December 16, 2001, 09:25
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#31
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Local Time: 03:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Heres my adaption of Innocence and Arktiem's resource mod.
Also uses Apolyton smilies
All strategic resources are marked with their letter, all luxuries are marked with a smily. Bonus resources are left alone.
The smilies in the city view screen are also changes so the smilies are consistant (and look better IMHO)
EDIT: Fixed image
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
Last edited by Skanky Burns; December 19, 2001 at 19:02.
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December 16, 2001, 09:30
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#32
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Local Time: 03:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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And heres how the resources look:
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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December 16, 2001, 12:42
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#33
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Prince
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Dec 1969
Location: London, Ontario, Canada
Posts: 657
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I just wanted to post to say thanks to the resource label makers, especially Heed, whose mod I continue to use.
Thanks!
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December 16, 2001, 13:59
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#34
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King
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Mar 2000
Location: Sweden
Posts: 1,728
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Quote:
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Originally posted by Skanky Burns
And heres how the resources look:
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This is exactly how I want this map resource-info presented.
Indevidual letters for the vitally important strategic resources. Then generic smileys for luxuries (letters for luxuries as well, would only clutter things up), and finally no labels for ordinary bonus-resources (its an understatement anyway, what these resources do).
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December 16, 2001, 14:22
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#35
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Chieftain
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Silkeborg
Posts: 44
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Couldn't agree more Ralf
I've been using the modification arktiem did - his letters were easier to read than the ones I did originally, but I felt the other ideas (labels on other resources) cluttered the display. However, this version Skanky Burns did fits in well and is easy to spot yet pleasing to watch. Nice
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December 17, 2001, 21:47
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#36
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Local Time: 03:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Thanks guys
I decided to actually do a serious mod, and that was how i wanted the resources to appear. Hope you enjoy it too
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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December 18, 2001, 22:42
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#37
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Settler
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 2
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Hi
I combined White Rabitts and Skanky Burn's resources.pcx.
It got the the shiled pic for the strategic resources from White Rabbit and the Smiley from Skanky Burns.
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December 18, 2001, 22:51
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#38
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Settler
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Dec 2001
Posts: 2
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And here as pic
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December 19, 2001, 19:08
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#39
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Local Time: 03:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Looks good, bhaak!
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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December 22, 2001, 22:03
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#40
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Local Time: 03:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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*Bump*
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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December 23, 2001, 13:46
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#41
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Prince
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
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I'm using the mod, and I must say, really helps! When you play on a 15 inch monitor, it sure does help a great deal at the standard 1028 X 768 resolution. Can't wait till I get my 19 inch Monitor. At least I'll be able to SEE things then, lol.
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January 8, 2002, 09:16
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#42
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Settler
Local Time: 19:31
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Montreal, Canada
Posts: 12
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mod for ressources can't download
When I try to d/l this mod to show the picture of the ressources, all I get is a file call attachment and not a zipped file.
Is this still available?
maybe you can email me the file
Thanks in advance
:confused:
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January 8, 2002, 09:19
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#43
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Prince
Local Time: 11:31
Local Date: October 31, 2010
Join Date: Feb 2001
Posts: 910
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Mariakles, I can send it to you if you will give me an email addy to work with. It ain't my work, but I try to help out where I can.
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January 24, 2002, 09:53
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#44
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Settler
Local Time: 08:31
Local Date: October 31, 2010
Join Date: Jan 2002
Location: Berkeley, CA
Posts: 5
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Quote:
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Originally posted by Skanky Burns
And heres how the resources look:
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They look great just like your railroad mod, good job!
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January 25, 2002, 07:25
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#45
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Local Time: 03:31
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Thanks Damion. I hope you're enjoying them... I know they certainly help me stay sane while playing Civ 3 (both the resource mod and the railways)
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I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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January 25, 2002, 07:52
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#46
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Deity
Local Time: 04:31
Local Date: November 1, 2010
Join Date: Nov 2001
Location: That's DR WhereItsAt...
Posts: 10,157
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Just a shameless praise of this idea and its' realization.
This mod has been the single thing I have without hesitation used on every Civ3 game I started past the first one - it has made things oh so much easier - and I am certainly not alone there. Quite often in the Creation section and in ppl's screenshots to go with bragging rights about their latest kick-ass city or as evidence of another bug, I see the resource tags.
/silly mode on/
On behalf of all those who play Civ3 everywhere, I would like to present all involved in the making of these mods (multiple ppl, multiple versions of the mod) with a smiley face , a handshake , and keen expectation at those selfsame creative geniuses finding more such ideas that SO should be major parts of Firaxis' public beta team's submissions.
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February 3, 2002, 03:16
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#47
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Prince
Local Time: 08:31
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Chandler, AZ
Posts: 329
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heed,
your graphic take on resources.pcx is my favorite. when i got a new computer this is the file that was a must have that i just couldn't find anywhere!
mizaq
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February 4, 2002, 03:53
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#48
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Chieftain
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Silkeborg
Posts: 44
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Wow, thanks I'm glad I went with my intuition and published the file - guess I'm not the only one with old weary eyes
Eventually I decided to use Skanky Burns variant (more readable letters than mine and 's on the Luxuries), but everyone seems to have their own personal favorite, which is great - the mod-community is everything I love about the Internet: Relaxed discussion, creative contribution and openness to new ideas, no matter how insignificant the seem.
I only wish Firaxis would put labels in a separate file and make it a toggle option in-game, just like the grid - then even people who, unfortunately, never read Civ3 forums would benefit from the improved interface...
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February 20, 2002, 13:18
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#49
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Prince
Local Time: 10:31
Local Date: October 31, 2010
Join Date: Jan 2002
Location: because I'm the son of the King of Kings.
Posts: 661
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How I can make new resources_:
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Traigo sueños, tristezas, alegrías, mansedumbres, democracias quebradas como cántaros,
religiones mohosas hasta el alma...
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July 20, 2002, 22:30
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#50
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Prince
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Stockholm
Posts: 698
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Since I am a science-geek, I would prefer the chemical signatures instead of the initial letters. Fe for iron, Al for alumin(i)um, NO3 for saltpeter and so on.
__________________
The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
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July 21, 2002, 14:55
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#51
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Chieftain
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Silkeborg
Posts: 44
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Well, that'd work with the basic elements, but what about "Rubber" and "Horses"?
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July 21, 2002, 15:15
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#52
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Prince
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Feb 2001
Location: Stockholm
Posts: 698
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I am rubber, you are glue.
Well, call them "H" and "R". R is unused afaik, and nobody would think that an H by a horse means hydrogen.
__________________
The difference between industrial society and information society:
In an industrial society you take a shower when you have come home from work.
In an information society you take a shower before leaving for work.
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July 22, 2002, 04:16
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#53
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Chieftain
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Silkeborg
Posts: 44
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Personally I prefer large singe letters lige "A" and "S" to "Al" and NO3", simply because they're easier to spot (which was the whole idea). However if you think other people might benefit from displaying 5 of the 8 resource names by their correct molecular designation, I suggest you modify the letters - it's real easy, even if you got no graphic talent whatsoever
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September 24, 2002, 09:56
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#54
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King
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Hey, I'd love that! Anyone working on it?
__________________
I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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March 5, 2003, 05:36
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#55
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Settler
Local Time: 17:31
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Vienna, Austria
Posts: 8
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digging out an old thread...
maybe anyone can help me:
the link to Heed's resources on the first page of this thread no longer works...i would really like to have these resources, so if someone still has a copy of them, could please provide a link or the .pcx file?
thanks a lot
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