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Old July 25, 2000, 00:31   #1
The ANZAC
Civilization II PBEMCivilization II Democracy Game: Red FrontScenario League / Civ2-Creation
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Hitpoints and Firepower
I always wondered what effect these two things have on the game. I know higher firepower makes units more effective against unfortified targets but that's all I know.
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Old July 25, 2000, 02:22   #2
Smash
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To quote the manual

"Hit points represent a unit's relative durability in combat situations"

"Firepower indicates the number of points of damage that a unit does each time it successfully scores a hit"

Think of a boxing match consisting of rounds.One fighter is a power puncher.The other is a pugilist.The power puncher can do as much or more damage with 1 shot than the pugilist can do with 5 or 6.
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Old July 26, 2000, 10:01   #3
Gothmog
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To be scecific, a unit can take 10 times the hitpoint value hits of damage.

Examples:
a unit with a hitpoint value of 3 can take 30
hits.
a unit with an HP value of 2 can take 20 hits.
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