Thread Tools
Old October 28, 2001, 13:34   #1
manofthehour
Warlord
 
Local Time: 15:21
Local Date: October 31, 2010
Join Date: May 2001
Posts: 144
What types of socity
What types of Society will you be? I think industous and Commercail look the strongest with military right behind.
manofthehour is offline  
Old October 28, 2001, 14:29   #2
Deathray
Warlord
 
Local Time: 15:21
Local Date: October 31, 2010
Join Date: Oct 2001
Location: High Wycombe
Posts: 104
I think that they will all have their advantages. Personally I am thinking industrious will be the main one for me. Also, I am still annoyed that the English, starters of the industrial revolution, aren't industrious.
__________________
Never underestimate the healing powers of custard.
Deathray is offline  
Old October 28, 2001, 14:32   #3
Akron
Prince
 
Akron's Avatar
 
Local Time: 10:21
Local Date: October 31, 2010
Join Date: Mar 1999
Location: NJ
Posts: 426
Scientific and Commercial would go very well with my playing style. Looks like religious and expansionistic are the worst, though religious may be reasonably valuable on higher difficulty levels on which there is greater unhappiness.
Akron is offline  
Old October 28, 2001, 15:37   #4
DarkCloud
staff
NationStatesAlpha Centauri Democracy GameCivilization II Democracy GameInterSite Democracy Game: Apolyton TeamSpanish CiversCiv4 InterSite DG: Apolyton TeamPolyCast TeamApolyton Storywriters' GuildAge of Nations TeamApolytoners Hall of Fame
 
DarkCloud's Avatar
 
Local Time: 15:21
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
Warlike-Industrious seems to have many advantages... (This is assuming warlike is an attribute... [cant access the site, so i am behind on a few things :embarrassed: ])
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
DarkCloud is offline  
Old October 28, 2001, 16:12   #5
Haphazard
Warlord
 
Haphazard's Avatar
 
Local Time: 15:21
Local Date: October 31, 2010
Join Date: Dec 2000
Location: UK
Posts: 117
Expansionist may look weak, but exclusive use of the early scout unit helps a lot. Depending on how the goodies hut and/or barbarian villages work out, that bonus could be quite useful too.

The 'warlike' trait is Militaristic.
Haphazard is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:21.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team