November 10, 2001, 08:55
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#1
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Warlord
Local Time: 11:27
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 198
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Borders?
Can anyone explain how conflicting borders work?
I was just playing a game where I set up a new City right next to another country's border, and my new cities borders were circumscribed by his. I thought, fair enough, maybe his city has more culture than mine or something.
But then, he set up a new city, near the outlying borders of my capital city, which had a wonder and several cultural improvements, but his borders circumscribed by capital city's borders.
So, how does the computer resolve these border conflicts? Does the computer always win, is it based on the culture of the nations (as opposed to the cities), or did he use his workers in those squares that could have been claimed by either of us? Or something else?
Thanks!
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November 10, 2001, 09:01
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#2
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Prince
Local Time: 17:27
Local Date: October 31, 2010
Join Date: Jul 1999
Location: of pop
Posts: 735
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Never seen this happen. Do you have any screenshots?
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November 10, 2001, 11:01
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#3
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Emperor
Local Time: 16:27
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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A city has to have atleast the 1 square radius, and that will over ride the cultural difference.
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November 10, 2001, 15:01
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#4
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Warlord
Local Time: 11:27
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 198
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Hmm... that didn't seem to happen last time but I'll watch more carefully this time.
Also, so what happens normally as conflicting cities expand. What happens to the borders?
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November 10, 2001, 15:27
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#5
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Chieftain
Local Time: 11:27
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 38
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Yes, as far I have seen the culture boarders in a city are always at least on square out on each side.
theoretically his city near your capital should be soon absorbed by your culture. In actually this may not happen.
The interview with Soren Johnson or whatever his name was had a lot of good stuff about how it decides if a city is absorbed or not. Distance from both cities capitals is taken in accound in addition to the culture of the two cities.
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November 10, 2001, 15:31
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#6
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Warlord
Local Time: 11:27
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 198
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thanks. Another thought. Let's say 2 cities near each other are clashing borders. Neither one has a particularly great culture but both are growing equally.
I am assuming borders still need to be worked out even if neither city (or nation) is strong enough to absorb the other one.
So then how are borders fixed?
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November 10, 2001, 17:54
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#7
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Warlord
Local Time: 11:27
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 198
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Here is a snapshot of what I mean.
I just established this city next to the German border, and see how it does not extend 1 square out in all directions because it interferes with their border? However, I did push out their border 1 box, the irregular looking chunk.
So what gives? Why do my borders not encroach on them further? B/c the german city was there first and is entitled to 1 box all around? Is that why I was allowed to encroach only that 1 irregular piece? Also, why was I allowed to encroach even that far? because it was within 1 of my city?
I've noticed their new borders sometime encroach on mine, even when I have superior culture.
Anyone have any other answers?
Thanks.
Last edited by Raleigh; November 10, 2001 at 18:01.
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November 10, 2001, 18:17
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#8
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Emperor
Local Time: 16:27
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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That's because you built it so close that there isn't enough room for both cities to have the 1 square radius, thus the city who was there first will get it.
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November 10, 2001, 21:29
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#9
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Warlord
Local Time: 11:27
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 198
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1. Thanks.
2. What about other borders? How does it work when 2 opponent cities are expanding toward each other?
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November 10, 2001, 22:23
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#10
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Emperor
Local Time: 16:27
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
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That's when culture comes into play. However, once a city has its radius of 2, I don't believe it can ever lose it short of being invaded. If two cis with similiar culture and what not have their borders meet, the borders probably won't change and just stay put.
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November 10, 2001, 23:04
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#11
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Warlord
Local Time: 11:27
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 198
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Thanks, that's very interesting because so far as I've noticed, I have only had this problem when:
1. My city had a radius of 3, that conflicted with a new city of 1 radius; or
2. 2 cities with raidii of 1 confict with each other (the first one wins).
My new aggravation though is a new city of 1 that takes over your territory in outlying 3 radius after you spent all the effort to improve that territory!
Anyhow, thanks for the analysis!
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November 11, 2001, 01:50
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#12
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Deity
Local Time: 09:27
Local Date: October 31, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
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I use a lot of knights to correct that problem
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