November 11, 2001, 08:23
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#1
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Lords of the Ring Scenarios started
Hi Guys,
I have started a project to create scenarios according all the books of JRR Tolkien. Progress can be followed at http://users.pandora.be/aragorn.
Please do not hesitate to post me corrections (since my mother-tongue is dutch), suggestions, ... through this forum or via email
Aragorn
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November 11, 2001, 08:32
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#2
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Sorry, the website needs to be: http://users.pandora.be/aragorn
Aragorn
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November 11, 2001, 12:00
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#3
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Settler
Local Time: 17:32
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Lebbeke, Belgium
Posts: 6
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Do you have any screenshots yet? (btw: I get a javascript error when I go over the science text)
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November 11, 2001, 15:39
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#4
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Prince
Local Time: 17:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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Get back and finish the CtP2 one you started
I still got some city graphics lying around if you want.
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November 12, 2001, 04:04
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#5
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Wombat,
I know, CTP2 did not turn out very well. There were too many files (manually) to change, and I kept on getting errors. This time thereis a nice customization tool, but the map editor is not very nice (yet) and there is no scripting language.
But ... there is hope since they promised new and better tools. So ... hoping for more and better, I started again.
Bart Coppens: I do not have screenshots yet, I am just getting the info together, and I am testing some settings on units, civs and governments and things. I will post some scenarios before the new tools arrive, but I do not expect it too be state-of-the-art
But do not hesitate to make suggestions. Suggestions will get posted on my website also: http://users.pandora.be/aragorn
Aragorn
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November 12, 2001, 05:43
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#6
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Prince
Local Time: 11:32
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Florida, USA
Posts: 367
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Aragorn, good luck making the mod, I hope it turns out really good! I loved that series of books!
Wombat:
Hey, what have you been up to, haven't seen you around here in a long time. You still posting regularly? What do you think of CIV3? (Sorry for the off-topic part!!)
__________________
DO, OR DO NOT, THERE IS NO TRY - Yoda
EAGLES MAY SOAR, BUT... WEASLES DON'T GET SUCKED INTO JET ENGINES - Unknown
AMBITION IS A POOR EXSCUSE FOR PEOPLE WHO ARE TOO STUPID TO BE LAZY - Unknown
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November 12, 2001, 10:32
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#7
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Let me keep you informed on the problems I encounter for the moment. They are also added to the scenario page on my website http://users.pandora.be/aragorn
1) I cannot get players to start always at the same location
2) Map borders on all sides do not seem to be possible
These problems seem only solvable through a new version of the map editor which allow these functionalities. Hopefully, Firaxis is aware of these needs.
Edward
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November 12, 2001, 12:07
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#8
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Settler
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 12
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could someone direct me to a nice free online gallery of tolkien art? maybe pictures from the calenders or something. I want paintings more than video captures of the movie.
thanks, or if you have some high res ones , send them to my email address
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November 12, 2001, 12:20
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#9
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Prince
Local Time: 17:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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OT
Quote:
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Originally posted by Aragorn
I know, CTP2 did not turn out very well. There were too many files (manually) to change, and I kept on getting errors. This time thereis a nice customization tool, but the map editor is not very nice (yet) and there is no scripting language.
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The more extensive files should make higher customization possible, and once you get to know them its pretty good. If Civ3 can get a decent map editor, and a scripting language, I'll try making my own scenario. Before that, CtP2's scenarios (probably even Civ2's too) can be better.
Quote:
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Originally posted by Rhuarc
Wombat:
Hey, what have you been up to, haven't seen you around here in a long time. You still posting regularly? What do you think of CIV3? (Sorry for the off-topic part!!)
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Yup, still here every day I don't have Civ3 yet. Wrong continent Actually, I'm still deciding whether or not to get it.
Anyway, I have a huge(ish) collection of units and city graphics. I got a troll sprite, made by law that could possible be adapted for Civ3.
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November 12, 2001, 12:22
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#10
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Prince
Local Time: 17:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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Quote:
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Originally posted by Black Superman
could someone direct me to a nice free online gallery of tolkien art? maybe pictures from the calenders or something. I want paintings more than video captures of the movie.
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Do a search at Google. There are thousands, most have calendar pictures on them.
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November 12, 2001, 13:13
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#11
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Settler
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 12
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good point.
here's a good link for anyone else looking for the same thing.
http://demon.unh.edu/
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November 12, 2001, 13:26
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#12
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King
Local Time: 12:32
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
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funny u should mention this. i made a list of cities and things for a lord of the rings scenario a while back in a thread called Make a Civ. i cant find that thread. i think it was in the civ3-civilizations forum. it had tons of ideas
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November 12, 2001, 13:35
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#13
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Prince
Local Time: 17:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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I would also recommend anyone with Civ2 downloading and playing Harlan's LOTR scenario! Its fantastic.
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November 12, 2001, 13:36
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#14
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King
Local Time: 12:32
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
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FOUND IT
on page 5 of Civ3-Civilizations
Here it is-
Civ-Dwarves
Leader-Thorin(?)
Capital- Lonely Mountain?
Other Cities-Moria?(will edit later)
Great Leaders-Gloin, Gimli, Thorin(?), Thror
Civ Specific Unit-Dwarf Warrior 3-3-1
Civ Attributes-Industrious and Militaristic
Civ-Elves
Leader-Galadrial
Capital-Lorien, for sure
Other Cities-Rivendell...
Great Leaders-Legolas, Thranduil, Elrond
Civ Specific Unit-Elven Bowman 4-2-1 TASaR double movement in forest
Civ Attributes-Religious (?) and Scientific (Elven Magic)
Civ-Hobbits
Leader-Bilbo Baggins
Capital-The Shire
Other Cities-Brandybuck, Bree, Buckland
Great Leaders-Peregrin, Sam, Frodo, Meriadoc,
Civ Specific Unit-uhhh improved worker(?) builds anything in one turn, or has increased movement
Civ Attributes-Industrious and Scientific
Civ-Orcs
Leader-Sauron?
Capital-Mountain of Fire?
Other Cities- Minas Morgul, Cirith Ungol, Barad Dur, Isengard
Great Leaders-Chieftain 1, Chieftan 2, etc
Civ Specific Unit-Orcs or Uruk Hai (very cheap to build) 2-2-1
Civ Attributes-Militaristic and Expansionist
Rohan-
Leader -Théoden
Capital - Ahh, I don't remember!
Other Cities - ?? ?
Great Leaders - Éowyn, Éomer
Civ Specific Unit - Rohan horseman 4-1-3
Civ Attributes -Commercial and Militaristic
Gondor
Leader - Denethor
Capital - Minas Tirith
Other Cities -???
Great Leaders - Boromir, Faramir, Aragorn
Civ Specific Unit - Tower Guard (Swordsman) 3-3-1
Civ Attributes - Industrious and Militaristic
Last edited by jdd2007; November 12, 2001 at 16:53.
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November 12, 2001, 15:31
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#15
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Prince
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: Southeast England , UK
Posts: 592
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Sounds like a great idea, especially with the brilliant Lord of the Rings film out soon,
'my mother-thong being Dutch ' - well a thong is a piece of underwear should be spelt tongue. sorry to laugh, you should keep this - its funny.
I'm english so I know some of the culture that this book comes from - things like Pubs, tea parties and the general rolling hills and large old forests. Some of the place names are the same as real english towns, like one near here (but the towns may have been named after the book! )
The Hobbit was the first book I read, though I'm now 24.. I think it was better in some ways.
Maybe your scenario could be made as lots of small scenarios that link or you just record the number of points you get.
This would allow for more units and terrain types.
Perhaps if you have sea as the edge of the world, and don't allow ships , or ban ports from the seacoast (maybe you can have boats along 'rivers' still). This way you will have a 'flat world' with no going from east to west on the mapedge.
You should put in the Barrow Wights, I like this bit of the book, with some scary hilly barrows too (graves under hills)
I am a C++ programmer, can do art and game design etc.
I have the flu right now, so my brain is not working correctly.
I will talk to you again when I am sane
AdmiralPJ
or Peter
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November 12, 2001, 16:32
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#16
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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jdd2007:
Thanx for the information, but a while back, together with Immortal Wombat, I got already some information together. I added some of your info too, look for the result at http://users.pandora.be/aragorn and scroll through the civilizations.
I resulted also in two new problems to solve, as mentioned in the problems list for the scenario at my site:
1) What is the english name of the leader of the ents, in dutch it is 'Boombaard'.
2) What would be a good name for the civilization for Saruman en Sauron. I could use the color the clothes their armies were wearing: red and black. And what would be a good name for a civilization, representing the alliance between Shelob and Gollem.
Anyone??????
Admiral PS:
Quote:
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Originally posted by Admiral PJ
'my mother-thong being Dutch ' - well a thong is a piece of underwear :lol: should be spelt tongue. sorry to laugh, you should keep this - its funny.
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Ok, it IS funny, but I kept it
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Originally posted by Admiral PJ
Maybe your scenario could be made as lots of small scenarios that link or you just record the number of points you get.
This would allow for more units and terrain types.
Perhaps if you have sea as the edge of the world, and don't allow ships , or ban ports from the seacoast (maybe you can have boats along 'rivers' still). This way you will have a 'flat world' with no going from east to west on the mapedge.
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Some scenarios will be all-out war scenario's, others will be RPG scenarios, and these probably will consist out of multiple little once, or maybe not, but then only characters, civs, units, ... will only come available if they should come available according the book
Quote:
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Originally posted by Admiral PJ
I am a C++ programmer, can do art and game design etc.
I have the flu right now, so my brain is not working correctly.
I will talk to you again when I am sane :p
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I am lousy in art, and any suggestions in game design are always welcome.
Get better quick
Aragorn
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November 12, 2001, 16:43
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#17
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King
Local Time: 12:32
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
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my list was not at all complete. i would love suggestions for changes and additions
o, my orc civ, led by sauron, should be named something else, as they were only a part of his kingdom. and also, heres a secret, i didnt finish the book. i only got half way through the second part...
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November 12, 2001, 17:55
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#18
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Quote:
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Originally posted by jdd2007
my list was not at all complete. i would love suggestions for changes and additions
o, my orc civ, led by sauron, should be named something else, as they were only a part of his kingdom. and also, heres a secret, i didnt finish the book. i only got half way through the second part...
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New update:
I added a page where suggestions for RPG rules are listed. These rules could also be used for the all-out war scenarios.
It is only a list, since a scripting tool is still missing.
Three more problems added:
1) What about Gandalf (alias Mithrandir). I was thinking about a kind of nomadic civilization, with only one unit = Gandalf himself.
2) Tom Bambodill is the last un-used creature in the book that was not mentioned yet. How could he be integrated into the story.
3) What to do with the four rings. Two out of the three rings were guarded by Elrond and Galadriel. The tird one was given by Círdan, the lord of the Grey Havens to Gandalf. And what with the fourth ring, THE ring guarded by Frodo.
Any suggestions?
jdd2007:
Quote:
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Originally posted by jdd2007
my list was not at all complete. i would love suggestions for changes and additions
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For these suggestions, have a look at my homepage: http://users.pandora.be/aragorn
Aragorn
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November 12, 2001, 18:51
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#19
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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What about this possible solution to problem nr 5:
What about Gandalf (alias Mithrandir).
Solution 1:
I was thinking about a kind of nomadic civilization, with only one unit = Gandalf himself.
I could make him an Elf, it is stated that Círdan, the lord of the Grey Havens knew Gandalf when his ship, coming from the west (probably coming from Valinor), landed there. But this could also mean he is a Valar or a Maya.
Solution 2:
Or maybe, I could make an extra civilization: 'Fellowship of the Ring' with Gandalf as the only unit, with extreme diplomatic powers, who can easiliy persuade 'good' civilizations to join him into a alliance.
Aragorn
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November 13, 2001, 11:43
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#20
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Settler
Local Time: 11:32
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 7
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Glad to see someone is making a LOTR scenario!!!! I can't wait for the movie(s)!!!!
Is this scenario going to mirror the storyline of the books?
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November 13, 2001, 16:37
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#21
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Everybody,
English is not my mother-tongue, so I need somebody to help me out with the plurality, civ gender, noun and adjective of all my civilizations. Can anybody help me? Habe a look at http://users.pandora.be/aragorn for all my civilizations
While you guys help me with this, I will make a map by the end of the weeken, this should result in a VERYYY basic scenario by the beginning of next week.
Red October:
Quote:
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Originally posted by Red October
Is this scenario going to mirror the storyline of the books?
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Some will some wont, but let me start with a simple scenario, since a scripting tool is lacking for the moment.
Aragorn.
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November 13, 2001, 17:32
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#22
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Chieftain
Local Time: 08:32
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 57
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Quote:
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Originally posted by Aragorn
1) What is the english name of the leader of the ents, in dutch it is 'Boombaard'.
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In English his name is Treebeard... the book also uses Fangorn.
Quote:
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2) What would be a good name for the civilization for Saruman en Sauron. I could use the color the clothes their armies were wearing: red and black. And what would be a good name for a civilization, representing the alliance between Shelob and Gollem.
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Actually Saruman and Sauron were quite seperate in the books. For Saruman, White Hand (that's the symbol his Uruk-Hai used) or Isengard (the valley his tower was in) would probably fit best. Not sure what name would work best for Sauron's civ. Mordor probably. As for Gollum and Shelob, they didn't really have an 'alliance'... Gollum just knew that Shelob was there, and he was so desperate to get his Precious back that he sent the hobbits into her caves.
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November 14, 2001, 06:08
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#23
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Everybody,
On http://users.pandora.be/aragorn , I added terrain types and natural resources. Not all resources yet, but that will depend on the advances I will create for all the civs. That list is being created now too.
I do need som graphics though:
Graphics for terrain: swamp and dead land (misty black tiles)
Graphics for resources: mithril (kind of white metal) and tabbaco
Can anyone help me with that?
Have a look at my other issues too plz
Aragorn
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November 14, 2001, 07:36
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#24
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Chieftain
Local Time: 08:32
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 57
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Here's a couple real quick mock-ups for mithril and tobacco. The terrains require a LOT more work, and I doubt I could do a good job at all on them. Maybe you should see if Sn00py would be willing to help?
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November 14, 2001, 07:43
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#25
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King
Local Time: 12:32
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
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didnt see the link, sorry.
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November 14, 2001, 07:51
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#26
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King
Local Time: 12:32
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Cincinnati
Posts: 2,015
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those lookexcellent, Zurai001
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November 14, 2001, 14:29
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#27
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Prince
Local Time: 17:32
Local Date: October 31, 2010
Join Date: Dec 2000
Location: in perpetuity
Posts: 4,962
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re:
Dwarves:
Thorin died. Dain should be leader.
Elves:
If the capital is Lorien, make it Galadriel.
Other cities: Grey Havens.
Hobbits:
The Shire is not a city, it's the country name. Hobbiton should be its capital. Bree is a human city
Mordor:
Isengard should be an Isengarder city, belonging to Saruman. Its own civ, ready to cause trouble for anyone.
Rohan:
Other cities: Helm's Deep
Gondor:
no other cities? Hard to make them a powerful force if their army support comes out of one city.
Rivers Anduin and Running (into Long Lake) should be shallow water, other rivers should be rivers.
Quote:
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1) What is the english name of the leader of the ents, in dutch it is 'Boombaard'.
2) What would be a good name for the civilization for Saruman en Sauron. I could use the color the clothes their armies were wearing: red and black. And what would be a good name for a civilization, representing the alliance between Shelob and Gollem.
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1) Treebeard or Fangorn depending on whether you are using hobbit language, or elven names.
2) Samuran leads the Isengarder civ, white hand motif, also includes human armies of Dunland. (see Harlan's Civ2 scenario)
Sauron leads (for want of a better name) the Mordor civ, or the Evil. Red and Black, with all-seeing eye motif (see below).
Shelob and Gollum's little alliance is tricky. In Ctp I was planning to 'give' Gollum to the Fellowship Civ once they got to the Dead Marshes, and having him will allow you to get into the secret valley. Then he changes sides to Mordor or barbarians, and Chelob appears. She has either no movement points, or is trapped between two mountains, unable to escape (CtP had separate flags for movement in mountains and flat land.)
This could be impossible without a scripting language, so I would have them as barbarian units. Chelob had no movement, but blocks the way through the valley, Gollum is a speedy stealth unit.
Quote:
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Three more problems added:
1) What about Gandalf (alias Mithrandir). I was thinking about a kind of nomadic civilization, with only one unit = Gandalf himself.
2) Tom Bambodill is the last un-used creature in the book that was not mentioned yet. How could he be integrated into the story.
3) What to do with the four rings. Two out of the three rings were guarded by Elrond and Galadriel. The tird one was given by Círdan, the lord of the Grey Havens to Gandalf. And what with the fourth ring, THE ring guarded by Frodo.
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1) Belonging to the fellowship in RPG scenarios, or Gondor in all-out-war I would think. On his own, he cant really do much.
2) Maybe the druidain, ents, tom bombadil, etc. could all be grouped into a kind of woodland folk civ, that helped out when it could. I may still be thinking in terms of a scripting language, but it could be worth a try.
3) (I have a ring sprite if you need) I would say make the cities of Rivendell (Elrond), Lorien (Galadriel) and Grey Havens (Cirdan) powerful healing centres. But again, scripting langauge is missing. I think as units, they dont play much of a part in the story, except the ONE ring, which should be a unit, carryable only by Frodo, and perhaps Sam. (Harlan also gave the longship the ability to carry the ring, so the Hobbits could cross the Anduin)
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Graphics for terrain: swamp and dead land (misty black tiles)
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Like in CtP2? Martin the Dane's TileEdit program can get them out if you like.
Also:
Eagles and the Army of the Dead. Yes/No? How?
Damn hard to make a fully-covering scenario, but if you can do it, it should be great. Good luck.
Ben
__________________
Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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November 14, 2001, 15:27
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#28
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Emperor
Local Time: 18:32
Local Date: October 31, 2010
Join Date: Dec 1969
Posts: 3,079
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Quote:
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Originally posted by jdd2007
didnt see the link, sorry.
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Aragorn only puts the link to his homepage in every post after all.
Your site looks greate, by the way, Aragorn... But you really should read the Lord of the Rings (not Lords of the Ring) in English, you know. Unless you´re younger than 18 you have no excuse whatsoever, and even if you are you could give it a try! (I´m Belgian too)
Some more corrections:
It´s Bilbo and Frodo Baggins not Baggings, I wouldn´t make Buckland or Southfarthing hobbit citiesthey´re names of regions, not cities. Especially because there are so many Shire city names available already, there´s no reason why you should resort to names like that. How about these:
Hobbiton, Bywater, Frogmorton, Stock, Waymoot, Whitfurrows, Rushey, Overhill, Newbury... Plenty to choose from, just find a map of the Shire (like here: http://www.users.wineasy.se/aragorn/...y/tolkien/maps )
Rivendell is spelt with to l´s.
Flat maps and placing starting positions for specific civs is not possible, you´ll have to wait till the patch.
What do you really have in mind for a scenario? I mean, if Gandalf is a separate civ, and Gollum AI-controlled how could a human possibly sufficiently control the storyline to get the company to destroy the ring? Theoretically speaking, a separate Gandalf civ is nice, since he was kind of independant, but it isn´t really feasible, unless you´re making the scenario specifically multiplayer. And even then, it would be rather dull playing that civ. I doubt there will come smart enough scripting languages/AI expansions to allow for something like that.
Do you really want something in the style of Harlan´s scenario (i.e. a full-scale war scenario, focussed around Gondor and getting the ring to Orodruin to win) or something only inspired by LOTR?
Preparing city lists, for instance, seems to be rather superfluous to me. Just find a few maps of Middle-earth (see link above as well) and there you have your cities.
The first significant step is probably to decide which civilizations should be involved, since we can now have 16 in stead of 7 (yay! ). But still, unless it´s gonna become a multiplayer scenario, there will only be one civ played by humans, and thus only one civ that can be intelligently guided to follow the course of the book.
Here´s perhaps a nice site featuring flags of the nations of Middle-earth:
http://www.midcoast.com/~martucci/fl.../midearth.html
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November 14, 2001, 18:00
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#29
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Re: re:
Wombat:
Quote:
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Originally posted by Immortal Wombat
Dwarves:
Thorin died. Dain should be leader.
Elves:
If the capital is Lorien, make it Galadriel.
Other cities: Grey Havens.
Hobbits:
The Shire is not a city, it's the country name. Hobbiton should be its capital. Bree is a human city
Mordor:
Isengard should be an Isengarder city, belonging to Saruman. Its own civ, ready to cause trouble for anyone.
Rohan:
Other cities: Helm's Deep
Gondor:
no other cities? Hard to make them a powerful force if their army support comes out of one city.
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What is happening man. All this info is on my site http://users.pandora.be/aragorn (lets repeat it once again) I combined the info I already had with the inof we got together on the CTP2 thread.
Quote:
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Originally posted by Immortal Wombat
1) Treebeard or Fangorn depending on whether you are using hobbit language, or elven names.
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I was planning to use the common language: Westron
Thanx for all the other remarks, but I guess I have to do without scripting now, and therefore I am just focussing on the map, the terrain, resources, advances, units, ... for now.
This will lead in a funny scenario where civilizations will start at incorrect starting locations. So trying to match the gameplay to the book will be impossible. Therefore I think I will add Gandalf to the Hobbits.
Thats unfortunatly all thats possible for now.
Aragorn
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November 14, 2001, 18:09
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#30
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Chieftain
Local Time: 16:32
Local Date: October 31, 2010
Join Date: Apr 2001
Location: Belgium
Posts: 35
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Mercator,
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Originally posted by Mercator
Your site looks greate, by the way, Aragorn... But you really should read the Lord of the Rings (not Lords of the Ring) in English, you know. Unless you´re younger than 18 you have no excuse whatsoever, and even if you are you could give it a try! (I´m Belgian too)
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You are right, I will get the book
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Originally posted by Mercator
Some more corrections:
It´s Bilbo and Frodo Baggins not Baggings, I wouldn´t make Buckland or Southfarthing hobbit citiesthey´re names of regions, not cities. Especially because there are so many Shire city names available already, there´s no reason why you should resort to names like that. How about these:
Hobbiton, Bywater, Frogmorton, Stock, Waymoot, Whitfurrows, Rushey, Overhill, Newbury... Plenty to choose from, just find a map of the Shire (like here: http://www.users.wineasy.se/aragorn/...y/tolkien/maps )
Rivendell is spelt with to l´s.
Flat maps and placing starting positions for specific civs is not possible, you´ll have to wait till the patch.
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Done
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Originally posted by Mercator
What do you really have in mind for a scenario? I mean, if Gandalf is a separate civ, and Gollum AI-controlled how could a human possibly sufficiently control the storyline to get the company to destroy the ring? Theoretically speaking, a separate Gandalf civ is nice, since he was kind of independant, but it isn´t really feasible, unless you´re making the scenario specifically multiplayer. And even then, it would be rather dull playing that civ. I doubt there will come smart enough scripting languages/AI expansions to allow for something like that.
Do you really want something in the style of Harlan´s scenario (i.e. a full-scale war scenario, focussed around Gondor and getting the ring to Orodruin to win) or something only inspired by LOTR?
Preparing city lists, for instance, seems to be rather superfluous to me. Just find a few maps of Middle-earth (see link above as well) and there you have your cities.
The first significant step is probably to decide which civilizations should be involved, since we can now have 16 in stead of 7 (yay! ). But still, unless it´s gonna become a multiplayer scenario, there will only be one civ played by humans, and thus only one civ that can be intelligently guided to follow the course of the book.
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What do I have in mind? Well I told Wombat in my last post, for now, I just want to get the scenario ready, without paying attention to the gameplay. And Gandalf will be added to the Hobbits civilization.
As soon as a scripting language comes available, I will try to make a REAL RPG scenario. As Wombat mentioned already, I tried this for CTP2 also, and there I even got the Oroduin volcano to destroy tiles and stuff. I rather like scripting then doing the arts.
Hope this helps to get an idea of what to expect
Aragorn
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