Thread Tools
Old November 12, 2001, 15:52   #1
chocoballs
Settler
 
Local Time: 16:38
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 28
PC Advice


Hi people!

I'm playing on a below spec PC (400MHZ) on huge maps.

by the time i hit the 1300's, i'm looking at 15 minutes between turns. aside from turning off enemy and friend animations and not playing on huge or buying a new PC , is there any way I can tweak the performance of the game?

you never know but someone might


thanks all
chocoballs is offline  
Old November 12, 2001, 19:17   #2
Swissy
Civilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMRise of Nations MultiplayerIron CiversCivilization IV: MultiplayerBtS Tri-League
 
Swissy's Avatar
 
Local Time: 11:38
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 2,436
400Mhz isn't below spec. And there isn't anyway to tweak the game beyond what you have done. Have you tried tweaking your computer. Depending on the version of Windows you have, you may have alot of background clutter and mermory leaks. Are your drivers upto date, most importantly your video driver.

I need more info on your system. How much RAM, what size HDD, what version of Win? What else is running when you play? Most computer users have no idea what useless garbage is running in the background, and how much system resources are wasted.
__________________
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
Swissy is offline  
Old November 12, 2001, 19:22   #3
Venger
King
 
Venger's Avatar
 
Local Time: 10:38
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Keeper of the Can-O'Whoopass
Posts: 1,104
Holy Moses Batman!
15 Minutes? Are you sure !?!?! That's absolutely unacceptable on a 400Mhz machine. I run a dual 850 and get maybe a 15 second delay between turns...

Venger
Venger is offline  
Old November 12, 2001, 23:42   #4
SITS
King
 
SITS's Avatar
 
Local Time: 16:38
Local Date: October 31, 2010
Join Date: Apr 2001
Location: of shreds and patches
Posts: 1,771
There was a thread in the Civ3 Help forum where Soren (Firaxis) said you can insert a command in the text files to have no sound which can increase performance.
__________________
'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna
SITS is offline  
Old November 13, 2001, 01:54   #5
chocoballs
Settler
 
Local Time: 16:38
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 28
yup
100%

i end my turn and can honestly go do some chores before the computer is done.

have a look at my save game
i'm playing hammurabi

the hard drive isn't churning. nothing's really happening visually but a good 10 to 15 minutes later, it's my turn again.

everything seems fine. the cpu is calculating a lot of stuff but it take brutally long on a huge map with 16 civs once we've all reached about 10 to 15 cities each.
chocoballs is offline  
Old November 13, 2001, 02:13   #6
yin26
inmate
Apolytoners Hall of Fame
Born Again Optimist
 
yin26's Avatar
 
Local Time: 12:38
Local Date: October 31, 2010
Join Date: Apr 1999
Location: This space reserved for Darkstar.
Posts: 5,667
How many other programs do you have running in the background ... the tray icon stuff? Things like virus scanners etc. etc. can eat up your CPU cycles. Have you ctl+alt+del'ed all the programs running?

I do this even on a P3 850 with 256 RAM when I play games. It helps me to trouble shoot, too, in case I run into problems like yours.
__________________
I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

"Yin": Your friendly, neighborhood negative cosmic force.
yin26 is offline  
Old November 13, 2001, 02:17   #7
chocoballs
Settler
 
Local Time: 16:38
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 28
sigh
thanks dude. but no luck. everything under the taskmon is closed except explorer. i'm running XP as well.

that may very well be the problem.
chocoballs is offline  
Old November 13, 2001, 02:23   #8
yin26
inmate
Apolytoners Hall of Fame
Born Again Optimist
 
yin26's Avatar
 
Local Time: 12:38
Local Date: October 31, 2010
Join Date: Apr 1999
Location: This space reserved for Darkstar.
Posts: 5,667
Ah, XP! Yes, see the Help forum. Entire threads on that topic.
__________________
I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

"Yin": Your friendly, neighborhood negative cosmic force.
yin26 is offline  
Old November 13, 2001, 02:59   #9
Basilisk
Chieftain
 
Basilisk's Avatar
 
Local Time: 04:38
Local Date: November 1, 2010
Join Date: Nov 2001
Location: New Zealand
Posts: 74
Quote:
Originally posted by SITS
There was a thread in the Civ3 Help forum where Soren (Firaxis) said you can insert a command in the text files to have no sound which can increase performance.
yep tehre was.
here it was - i printed it off so i'm just copying it out.
- If you have a machine with near-minimum specs (especially on the memory side) and are experienceing slowdowns, try adding the line "NoSound=1" to Civilization3.ini. This will not only turn off sound but prevent the game from even loading any sound to memory. Of-course, the game will be soundless. but some people will prefer this if it speeds up the game... -
Basilisk is offline  
Old November 13, 2001, 03:15   #10
Urban Ranger
NationStatesApolyton Storywriters' GuildNever Ending Stories
Deity
 
Urban Ranger's Avatar
 
Local Time: 00:38
Local Date: November 1, 2010
Join Date: May 1999
Location: The City State of Noosphere, CPA special envoy
Posts: 14,606
What model is your processor? Pentium? PII? PIII? K5? K6? K6-2? K6-3? K7 (Athlon)? Cyrix MII?
__________________
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
Urban Ranger is offline  
Old November 13, 2001, 03:35   #11
chocoballs
Settler
 
Local Time: 16:38
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 28
processor
Intel P2 - 400Mhz
nvidia geforce 2
128 ram
10 gig space available
chocoballs is offline  
Old November 13, 2001, 06:20   #12
Swissy
Civilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMRise of Nations MultiplayerIron CiversCivilization IV: MultiplayerBtS Tri-League
 
Swissy's Avatar
 
Local Time: 11:38
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 2,436
Maybe the video drivers?
Quote:
Originally posted by chocoballs
nvidia geforce 2
There are problems with the newest nVidia drivers (Detonator 21.83). It appears they don't mesh well with DirectX 8.

I have seen this happen with other games, I had a Savage 4 running Win ME playing CTP2. As the game went on it seem to take longer and long AI turns until it eventually froze. Changing the video card solved that (savage 4 was never really supported adequately for Win ME). So check your video drivers. I hear the nVidia drivers on the XP disc work ok, but the newest ones at the nVidia website are no working correctly.
__________________
"The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
Swissy is offline  
Old November 13, 2001, 07:36   #13
CAB
Chieftain
 
Local Time: 16:38
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Sweden
Posts: 91
I use a PIII450 MHz computer, with 300MB memory and an ATI Rage video card.
On huge maps with 16 civs I have in the later game about 30 to 60 seconds between turns, so I have no big problems and my system are not so different from yours except for the memory.
CAB is offline  
Old November 13, 2001, 07:50   #14
cort
Warlord
 
cort's Avatar
 
Local Time: 18:38
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 108
Quote:
Originally posted by CAB
I use a PIII450 MHz computer, with 300MB memory and an ATI Rage video card.
On huge maps with 16 civs I have in the later game about 30 to 60 seconds between turns, so I have no big problems and my system are not so different from yours except for the memory.
how late in the game?
i have PIII733 256MB RAM (no nvdia) and it takes >5 minutes on huge map & 16 civ since late medieval.
cort is offline  
Old November 13, 2001, 10:51   #15
General Ludd
NationStates
Emperor
 
General Ludd's Avatar
 
Local Time: 16:38
Local Date: October 31, 2010
Join Date: Aug 2001
Location: Minion of the Dominion
Posts: 4,607
Why are people concerned about video cards? Slow turns have absolutely nothing to do with video cards, it has everything to do with processer speed. This isn't a FPS where you have all those fancy pants graphics slowing you down, this is a TBS where the computer has to process the computers moves.
General Ludd is offline  
Old November 13, 2001, 11:03   #16
Grumbold
Emperor
 
Grumbold's Avatar
 
Local Time: 17:38
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
That is not strictly true. Civ 3 does have graphical requirements that are not completely undemanding, unlike prior Civ games thank goodness. It is true to say that processor, memory, operating system, CD speed and system configuration are likely to have equal or greater impact. However any really good advice should be pushed over to the Help forum, where it stands a chance of lasting on the main page and/or being collated into the general mass of expert opinion for use by players having difficulties.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
Grumbold is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:38.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team