May 20, 2000, 06:18
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#1
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Guest
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cool dark city terrain?
I'm going to create a scenario with a dark futuristic setting (watch Bladerunner, and you'll get a good idea at what I'm thinking of).
Does anyone know of any good terrain that fits that description, or could someone make some for me?
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May 20, 2000, 19:45
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#2
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King
Local Time: 00:06
Local Date: October 31, 2010
Join Date: Apr 2000
Location: Scenario League
Posts: 1,350
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If you have ToT use the moon terrain from the sci fi game.
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May 22, 2000, 17:23
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#3
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Guest
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Yeah, it's going to be an urban setting. Do you know where I can find the appropriate graphics, or who could draw the appropriate graphics for me?
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May 22, 2000, 17:55
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#4
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Emperor
Local Time: 16:06
Local Date: October 30, 2010
Join Date: Mar 1999
Location: SF, CA don't call it frisco... Striker!!
Posts: 3,617
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I haven't even started to use PSP yet, so I will be no help for a while, other than to share what info I have...
Urban settings for scenarios is a topical area that could be extensively developed, and I think it is a great idea to do a Bladerunner-esque scenario.
I have looked around quite a bit and only found a couple of scenarios that had urban terrain - Mafia & Gang Wars.
Two others have modern city buildings in the cities.gif that could be adapted. One is America at War by mccartm@up.net, the other one is in a zip file called "future88" and has .bmp files from 10/99, but nothing is labled and I just saved the cities.bmp for reference. I could email them to you if you want to see them, and you don't already know them.
Nemo used small collections of houses in RF for the railroad graphic - they look great in a WW2 scenario, but I don't think they would work in a dark rainy Bladerunner city.
I think there is a Simcity type gangster game that may have graphics that can be "borrowed."
Good hunting!
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May 23, 2000, 00:41
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#5
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Emperor
Local Time: 16:06
Local Date: October 30, 2010
Join Date: Mar 1999
Location: SF, CA don't call it frisco... Striker!!
Posts: 3,617
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Dracon - is it going to have an urban setting? I was thinking you could use the hill or mountain terrain slots to create highly varied buildings within the city... with the obvious drawback of trying to get the AI to use them correctly.
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May 27, 2000, 22:19
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#6
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Local Time: 20:06
Local Date: October 30, 2010
Join Date: Jul 2005
Location: In search of pants
Posts: 5,085
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