November 6, 2001, 10:56
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#1
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Emperor
Local Time: 00:12
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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New Irrigation
You'll either like it, or hate it, I can't do both, sorri
I must have done about 10 different types, this is the best it's gonna look
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November 6, 2001, 10:58
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#2
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Emperor
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Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
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.
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November 6, 2001, 11:05
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#3
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Chieftain
Local Time: 11:12
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Canadia
Posts: 31
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Thanks for your effort, Sn00py. It's hard to tell here how effective it is. (I haven't received the game yet, even though I ordered an LE from the cursed distributor, EB Games, two months ago, but that's another story.)
Why do you say it's a love or hate thing? Perhaps the problem is that when you add crops to the irrigation it starts to look kludged. It seems you've tried to strike a compromise between the Firaxis basic (irrigation without crops) and something seasonally adjusted (green and brown crops).
Would you care to post your other attempts so we can try to help you out?
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November 6, 2001, 11:14
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#4
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Emperor
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yep after about 10 tries, I decided to just put square coloured farms around the original irrigation and it seemed to work best.
Every other type was just either, too big, wrong colour, wrong lighting, too much colour, etc
this one works best
the reason I say that 'love or hate it' is coz some ppl may prefer the original (I know a few ppl who do)
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November 6, 2001, 11:22
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#5
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Emperor
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Location: Singapore (From New Zealand)
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oh and my other attempts are gone
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November 6, 2001, 11:53
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#6
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Chieftain
Local Time: 11:12
Local Date: October 31, 2010
Join Date: Sep 2001
Location: Canadia
Posts: 31
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I think you did a good job on the irrigation. Maybe the problem is that the roads are so crude - I mean, from the air, you never see black lines on either side of a road, like it's been DRAWN in! Roads look more etched.
So - maybe if you worked on the appearance of roads, everything might start to blend together more naturally.
One thing I can see is that you face enormous challenges in keeping colour/scale/lighting/perspective and design all in order. Once one thing is out a fraction, the whole lot can look garish. Howver critical we've all been of Firaxis' design, you've got to admit they've achieved an admirable harmony.
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November 6, 2001, 15:25
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#7
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Chieftain
Local Time: 10:12
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 35
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It looks great, but I'm assuming that we don't get to build 'farmland' in this game like in civ2? I'm not that far along yet, but this kind of looks like civ2 farmland.
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November 6, 2001, 16:03
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#8
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Deity
Local Time: 13:12
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Mola mazo!
Posts: 13,118
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*downloads new irrigation*
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November 6, 2001, 23:10
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#9
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King
Local Time: 08:12
Local Date: October 31, 2010
Join Date: Apr 2001
Location: California Republic
Posts: 1,240
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Hey Snoopy,
How do you add an animated avatar? I know that you have to wait until you've been at Apolyton for 1 year or have 1000+ posts, but how would you add something like a Paratrooper shooting its gun (from civ3)
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November 6, 2001, 23:46
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#10
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Emperor
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you'd need a program that can open flc files and export them as animated gifs
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November 7, 2001, 01:31
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#11
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King
Local Time: 02:12
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Toronto, ON
Posts: 2,533
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whatever happened to Farms? Did they get ditched?
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November 7, 2001, 02:14
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#12
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Prince
Local Time: 11:12
Local Date: October 31, 2010
Join Date: Dec 1969
Location: of knock-you-off-your-ass chili
Posts: 597
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Bah, the graphics are sloppier than I thought they'd be
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November 7, 2001, 07:51
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#13
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Local Time: 03:12
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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November 7, 2001, 11:39
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#14
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Chieftain
Local Time: 16:12
Local Date: October 31, 2010
Join Date: Jan 2001
Location: Somewhere over the Rainbow ........
Posts: 40
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Beginning to be a great fan of your artwork m8 !
Yesterday installed the water/mountain/hight replacements and they sure rule !
Gonna try this one for sure !
Greets and great work m8 !
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November 7, 2001, 16:22
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#15
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King
Local Time: 12:12
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Massachusetts, USA
Posts: 2,048
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Quote:
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Originally posted by Hoek
Bah, the graphics are sloppier than I thought they'd be
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Can we see your snazzy gfx then?
-FMK.
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November 7, 2001, 18:38
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#16
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Emperor
Local Time: 00:12
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Singapore (From New Zealand)
Posts: 4,948
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The problem I found is that farmlands/irrigation looks the way it's gonna look, there is just no way to make it look good on the map.
I've tried potato plants, tried to make it look like the canterbury plains (where I live, which is basically just COVERED in diff colour farms). I've tried all sorts of other things.
And as I was about to give up, I decided to use the original gfx and put some farms around it and make it look irrigated a bit, and in my opinion it's the best look civ has had so far, even tho there are a few colours I'd like to change
there's also nothing I can do about the farm overlapping the coast
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November 7, 2001, 20:19
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#17
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Settler
Local Time: 16:12
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Madrid, Spain
Posts: 1
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Great work, I'm dwing everything you do and game jsut keeps improving...
Maikell.
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