November 14, 2001, 09:06
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#1
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Apolyton CS Co-Founder
Local Time: 18:46
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Hey you, Yes, YOU! ARE YOU READY FOR THE CIV3 TOURNAMENTS?
After around two weeks from civ3 release, I think lots of people know the game well enough to in order to start our civ3 tournaments.
Just like our civ2 tournaments the setting is simple
- one saved game starting at 4000bc
- people download it and post their saved games on a specific thread
- a Tournaments Manager(job opening!!!) will validate the submitted games and announce the winner
now since i think we'll have many submissions, we could make this run for two weeks(instead of the monthly period of the civ2 tournaments)
i also suggest that the first game is on warlord or that we have two games, one on warlord and on regent, with everything else the same
looking forward to your comments and suggestions
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November 14, 2001, 11:02
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#2
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Warlord
Local Time: 18:46
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 108
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not familiar with civ2 turnaments but definitely i am in for what you say.
but why bother warlord? monarch i suggest
how the winner will be evaluated by the way, could you specify some decision metrics?
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November 14, 2001, 11:11
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#3
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Apolyton CS Co-Founder
Local Time: 18:46
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Quote:
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Originally posted by cort
but why bother warlord? monarch i suggest
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i have been seeing many people having trouble at above regent(including myself), so....
but sure, if people thing regent is too little...
Quote:
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how the winner will be evaluated by the way, could you specify some decision metrics?
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well, the actual civ3 score is pretty good for the first games
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November 14, 2001, 12:55
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#4
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Warlord
Local Time: 11:46
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 175
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How do you prevent people from using mods?
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November 14, 2001, 14:23
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#5
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Chieftain
Local Time: 11:46
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 42
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Well I'm not that good, but I'd love to do something like this.
__________________
"I am the alpha and the omega"
"I am the beginning, the end, the one who is many"
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November 14, 2001, 17:14
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#6
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Warlord
Local Time: 10:46
Local Date: October 31, 2010
Join Date: Sep 2001
Posts: 224
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Should we wait until they fix air superiority?
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November 14, 2001, 17:52
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#7
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Prince
Local Time: 16:46
Local Date: October 31, 2010
Join Date: Jul 2000
Location: varies
Posts: 588
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Quote:
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Originally posted by Out4Blood
How do you prevent people from using mods?
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Hmm, all the AoK people seem to be popping up...
In Civ3 it appears the ruleset for a game is defined in the savegame, so it's not especially easy to mod it. Probably harder than rewriting the save so that you have 100000 gold at the start, for example.
I would definitely be up for some comparison games!
__________________
"Wise men make proverbs, but fools repeat them."
- Samuel Palmer
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November 14, 2001, 18:17
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#8
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Settler
Local Time: 18:46
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 19
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Quote:
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"Hmm, all the AoK people seem to be popping up... "
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Yeah, those damn RMers...
__________________
Stop . Learn . Adjust . Strke
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November 14, 2001, 18:17
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#9
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King
Local Time: 08:46
Local Date: October 31, 2010
Join Date: Jul 2001
Location: Southern California
Posts: 2,407
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So when will the Civ3 tournament be starting?
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November 14, 2001, 19:36
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#10
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Apolyton CS Co-Founder
Local Time: 18:46
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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Quote:
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Originally posted by Jack_www
So when will the Civ3 tournament be starting?
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well i was actually expecting from some of you to suggest exact settings for the first game
if that doesnt happen by tomorrow i'll make one myself
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November 15, 2001, 05:00
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#11
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Warlord
Local Time: 16:46
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 130
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Good idea,
I suggest :
- Regent level
- Std. pangea map
- Roaming Barbs.
- 7 Random civs.
- Zulu player Civ. (for no other eeason than I haven't played a zulu game yet)
- Editet slower tech advancement and 5/8 hits for vet/elite units.
/dev
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November 15, 2001, 05:32
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#12
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Chieftain
Local Time: 16:46
Local Date: October 31, 2010
Join Date: Sep 1999
Location: Duluth, MN
Posts: 37
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Edit difficulty
Just curious if there is a way to edit the difficulty in a game. That way we could have one save game and players could play it at the diff. they are comfortable with.
Would be nice for the maps to be the same.
Course then perhaps it would be hard to tell what diff. the game was actually played at if score is an issue.
Ghengis Thom
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November 15, 2001, 10:03
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#13
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Settler
Local Time: 11:46
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Ontario, Canada
Posts: 3
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I'm in on this, sounds like a great idea, haven't played Zulu's either . Start us all on the same map etc and let's see who can do what
__________________
-Phid
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November 15, 2001, 10:18
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#14
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Warlord
Local Time: 16:46
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 168
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Quote:
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Originally posted by Simpson II
In Civ3 it appears the ruleset for a game is defined in the savegame, so it's not especially easy to mod it. Probably harder than rewriting the save so that you have 100000 gold at the start, for example.
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That is not true (although it would be better). You can start a game and later changing the stats of a unit in civ3mod.bic and use the new stats in the game. I think only the civ strenghts cannot be altered after the game started.
So I don't know how that can be prevented, but I hope someone knows how, because a tourney would be much fun
__________________
"Where I come from, we don't fraternize with the enemy - how about yourself?"
Civ2 Military Advisor
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November 15, 2001, 10:54
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#15
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Apolyton CS Co-Founder
Local Time: 18:46
Local Date: October 31, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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FIRST TOURNAMENT GAME STARTED!
http://apolyton.net/forums/showthrea...threadid=34215
the Tournament Manager position is still vacant.....
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November 15, 2001, 16:19
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#16
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Warlord
Local Time: 11:46
Local Date: October 31, 2010
Join Date: Nov 2001
Location: MD
Posts: 184
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I know the tournament has already started, but I have some suggestions that may be fair for all players.
1. Have different divisions for those of varying skill...a cheiftan division, a regent division, a diety division, and so forth...
2. Randomize everything you can...map, barbs, and the player civ. I beleive that would allow for more of a challenge, so no type of favoritism can be shown.
Those are my ideas. BTW, what would be the prize?
__________________
'Ice cream makes computers work better! Just spoon it in..."
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November 15, 2001, 19:00
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#17
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Settler
Local Time: 08:46
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Davis, CA
Posts: 3
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Tournament Manager
I would like to apply for the Tournament Manager position.
I've been a civ junkie since Civ2 came out (I was really interested in Civ1 but never could find it in Bakersfield, CA when I was younger). I have a strong grasp on most technical details regarding the Civilization Demographics (therefore I could offer tips to the best submitted files and have a good eye for cheaters or mod users), and the Top 5 city ranking system. I am checking the Apolyton forums bi to tri-daily; yes Civ3 is dominating my life. Pending the work load I may require a few assitants, I am a college student after all.
Alright, time to get started on the first map.
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