View Poll Results: Would you want Police Stations to fight Corruption?
Yes! This is a great idea. 95 87.16%
No... I don't see the need to change Police Stations 10 9.17%
No... Corruption is not a problem 4 3.67%
Voters: 109. You may not vote on this poll

 
 
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Old November 11, 2001, 02:41   #1
Trachmyr
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POLL: Let Police Stations reduce corruption?
The question is simple, would you like FIRAXIS to make an "official" change so that Police Stations also help fight corruption?

This would ease the high level of corruption somewhat, and make the Police Station more useful IMHO. It also makes perfect sense that Police Stations would help reduce crime (a.k.a. corruption).

NOTE: Police Stations would still have their original ability to reduce War Weariness in addition to fighting corruption.


Edited to clarify intent... see "Note".

Last edited by Trachmyr; November 11, 2001 at 03:04.
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Old November 11, 2001, 02:54   #2
dexters
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In terms of being intuitive, i agree that police stations should reduce corruption.

As for its original purpose of reducing war weariness, keep it. Coming relatively late in the game, it more than offsets the benefits. Not to mention people would have to spend resources building 2 improvements, instead of 1 to reduce corruption down to its lowest levels.
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Old November 11, 2001, 03:02   #3
Trachmyr
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That's what I meant, should police station reduce corruption IN ADDITION to reducing war weariness. Sorry I wasn't more specific.
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Old November 11, 2001, 03:20   #4
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Most of the frustration about the corruption isn't really about the outrageously high levels. It's the fact that you basically just have to suck on it that's p**sing most of us off. As is, the anti-corruption methods available are pathetic.

ANY options to deal with corruption would be appreciated. Make it hard. Make it expensive. Make it challenging. But for crying out loud, Firaxis, give us the tools to play the game in any way we want- not just the limited options forced on us by that ridiculous corruption system!
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Old November 11, 2001, 06:44   #5
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Yes, it's a good idea. Besides that's what police stations exist for in the real life, they fight crime. Or at least they should...
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Old November 11, 2001, 08:08   #6
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The patch will reduce corruption too, probably by changing the base effect, rather than improvements ability to fight it.
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Old November 11, 2001, 08:12   #7
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Old November 11, 2001, 08:51   #8
Baloo
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I support the idea.

Police stations reduces crimes. Crimes can sometimes be categorized as wastes aka Corruption. Hence, Police stations reduces Corruption.

Make it to complement Courthouse. Needed in Republican and Monarchy type of gov't.
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Old November 11, 2001, 10:39   #9
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Quote:
Originally posted by dexters
In terms of being intuitive, i agree that police stations should reduce corruption.
Of course. After all, who's ever heard of a corrupt police department?

It's not a bad idea, but I think it would just be better if they toned down corruption overall--not a lot, just lower it a bit so it's not so completely crippling.
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Old November 11, 2001, 10:51   #10
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Maybe more some way to make a police state... Police stations by themselves in our modern society don't change really alot of thing. It's more the way it's used that changes it all.
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Old November 11, 2001, 17:07   #11
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*bump*


Wow, that's pretty overwhelming support!
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Old November 11, 2001, 17:15   #12
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I think the question is a bit pointless since, as someone has already pointed out, the patch is going to address the corruption problem. AFTER the patch is out, the question may become relevant.
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Old November 11, 2001, 17:48   #13
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I don't think it's pointless at all... if there is overwhelming support for this concept, PART of the way Firaxis can fix corruption with the patch IS by making police station have the ability to reduce corruption in addition to war weariness.
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Old November 11, 2001, 18:05   #14
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I've done this through the editor, and it helps a little. But the patch also needs to make the 'reduce corruption' flag do more to fight corruption.
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Old November 11, 2001, 18:14   #15
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More buildings should reduce corruption
Here's a quote from Grifman in another thread I find would solve the problem in a very good way.

Quote:
Well, a very easy fix is to go into the civ3mod file and use the editor. There is a checkbox that says "Reduce corruption" for the various improvements. For example, you could say that temples and cathedrals reduce corruption (more ethical citizenry), and that barracks/police stations reduce corruption (more govt presence). That and changing the max number of cities before corruption becomes a problem (right now at 8/16/24/32 I think) would really help until the patch comes out. Grifman.
Sorry to usurp this thread with this question but does anyone know where there's a good "expert" FAQ about "deep" Civ3 questions?
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Old November 11, 2001, 18:35   #16
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I haven't had the chance to read this one yet. Denis is pretty good at faqs, but it's not done by a loong shoot yet:

http://db.gamefaqs.com/computer/dos...ization_iii.txt

Try back in a month or so...

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Old November 11, 2001, 19:52   #17
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Quote:
Originally posted by dexters
In terms of being intuitive, i agree that police stations should reduce corruption.
Not intuitive imo. Police themselves would be the first to be corrupted.
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Old November 11, 2001, 19:55   #18
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Cool, I just made it 100 votes so the percentages all lined up.

I never build police stations anyways so may as well make them usefull. I am sick and tired of my RR conencted, same continent, luxury laden, courthouse'd, WLTKD, democratic city having only 1 shield and 20 wasted. Just plain stupid.
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