November 1, 2001, 22:45
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#1
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Chieftain
Local Time: 15:48
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 45
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London is South America?!
Well im tryint to get a huge world map game going. But everytime I start it up I am about as far away from the starting point that my civ should have that is geometrically possible. That includes South America twice and just about everywhere else but Britain. Am I missing something. Tell me I can get my english to the faderland, please!
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November 2, 2001, 00:08
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#2
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Chieftain
Local Time: 15:48
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 45
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So is it just random or am I missing something?
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November 2, 2001, 00:11
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#3
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King
Local Time: 10:48
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Hartford, CT, USA
Posts: 1,501
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Yup, it's random and there is currently no way method of getting historical positions. Hopefully this will change in the coming months though.
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November 2, 2001, 00:13
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#4
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Chieftain
Local Time: 15:48
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 45
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Thats a bummer boner.
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November 2, 2001, 01:15
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#5
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Settler
Local Time: 10:48
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 17
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that seriously blows, if your going to make the game historically accurate, the least they could do is allow you to start in the geographically accurate positions. it would suck having New York where Afganistand is
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November 2, 2001, 01:22
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#6
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King
Local Time: 01:48
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of Brisbane
Posts: 1,912
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It is quite astonishing how they could fail to provide this essetial quality of an Earth map when it was not an issue in Civ 2. Whatever they have been smoking during the making of this game must have been some fine grade material.
Bkeela.
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November 2, 2001, 02:03
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#7
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Chieftain
Local Time: 15:48
Local Date: October 31, 2010
Join Date: Jan 2001
Posts: 45
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Does that converted map have historical starting points?
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November 2, 2001, 04:27
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#8
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Emperor
Local Time: 17:48
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Belgrade, Serbia
Posts: 3,218
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I think that this issuse will be solved in a patch, if not...
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