Quick editor ‘observations’/questions
Two quick editor ‘observations’/questions:
1: Is the tag labeled “Manage Production” the solution to the ‘changing production from Mech. Inf. to Swordman by itself’-problem?
2: It is apparently easy to change hitpoints around. I was tginking about increasing them by a factor of 10 would make combat more predicable? Am I right? (I’m a bit tired as it’s 6 am over here...) This could be a quick fix for those who feel that the phalanx vs Battleship problem is back.
-Alech
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"Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames
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