November 19, 2001, 15:06
|
#31
|
Local Time: 08:44
Local Date: October 31, 2010
Join Date: Aug 2005
Location: Berkeley, CA, USA
Posts: 1,053
|
I look forward to trying out your mod. One quibble though: I really, really think you should call Fundamentalism Theocracy instead. Especially since you also have the Fascist government - it is very easy to confuse Fundamentalism and Fascism, since they are so similar and Civ2's history with that. Theocracy as a name ties in especially well with the early start, and Monotheism prereq.
|
|
|
|
November 19, 2001, 20:29
|
#32
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
Quote:
|
Originally posted by oriel94
Ancient,
Q)Does your mod alter the graphics in the cityview whereby the gold cost of units/buildings are displayed?
A)No, it is only intended as a balancing mod at this point.
Q)Can you explain what is meant by the letters B.R.F/(T) in the specs next to the units?
A)Bombard Attack Strength, Range, Rate of Fire, Transport
Can you explain what is meant by the entry "propaganda a:20 des:10 m:5 c:-15 r:5 d:0 fa:5 fu:-5". I don't understand this at all.
A means Anarchy
Des mean Despotism
C means communism
D mean Democracy
Fa means Fascism
Fu means Fundamentalism
Propaganda is a Operation your spys can do totry and convert your enemys cities. the rate of succes is affected by your governmet/ there gov, and your culture rating.
the stats i listed gives you the chance the listed government will be succesfull over the opposing gov. higher is better.
What is meant by "resistance Fu:-15 fa:-10"?
This is Cultural Resistance,
What is a rate cap?
Rate cap is pretty important, it is the max rate you can set Luxurys or resources..
I also have an unrelated point. Every game I've played, the Germans have been amazingly aggressive. Do you think there is any merit in *either* switching Germany's preferred govt to Fascism *or* toning down their aggression? It seems to me that a Democratic but massively aggressive civilization is a bit unrealistic.
I meant to do this, but didnt..
|
Im already thinking of Democratic Socialism, Constitutional Monarchy, and renaming 'fundamentalism' to 'theocracy' cus umm its the same thing except 'theocracy' sounds better i guess..
|
|
|
|
November 19, 2001, 22:08
|
#33
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
Updated Version 1.5
!! loads of new stuff..
|
|
|
|
November 19, 2001, 23:47
|
#34
|
Chieftain
Local Time: 02:44
Local Date: November 1, 2010
Join Date: Oct 2001
Location: Hong Kong
Posts: 60
|
Hi Ancient
Thanks for the informative reply. I'm still looking forward to version 1.8.
Can you tell us whether using your mod pack will cause that annoying glitch whereby we can no longer use the science tech tree? Other mods have resulted in this game-design problem appearing.
Thanks mate.
|
|
|
|
November 20, 2001, 11:30
|
#35
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 18
|
It looks like that file is still 1.25. I couldn't find any of the new stuff in the mod. And is 1.8 still scheduled for release today?
|
|
|
|
November 20, 2001, 14:23
|
#36
|
Chieftain
Local Time: 01:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Multimedia Developer - Tokyo, Japan
Posts: 79
|
What changes did you make to the wonders?
|
|
|
|
November 20, 2001, 16:54
|
#37
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
No it is V1.8 i downloaded it to check
it is just named the same thing..
ok
the wonder changes are
The Pyramids
now is religious only, and doubles the affectiveness of temples, now cost's 35 sheilds
i only changed this because the other changes i want to make still havent been worked out
i havent noticed anyglitches
and i didnt add new techs so i dont think it would make that glitch.
|
|
|
|
November 20, 2001, 19:10
|
#38
|
Emperor
Local Time: 12:44
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Fort LOLderdale, FL Communist Party of Apolyton
Posts: 9,091
|
Why did you slow down the medieval naval units?
__________________
Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...
|
|
|
|
November 20, 2001, 20:42
|
#39
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
Because they were slow.
is that enough?
also it makes the modern and industrial age units seem faster..
|
|
|
|
November 20, 2001, 20:44
|
#40
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 18
|
Just downoaded it again and I'm still seeing 1.35. Still has Fundmentalism and none of the 1.5 changes.
|
|
|
|
November 20, 2001, 20:46
|
#41
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
did you move it into the correct directory and overwrite the earlier one?
|
|
|
|
November 20, 2001, 20:50
|
#42
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 18
|
Totally new directory. In fact, I just deleted the all instances of it to make sure. And I'm sure, could you send the file to sianews@neo.rr.com ?
|
|
|
|
November 20, 2001, 20:53
|
#43
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
ok, but before i do please do this
open up the attachment folder and see if their is a file called nav-air.xls?
|
|
|
|
November 20, 2001, 20:56
|
#44
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 18
|
Nope . The old file must be stuck in my cache from when I downloaded it origionally.
|
|
|
|
November 20, 2001, 20:59
|
#45
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
hmm i dont think its the files fault..
ok ill email you
|
|
|
|
November 20, 2001, 21:07
|
#46
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 18
|
Thanks, that's much better . For some reason Windows XP disk cleanup kills my 1GHZ computer .
|
|
|
|
November 20, 2001, 22:53
|
#47
|
Emperor
Local Time: 12:44
Local Date: October 31, 2010
Join Date: Jun 2000
Location: Fort LOLderdale, FL Communist Party of Apolyton
Posts: 9,091
|
Quote:
|
Originally posted by ancient
Because they were slow.
is that enough?
also it makes the modern and industrial age units seem faster..
|
Not as slow as a galley. Frigates were little speed demons. Galleons, frigated, and ships-of-the-line were all significantly faster than galleys.
If the modern ships were too slow in comparison, make them faster.
__________________
Christianity: The belief that a cosmic Jewish Zombie who was his own father can make you live forever if you symbolically eat his flesh and telepathically tell him you accept him as your master, so he can remove an evil force from your soul that is present in humanity because a rib-woman was convinced by a talking snake to eat from a magical tree...
|
|
|
|
November 21, 2001, 01:49
|
#48
|
Settler
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Hong Kong
Posts: 4
|
Quote:
|
Originally posted by chegitz guevara
If the modern ships were too slow in comparison, make them faster.
|
Can't agree more! Test those ships in the huge earth map and you'll know how slow are they. Took me 27 turns to travel from Northern America to South Africa with a galleon!!!!
__________________
"640K ought to be enough for anybody."
-- Bill Gates, Microsoft founder, 1981
|
|
|
|
November 21, 2001, 07:37
|
#49
|
Settler
Local Time: 00:44
Local Date: November 1, 2010
Join Date: Nov 2001
Posts: 18
|
Re: Ancient's Unnoficial Civ3 Patch (v1.5)
Quote:
|
Originally posted by ancient
-----------------Anarchy
-immune to build embassy
-diplomats are conscript
-spies are conscript
-resistant fa:5 fu:5 ds:-15
-rate cap 6
-propaganda ds-30
|
Great job, but what's with the thing that diplomats and spies are conscript, regular or vetaran?
__________________
" I'll be back", Gen. Douglas MacArthur after surrendering Philippines to the Japanese.
|
|
|
|
November 21, 2001, 09:50
|
#50
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
i dont play on a huge map usually..
umm how about 1 faster movement across the board and two extra movements for industrial (other than iron clad and submarine) and modern ages units.. hmm it needs to be play tested..
|
|
|
|
November 21, 2001, 10:02
|
#51
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
Re: Re: Ancient's Unnoficial Civ3 Patch (v1.5)
Quote:
|
Originally posted by conquistadore
Great job, but what's with the thing that diplomats and spies are conscript, regular or vetaran?
|
your government controlls the chance of your espionage activitys succeeding or failing (and other things do as well) the higher the rank the better your chances are.
|
|
|
|
November 22, 2001, 11:51
|
#52
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 9
|
Quote:
|
Originally posted by ancient
Im already thinking of Democratic Socialism, Constitutional Monarchy, and renaming 'fundamentalism' to 'theocracy' cus umm its the same thing except 'theocracy' sounds better i guess..
|
Rename "Democratic Socialism" a Socialist Democracy. That's the proper term for it in the dictionary. Canada and many Western European countries follow the model. It's almost the same as a Representative Democracy (called Democracy in Civ3), except there's a national service/conscription. The soldiers produced aren't the same as the forced conscripts of a Communist country, however. The corruption levels are the same as a democracy instead of "Communal", and soldiers can be assigned as city guards due to national curfew hours. I'm sure you've figured all of that out.
__________________
Life is a journey, not a destination. It is the destination that leads one to journey.
|
|
|
|
November 22, 2001, 11:52
|
#53
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 9
|
Socialist Democracy
Quote:
|
Originally posted by ancient
Im already thinking of Democratic Socialism, Constitutional Monarchy, and renaming 'fundamentalism' to 'theocracy' cus umm its the same thing except 'theocracy' sounds better i guess..
|
Rename "Democratic Socialism" a Socialist Democracy. That's the proper term for it in the dictionary. Canada and many Western European countries follow the model. It's almost the same as a Representative Democracy (called Democracy in Civ3), except there's a national service/conscription. The soldiers produced aren't the same as the forced conscripts of a Communist country, however. The corruption levels are the same as a democracy instead of "Communal", and soldiers can be assigned as city guards due to national curfew hours. I'm sure you've figured all of that out.
__________________
Life is a journey, not a destination. It is the destination that leads one to journey.
|
|
|
|
November 23, 2001, 12:01
|
#54
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
im working on the next version and Democratic Socialism is being completely redone..
constitutional monarchy is working good.
Socialist Democracy, sounds more elegant.. so i dont care i guess ill change it to that..
Currently it is pretty much a democracy that can go to war better.. with a couple draw backs added for balancing..
|
|
|
|
November 26, 2001, 02:49
|
#55
|
Chieftain
Local Time: 10:44
Local Date: October 31, 2010
Join Date: Oct 2001
Posts: 53
|
I know I am going to sound stupid asking this question but that is only because I am. Where is the download found? Thank you for your support.
|
|
|
|
November 26, 2001, 10:12
|
#56
|
Settler
Local Time: 16:44
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 18
|
One the first page of this thread under the first post there's a link to download it.
|
|
|
|
November 26, 2001, 12:07
|
#57
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
|
Re: Ancient's Unnoficial Civ3 Patch (v1.5)
Hey ancient - great patch! Does this make AI civs more backstabbingly cutthroat, or does this just happen around mid game. I don't know, since I've had the patch nearly since the beginning, and since I installed it, there's been hell to pay. Before I installed it, I'd only reached the mid to late early game, so I don't know.
Last edited by bigvic; November 26, 2001 at 12:56.
|
|
|
|
November 26, 2001, 21:50
|
#58
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
Its possible, because i boosted the agressiveness off all the civs except for about 3..
the next version is about done..
ill release it tomarrow..
Constitutional Monarchy, available by researching Education
Revamped Democratic Socialism
Faster Tanks
Faster Chariots units
Faster/Slower/Same Naval Units
|
|
|
|
November 26, 2001, 22:34
|
#59
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: May 2001
Location: Life Goes On
Posts: 519
|
Anyone Care to help me?
I want request/errors to make my mod better..
i cant do anyartwork editing however becau 1 im untalented and 2 i dont have the proper programs 3 im not even able to use that type of file..
|
|
|
|
November 27, 2001, 13:04
|
#60
|
Prince
Local Time: 11:44
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Columbia, S.C.
Posts: 417
|
Sugestions, questions about 1.8
Hey...does anyone favor/shun constitutional monarchy in the 1.8 patch world? Also, although I think you are doing a great job, are you sure some units need to be upgradeable? I think this might be going a bit too far. Also - good deal w/increasing naval movement. It was really frustrating upgrading from caravel to galleon and finding them slow as @#%$^%! Magellon's voyage does'nt give an extra naval move?
About help, unfortunately I'm programming challenged, suggestion filled, but check out my new thread in "creation". Its a discussion of alternate concepts that hopefully you and others might get some ideas from and go with it. I mentioned your work in a very complimentary fasion. Keep it up.
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 12:44.
|
|