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Old November 5, 2001, 04:12   #1
Grunthex
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Culture groupings on random maps must go
The fact that you always tend to start from cultures in the same group as your (England next to France, China by Japan) is a great concept for a World Map. But NOT for a random map. Especially as it has been said AIs are more inclined to be 'nice' to same-culture civs.

What this means is every game I play as the french, I know the expansionist English will be around, snagging up my goodie huts with their evil scouts, And they'll be generally cordial to me when we meet, unless *I* start something.

Now if it was random, and my neighbours were the Aztecs and Zulus, I might have more to worry about. And at least I wouldn't KNOW what was coming.
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Old November 5, 2001, 04:18   #2
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Don't remove it! Allow it as an option for Random Maps.
 
Old November 5, 2001, 04:22   #3
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Yes, random should be ... random. Though if you make it an option, nobody could ever complain.
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Old November 5, 2001, 04:25   #4
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Quote:
Originally posted by yin26
Though if you make it an option, nobody could ever complain.
and if you cant complain, what else is there in life?
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Old November 5, 2001, 04:43   #5
yin26
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Complaining about an option is silly. Complaining when you are cheated is healthy and helpful.
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Old November 5, 2001, 04:59   #6
tleilaxu
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what if the option is a rock or a hard place?
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Old November 5, 2001, 05:00   #7
yin26
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What if the option is 'radom civ placement' and 'paired civ placement'?
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Old November 5, 2001, 07:08   #8
Grunthex
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I wouldn't see a problem with that. As long as I have the option for true randomness. ALthough maybe 'grouped' instead of 'paired'
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Old November 5, 2001, 11:10   #9
Boris Godunov
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Re: Culture groupings on random maps must go
Quote:
Originally posted by Grunthex
The fact that you always tend to start from cultures in the same group as your (England next to France, China by Japan) is a great concept for a World Map. But NOT for a random map. Especially as it has been said AIs are more inclined to be 'nice' to same-culture civs.

What this means is every game I play as the french, I know the expansionist English will be around, snagging up my goodie huts with their evil scouts, And they'll be generally cordial to me when we meet, unless *I* start something.

Now if it was random, and my neighbours were the Aztecs and Zulus, I might have more to worry about. And at least I wouldn't KNOW what was coming.
Easy answer: Go into editor. Set every civ to the same culture group. Save changes. Exit. Play game.
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Old November 6, 2001, 02:09   #10
Grunthex
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Minor problems: That leaves all civs with the same graphics, somewhat boring, and since civs are more inclined to be nice to civs of the same culture group, there'll be LESS fighting.
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