September 22, 2000, 21:06
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#1
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ACS Staff Member
Local Time: 20:10
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Rockville, MD
Posts: 10,595
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Question on creating 8 player games
Howdy folks, i have seen a few scenarios where there are 8 fully functioning playable civilizations. Is there any way to duplicate this in a normal multiplayer game so we could have 8 human players? Or even more?
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Metalhead Greater Sayen, and all 'round nice guy
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September 25, 2000, 05:33
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#2
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Prince
Local Time: 00:10
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Fort Worth, Texas, USA
Posts: 691
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I hunger with curiousity to hear which scenario this is in, and any ideas how it was done...is this, I'm assuming, in Civ2/FW/MGE gaming, or ToT, or CtP?
-KhanMan of Sayen
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September 29, 2000, 05:03
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#3
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King
Local Time: 00:10
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Posts: 1,171
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quote:
Originally posted by OzzyKP on 09-22-2000 09:06 PM
Howdy folks, i have seen a few scenarios where there are 8 fully functioning playable civilizations.
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Ozzy, it is very interesting
Where are those scenarios ?
Could you provide a link ?
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Oh Man, when will you understand that your greatness lies in your failure - Goethe
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October 13, 2000, 16:44
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#4
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ACS Staff Member
Local Time: 20:10
Local Date: October 30, 2010
Join Date: Oct 1999
Location: Rockville, MD
Posts: 10,595
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well it seems i was wrong about that....
in the Vikings scenario there were 8 civs, but only 7 could be played. The other one was there, but i suppose it acted like barbarians.
but i believe it is possible to do, i just don't know how.
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Ozzy - King of Heavy Metal
Ozzy - Leader of the Hungarians in Eurodip I
Ozzy - Greater Sayen
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October 14, 2000, 07:28
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#5
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King
Local Time: 00:10
Local Date: October 31, 2010
Join Date: Aug 2000
Location: Currently cleaning the 9000 rooms of Sticky Mouse's Palace
Posts: 1,171
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OzzyKP thanks for the answer. I really have no idea on how someone could make the barbarians play as a real civ. I'm currently working on a 8-civ scenario, but I don't overcome that limitation. The barbarians slot will be used by an alien race trying to conquer earth. The aliens wont' be able to negociate or to have money or to discover any new technology. It's the only way I've found to get rid of too many problems.
My scenario won't be finished until next year. And it should be played on my upcoming maxi (143/229) worldmap.
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Oh Man, when will you understand that your greatness lies in your failure - Goethe
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