November 7, 2001, 21:04
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#1
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Chieftain
Local Time: 11:18
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Canada
Posts: 85
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Population cap at 12?!
My cities have been staying at its 12 population status for centuries now and I have no idea how to increase it anymore. I built aqueduct and irrigated every single square of the surrounding land. But my city pop just won't increase! I have over 20 cities that are at this 12 population cap, and I want them to grow!
Any tips?
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November 7, 2001, 21:06
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#2
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Warlord
Local Time: 11:18
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Ontario
Posts: 108
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You need to build a hospital if you want that city to grow past size 12. You can build hospitals when you research Sanitation.
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November 7, 2001, 21:07
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#3
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Prince
Local Time: 11:18
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Massachusetts
Posts: 771
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You should really read the manual...it's been said a lot that you need a hospital to grow past 12.
__________________
"I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
"This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
"You are redoing history by replaying the civs that made history."-Me
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November 7, 2001, 21:16
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#4
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Chieftain
Local Time: 11:18
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Canada
Posts: 85
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I didn't bother with manual and thought I knew it all
Thank you for your replies HugoHillbilly and you Christantine The Great
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November 7, 2001, 21:57
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#5
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Settler
Local Time: 16:18
Local Date: October 31, 2010
Join Date: Dec 1969
Location: New London, CT, USA
Posts: 14
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I have ten cities, eight of which are pop. 12, with the other 2 almost maxed out. I'm researching monotheism as my first advance in the Middle Ages and I find that my civilization's growth will be the same until I've done the entire Middle Ages, because hospitals can't be built until early in the Industrial Age.
I feel as though my hands are tied and I'm on a short leash.
Does anybody know if this will be addressed in a patch?
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November 7, 2001, 22:24
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#6
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Emperor
Local Time: 16:18
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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Quote:
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Originally posted by AceCiv
Does anybody know if this will be addressed in a patch?
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 What needs to be adressed? It's fine the way it is.
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November 7, 2001, 22:43
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#7
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Warlord
Local Time: 16:18
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 233
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"I have ten cities, eight of which are pop. 12, with the other 2 almost maxed out. I'm researching monotheism as my first advance in the Middle Ages and I find that my civilization's growth will be the same until I've done the entire Middle Ages, because hospitals can't be built until early in the Industrial Age.
I feel as though my hands are tied and I'm on a short leash.
Does anybody know if this will be addressed in a patch? "
No its fine the way it is.
Me too had many of my cities maxed out when I was near the end of the middle ages (I play on Regent level right now). But my situation wasn't as bad as yours.
Your hands are not tied. You can do these:
1. Your cities are producing too much food. Try assigning your population to hills, mountains, forests and deserts to get more shield production, you don't need the extra food anyway. If all of your tiles are grassland, use the pop. as specialists.
2. Build mines instead of irrigation improvements.
3. Your science is too slow. Try adjusting your science rate, take steps to reduce corruption, trade techs etc.
4. You are wasting food and population points. Why don't you try building more workers and settlers to make something out of the situation?
Try to achieve zero growth with cities that have maxed out its population.
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November 7, 2001, 22:45
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#8
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Settler
Local Time: 12:18
Local Date: October 31, 2010
Join Date: Oct 2001
Location: Canada
Posts: 24
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Nah, he's totally right. It does need to be adjusted somehow the growth rate isn't consistent with the tech rate. I'd understand maybe you capital or one or two cities being halted too soon, but I had an empire of 20 cities, every single one capped at 12. I didn't want to grow anymore 'cause corruption is ridiculous and I had to wait about 100 turns before i got hospitals.
It's out of whack and i'm sure it wasn't their actually intent. It also slows the AI down by ALOT and gives you time to catch up at diety. I don't think it's what they intended.
It seems like the released it without playing it first
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