, and even more powerful WAR mode.

Additional details are still being worked out. Dragons, along with some other minor issues, still need to be worked into these changes.

With a change of this magnitude, there are bound to be some problems, so some adjustments may be made to the war system, the level of hostilities required for war to begin and end, etc. We believe this system is more fundamentally sound than the current system, but tweaks will be required to get it there.
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Old January 21, 2002, 15:57   #242
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In other news, here's an entertaining screenshot for you
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Old January 21, 2002, 17:57   #243
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Smart move if you're a top kingdom. But what's the point in doing it in an average+ kd?
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Old January 21, 2002, 18:52   #244
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Originally posted by Eli


Smart move if you're a top kingdom. But what's the point in doing it in an average+ kd?
They're the top honor Kd on WoU.
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Old January 22, 2002, 07:01   #245
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The Age of Valour started!


The they changed the name of WoU to "World of Legends".
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Old January 22, 2002, 07:06   #246
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Hmmm....

Should I go Mystic Elf? With the big advantages of +25% Magic and -20% military costs and the small advantages of less war losses?
Or Avian, with lots of homes(this will be very important after the early game) but with no other helpful advantages?

Btw, Faeries suck.
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Last edited by Eli; January 22, 2002 at 07:13.
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Old January 22, 2002, 12:12   #247
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I'm going to start a new thread on the new age.
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