October 29, 2001, 19:01
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#1
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Prince
Local Time: 10:28
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Allen, TX
Posts: 352
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Rubber obsolete?
It seems to me that there should be a technology that, once learned, eliminates the need to use rubber as a resource.
At some point, a civilization must learn to produce rubber synthetically to supply its needs. This is in keeping with the real world. At what technology does rubber become available?
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"Barbarism is the natural state of mankind... Civilization is unnatural. It is a whim of circumstance. And barbarism must always triumph."
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October 29, 2001, 19:47
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#2
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Settler
Local Time: 10:28
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 23
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If there isn't already one in the game, then just create one with the editor.
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October 29, 2001, 20:29
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#3
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Warlord
Local Time: 01:28
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Sydney, Australia
Posts: 160
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natural rubber is still being produced and used today.
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October 29, 2001, 20:35
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#4
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Emperor
Local Time: 10:28
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Flyover Country
Posts: 4,659
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You're both right--natural rubber is still being used, and synthetic rubber is required to meet demands.
Synthetic rubber was first produced, IIRC, to make up for wartime shortages. Those wartime shortages no longer exist, but industrial growth has reached the point where natural rubber supplies would become too expensive if they were the only source.
Plus, there are applications for synthetic rubbers that natural rubbers could never meet without substantial modification.
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"We have tried spending money. We are spending more than we have ever spent before and it does not work...After eight years of this Administration, we have just as much unemployment as when we started... And an enormous debt to boot!" — Henry Morgenthau, Franklin Delano Roosevelt's Treasury secretary, 1941.
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October 29, 2001, 21:19
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#5
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Local Time: 15:28
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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What about we don';t make rubber obsolete, but make it possible to produce rubber if you have a certain type of factory?
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-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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October 29, 2001, 22:52
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#6
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Prince
Local Time: 10:28
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Allen, TX
Posts: 352
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Quote:
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Originally posted by DarkCloud
What about we don';t make rubber obsolete, but make it possible to produce rubber if you have a certain type of factory?
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I'm OK with that. I'm all for realism as long as it doesn't unbalance the game.
Anyone know when rubber becomes visible on the map?
__________________
"Barbarism is the natural state of mankind... Civilization is unnatural. It is a whim of circumstance. And barbarism must always triumph."
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October 29, 2001, 22:54
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#7
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King
Local Time: 11:28
Local Date: October 31, 2010
Join Date: Nov 2000
Posts: 1,691
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Perhaps when you discover the "rubber" advance
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October 29, 2001, 23:10
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#8
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Chieftain
Local Time: 09:28
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Central Illinois
Posts: 45
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Thanks to sex education class, rubber is being discoverd at younger and younger ages these days.
And now, to keep this on topic, I must address the game:
I love the resources idea... but it does seem silly to use rubber for so many units when in history it was quickly replaced with a synthetic when it went in short supply. This should be addressed, but not by sacrifcing gameplay.
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October 29, 2001, 23:23
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#9
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Prince
Local Time: 10:28
Local Date: October 31, 2010
Join Date: Nov 1999
Location: Allen, TX
Posts: 352
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Quote:
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Originally posted by Stretch
I love the resources idea... but it does seem silly to use rubber for so many units when in history it was quickly replaced with a synthetic when it went in short supply. This should be addressed, but not by sacrifcing gameplay.
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That's my point exactly. Go for realism whenever practical. If this has an unbalancing effect, then found out why and fix that.
For similar reasons, I will miss the explicit effects of religion added in by the CTP line. We need a Theocracy government!
__________________
"Barbarism is the natural state of mankind... Civilization is unnatural. It is a whim of circumstance. And barbarism must always triumph."
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October 29, 2001, 23:37
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#10
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King
Local Time: 10:28
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Cyclo-who?
Posts: 2,995
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Wow, realism without sacraficing gameplay... my mantra exactly. You guys should have gotten to the forums earlier!
Rubber can be replaced, but there is still a significant rubber market due to the expense in making synthetic rubber. We'll just have to see what Firaxis thought... although for simplicity's sake, I'm pretty sure they just made rubber a resource until the end.
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Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
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October 30, 2001, 06:17
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#11
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Settler
Local Time: 16:28
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 1
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It must get obsolete with catholisism
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October 30, 2001, 06:25
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#12
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King
Local Time: 17:28
Local Date: October 31, 2010
Join Date: May 2001
Location: appendix of Europe
Posts: 1,634
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rubber is already obsolete.
buy civ3 and you do not have to buy condoms for the next 6 months
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joseph 1944: LaRusso if you can remember past yesterday I never post a responce to one of your statement. I read most of your post with amusement however.
You are so anti-america that having a conversation with you would be poinless. You may or maynot feel you are an enemy of the United States, I don't care either way. However if I still worked for the Goverment I would turn over your e-mail address to my bosses and what ever happen, happens.
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October 30, 2001, 07:43
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#13
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Prince
Local Time: 15:28
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Vancouver, BC
Posts: 326
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Quote:
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Originally posted by LaRusso
rubber is already obsolete.
buy civ3 and you do not have to buy condoms for the next 6 months
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HAHAHA VERY TRUE!
As for the "realism without sacrificing gameplay", that is what i have always said about every game, it seems so far like civ 3 implemented this idea pretty well so far.
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October 30, 2001, 23:31
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#14
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Local Time: 15:28
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
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Tod- Please explain yourself.
I don't mind statements, but could you please back it up somewhat. Especially due to its insulting nature.
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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