October 30, 2001, 02:00
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#1
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Warlord
Local Time: 01:30
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Brisbane, Australia.
Posts: 240
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Call To Power III...
Does anyone know of any plans for a CTP III?
Just curious...
Shadow
__________________
3am...! Can't be, I just started...!
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Ahhh, my first Nuke!
Now the fat lady's singin'...
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October 30, 2001, 06:05
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#2
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Deity
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Nope, Activision gave up on the CtP series altogether. Unless someone buys the rights from them there's never gonna be a successor...
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October 30, 2001, 06:18
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#3
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Emperor
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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Yes, that's true.
Pity, CTP games had a lot potential, but instead:
-CTP1 wasn't polished enough (gamebalance, some bugs, etc...)
-CTP2 wasn't finished at all (it looks more like an Alpha build, with "finished" graphics)
Still, some goods things about CTPs are:
-AI modifiability (pity for Civ3 )
-army STACKS
-PW
-and some other things...
If some serious company (not some money grabber)
could buy CTP rights, it would be cool!
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November 3, 2001, 06:21
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#4
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Prince
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Aarhus
Posts: 333
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hmmm, just a thought.
how about reinventing the ctp2.exe
make a new one ?
we could do that if we wanted (lots of time needed) and then we would have the best civ game ever
oh well i cant do it alone
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November 3, 2001, 12:10
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#5
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Super Moderator
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by kaan
how about reinventing the ctp2.exe
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It would help if we had the source code or enough of it, but it would also a lot of work if we would got some code by decompiling it. The ctp2.exe itself is more than 6MB. But if we could get some improvements by cracking it.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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November 8, 2001, 13:00
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#6
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King
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Nov 2000
Location: Kuzelj
Posts: 2,314
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that would have a potential to be the best civ game ever, but if you crack it there is no rights on the stuff.
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November 14, 2001, 06:51
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#7
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Prince
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Aarhus
Posts: 333
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who cares about rights, i just want a great civ game.
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November 14, 2001, 12:43
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#8
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Super Moderator
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Rights?
Activision gave up on CTP2 and left it to the modders. It is now our game and not theirs anymore.
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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November 21, 2001, 21:22
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#9
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Deity
Local Time: 08:30
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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Yes sadly there will never be a CTP3. Unfortunately CTP2 was released WAY before it was ready so it got panned by the critics and never sold well. From what I've seen of Civ3 I can actually say I prefer CTP2 because of it's PW system and Multiplayer support. I also really like CTP2 "combined arms" idea.
If activision really has given up on this game then they just might be willing to open it's source code so we can iron out the bugs. I doubt they will though because I still see the odd CTP2 box for sale at my local retailer.
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November 25, 2001, 18:14
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#10
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Chieftain
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Feb 2001
Location: of the Conservatives
Posts: 85
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No CTP III!!!!!!!!!!!!!!!!!
Now I know Western Civilization is really declining.
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November 26, 2001, 20:08
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#11
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Deity
Local Time: 08:30
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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Quote:
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Originally posted by sulla
No CTP III!!!!!!!!!!!!!!!!!
Now I know Western Civilization is really declining.
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Sulla,
It's somewhat pointless to ask you this but.... Have you ever even played the game with the patch and mods? Didn't think so...
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November 30, 2001, 05:33
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#12
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Prince
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Great Britain
Posts: 671
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I wish they would make CTPIII, but somehow I doudt it. Activision love making large number of games but very little quality. And if the game fails they abandon that type of game. It's a sad story
__________________
I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.
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December 7, 2001, 00:33
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#13
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Warlord
Local Time: 01:30
Local Date: November 1, 2010
Join Date: Jun 2001
Location: Newcastle,Australia
Posts: 137
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Been playing civ3 for a couple of weeks. This has to be the biggest disappointment of the millenium.
I came back here to find out if there is anything afoot. In my view the most serious drawback of CTP2 is the almost total passivity of the AI. Given that there will be no CTP3 is there any point in 'brainstorming' the CTP2 AI to see what can be done? (I know that some work has already been done in this regard.)
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December 7, 2001, 15:25
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#14
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Deity
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Lou,
Go download the Cradle of Civs mod (see Creation forum) and start a game on Deity level. If you've never played this mod before and you don't get your @ss seriously kicked the first few games, I'll be very impressed...
Come to think about it, CtP3 already exists, and in 3 versions too: CtP2 && patch v1.11 && (Apolyton Pack || MedMod || Cradle) = CtP3
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January 7, 2002, 07:14
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#15
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Emperor
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Sep 1999
Location: A real Master of CTP-PBEM - together with all the others.....
Posts: 6,303
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Sad to hear about that Locutus .
Then CTP III does not have decent PBEM facilities either .
BTW - crack the exe-file. We are still some half-fanatic CTP-PBEM fans, who would like to "upgrade" to CTP II.
__________________
First they ignore you. Then they laugh at you. Then they fight you. Then you win.
Gandhi
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January 7, 2002, 13:06
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#16
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Super Moderator
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
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Quote:
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Originally posted by TheBirdMan
Sad to hear about that Locutus .
Then CTP III does not have decent PBEM facilities either .
BTW - crack the exe-file. We are still some half-fanatic CTP-PBEM fans, who would like to "upgrade" to CTP II.
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So far as I know there is no need to crack the ctp2.exe, human-human diplomacy could be done through slic so far as I know Locutus was working on something like this. BTW Locutus how it is going with that issure?
-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
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January 9, 2002, 15:42
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#17
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Deity
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Quote:
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Originally posted by TheBirdMan
BTW - crack the exe-file. We are still some half-fanatic CTP-PBEM fans, who would like to "upgrade" to CTP II.
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Yeah, you freaks won't give up, will ya? Don't worry, I feel with you...
Is human-human diplomacy really the only problem with CtP2 PBEM? If so, then I have some good news for you: like Martin said, I worked on a SLIC solution for it a while ago but was forced to cease my activities because school and other modwork were too demanding. Right now I'm making sort of a fresh start with modmaking though, and I've put this problem very high on my priority list. Because of the server problems with Apolyton I can't access the thread I devoted to it a few months ago but I'll at the very least try to find my old test code back and have a good look at it tonight...
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January 18, 2002, 21:18
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#18
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Warlord
Local Time: 16:30
Local Date: October 31, 2010
Join Date: May 2001
Location: Stockholm, Sweden
Posts: 261
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How sad!
I would have loved to see a strong alternative to Civilization III. Btw, Activision was making programs back when I was using Commodore 64, so they must do something right.
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January 18, 2002, 22:45
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#19
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Deity
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Re: How sad!
Quote:
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Originally posted by MonsterMan
I would have loved to see a strong alternative to Civilization III. Btw, Activision was making programs back when I was using Commodore 64, so they must do something right.
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We HAVE a strong alternative: Cradle (and MedMod). Granted, it's not ideal (since it's not a commercial product with accompanying media campaign and it can't change the source code) but it'll do...
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February 4, 2002, 16:36
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#20
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Settler
Local Time: 15:30
Local Date: October 31, 2010
Join Date: Feb 2002
Location: manchester, mallorca, zaragoza
Posts: 18
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I think that making ourselves a new improved CTP2 is going to be very difficult and risky, after all even if there are no more CTP's the rights are still owned :P.
And for what I've seen posted in civ3 forums there is a movement towards mixin civ3 with ctp2, like stack units, AI, etc...
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February 4, 2002, 20:55
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#21
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Deity
Local Time: 08:30
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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Quote:
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Originally posted by TheBirdMan
Sad to hear about that Locutus .
Then CTP III does not have decent PBEM facilities either .
BTW - crack the exe-file. We are still some half-fanatic CTP-PBEM fans, who would like to "upgrade" to CTP II.
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I beleive the hard coding for PBEM was never removed just deactivated so it should be possible to turn it back on. In fact someone typed out how to do this on another thread. I just can't remember which one.
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February 4, 2002, 20:59
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#22
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Deity
Local Time: 08:30
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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Quote:
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Originally posted by scytal
I think that making ourselves a new improved CTP2 is going to be very difficult and risky, after all even if there are no more CTP's the rights are still owned :P.
And for what I've seen posted in civ3 forums there is a movement towards mixin civ3 with ctp2, like stack units, AI, etc...
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Actually CTP2 was designed from the begining to be modded and it has already been modded extensively. Civ3 on the other hand was designed to prevent moding and has no built in scripting language thus it will be much more difficult to make Civ3 like CTP2 then the other way around.
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February 5, 2002, 06:22
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#23
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Deity
Local Time: 17:30
Local Date: October 31, 2010
Join Date: Nov 1999
Location: De Hel van Enschede
Posts: 11,702
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Quote:
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Originally posted by scytal
And for what I've seen posted in civ3 forums there is a movement towards mixin civ3 with ctp2, like stack units, AI, etc...
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And how exactly do the people in the Civ3 forums plan to do that without scripting and everything? In CtP2 many of Civ3's smaller features have already been implemented and sometimes even improved upon, the bigger features are being worked on (resources, culture), with SLIC it's entirely possible.
Legal rights are less of a problem with CtP2 than with Civ3, after all, the only legal action that was ever taking against a modmaker in the Civ community was against a Civ3 modmaker and not a CtP2 one, remember? Activision even hired modmakers to help them make CtP2 a better game and to make modding easier, sueing us is the last thing they'll do...
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