Good AI, some flaws
Overall I'm very impressed with the AI as well.
However, as I said in an earlier thread "AI Diplomacy Flaws" I mentioned how I got the Zulus to give me 2 techs, 2 gold/turn, Incense, & contact with the Babylonians for a size 3 tundra city with only a courthouse & no potential for growth, no where near the Zulus & which would soon be absorbed by Aztec Culture since it was in the middle of their empire. I then was able to get Babylonians to offer 1 tech, 15 gold/turn with 10 gold up front, & contact with the Indians for another size 3 city earning me 1 gold/turn no where near them (thus heavy corruption) & also about to be absorbed by Iroquois culture or Aztec culture which it was pancaked between.
2nd situation - I recently declared war on the Chinese who had a larger military only deference between us was I had pikemen 1-3-1 they didn't. I took 2 cities. 7 turns later I saw the swarm of swordsmen coming at me. I tried to talk to the Chinese for peace since I knew they were only a 2 on the Aggressive level. When I threatened to overrun their cities they laughed, yet when I clicked on 'lets make a deal'... they agreed to not only peace, but agreed to pay me 9 gold per/turn, 10 gold upfront, & their world map. I almost was able to get them to give me a size2 city which wasn't even involved or near the battle. Bottomline, if I'm the one contacting them for peace that should be a hint that I might be in trouble. Nevertheless, I could even accept that they would want peace after 7 turns (even tho I just stole 2 cities of theirs) due to their "peaceful nature" & fear of my pikemen, but they shouldn't be paying me for a peace treaty that I'm asking for. Edited to add: The Chinese did "admire" my culture which might explain their generosity, but fact is we at war... a war I started & took 2 cities from them... then I was the one who asked for peace. Did the Chinese forget all that & only remember my culture?
3rd, someone else mentioned a Diplomacy flaw in the AI of being able to take a city, make peace, take a city, make peace, take a city, make peace, etc. I often had the AI refuse to listen to my envoy early on, but even so I could easily see how that flaw could be exploited. It seems the AI is too willing to accept peace without profit. I wonder if ComputerEnginee's had a tough deal simply because he clicked on the "I overextended myself" option, where I clicked on "lets make a deal". - ??? I was at war with both the Chinese & Japanese at the time, but they didn't have an alliance against me.
4th, in my current game the Zulus have tons & tons of spices in their jungles which would make them the trading envy of the world, but they are not linking ANY roads to them to trade for. Granted in the beginning it's not important, but now we're starting to learn gunpowder & still no roads to these spices. Japanese also have 3 sets of gems which would probably help it find some friends in my game, yet it keeps ignoring them.
Overall, I'm still impressed with the AI tho, but I won't get into the details of that.
Last edited by Pyrodrew; November 10, 2001 at 21:23.
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