November 14, 2001, 16:54
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#1
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King
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Sep 1999
Posts: 1,657
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List of features we want back!
1. The ability to right click on terrain and add text (from SMAC). This adds a great deal to the experience.
2. Courthouses that really reduce corruption.
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November 14, 2001, 17:09
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#2
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Warlord
Local Time: 10:47
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Houston, Texas
Posts: 269
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Okay....
I'd like the Transform ability back. Nothing like annoying terrain features being removed by sufficient application of Explosives.
Also, some sort of commerce generation via connecting cities to roads would be nice now that caravans are no longer available. Automated would be fine. Automated with an option to select cities to open up routes with would be nicer.
__________________
|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
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November 14, 2001, 17:09
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#3
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Prince
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 525
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Add:
1. Ability to trade food to prevent the ridiculous situation of one starving city and one city overproducing in the same Civilization.
2. Ability to trade military units--international arms dealing, a very important part of modern day diplomacy!
3. More diplomatic options enabled by the building of the UN ala SMAC--declare certain things as atrocities, nuclear arms reductions, pollution reduction, etc.
Those are the things I have heard are not in the game, and for which I am disappointed.
Honestly, it's the finer details that make a game.
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November 14, 2001, 17:37
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#4
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Warlord
Local Time: 08:47
Local Date: October 31, 2010
Join Date: Mar 2001
Location: Saratoga, California
Posts: 122
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Re: Okay....
Quote:
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Originally posted by Sinapus
I'd like the Transform ability back. Nothing like annoying terrain features being removed by sufficient application of Explosives.
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Ugg. The transform ability should stay in SMAC where it belongs.
-Nader
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November 14, 2001, 17:51
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#5
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Warlord
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Boston, MA
Posts: 107
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Quote:
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Originally posted by David Murray
3. More diplomatic options enabled by the building of the UN ala SMAC--declare certain things as atrocities, nuclear arms reductions, pollution reduction, etc.
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Brilliant! I wish there was even a remote possibility of this happening. It would add so much to the modern era, and alter diplomacy. The idea that certain diplomatic arrangements become available only after certain advances pleased me to no small extent, and this would only add a lot of flavor and with good AI programming strategy.
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November 14, 2001, 17:52
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#6
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Prince
Local Time: 10:47
Local Date: October 31, 2010
Join Date: Oct 2001
Location: J.R. Bentley's, Arlington, Tx
Posts: 391
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1) radar towers a la SMAC
2) a "wall" terrain improvement, similar to a fort, but it only increases (prevents?) enemy movement costs in that terrain (useful against tanks and cavalry etc.), and would not have to be manned.
3) customizable governments- I am reminded of Simcity where you could enact laws and what not to emphasize certain aspects of production.
4) a free six pack for those of us who buy the game.
__________________
"You don't have to be modest if you know you're right."- L. Rigdon
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November 14, 2001, 17:55
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#7
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Chieftain
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 91
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Quote:
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Originally posted by cassembler
3) customizable governments- I am reminded of Simcity where you could enact laws and what not to emphasize certain aspects of production.
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I agree, the first thing I would do is outlaw free speech and press to prevent the opposition citizenry from deposing me, and I'd also revoke their right to bear arms so If they wanted to they couldn't!
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November 14, 2001, 18:02
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#8
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Prince
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 525
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Oh man, so many cool things they could have put it but didn't bother.
Does anyone else think that they [Firaxis] were a little complacent?
I mean...only four types of government...what the heck?
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November 14, 2001, 18:10
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#9
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Prince
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 525
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I feel so strongly about this I'm going to bump this thread until I get banned and I'm going to email Firaxis requesting they add my suggestions in the forthcoming expansion pack.
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November 14, 2001, 18:33
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#10
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Prince
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 525
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Bump!
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November 14, 2001, 18:44
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#11
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Prince
Local Time: 12:47
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Evil and I'm also a Capitalist
Posts: 964
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Quote:
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3. More diplomatic options enabled by the building of the UN ala SMAC--declare certain things as atrocities, nuclear arms reductions, pollution reduction, etc.
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Indeed. A definite step back not to include those things in Civ3.
Also, the ability to ask another Civ to end a war against a third civ. Basically, if possible, put in all the great diplomacy that made up SMAC.
__________________
"Let us kill the English! Their concept of individual rights could undermine the power of our beloved tyrants!"
~Lisa as Jeanne d'Arc
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November 14, 2001, 18:50
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#12
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Warlord
Local Time: 10:47
Local Date: October 31, 2010
Join Date: Jun 1999
Location: Houston, Texas
Posts: 269
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Re: Re: Okay....
Quote:
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Originally posted by Nadexander
Ugg. The transform ability should stay in SMAC where it belongs.
-Nader
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Actually, it was in Civ2, available upon the discovery of Explosives. It took a LOOOOOOOOOONG time to complete each transformation, which made it something you needed tons of engineers to perform in any reasonable time frame.
Makes those tundra, desert and other uninhabitable terrain workable eventually.
__________________
|"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
| thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |
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November 14, 2001, 18:58
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#13
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Prince
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Dec 2000
Posts: 525
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Quote:
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Originally posted by Kyle
Basically, if possible, put in all the great diplomacy that made up SMAC.
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Amen. No excuses, Firaxis!
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November 14, 2001, 19:25
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#14
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Emperor
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Yongsan-Gu, Seoul
Posts: 3,647
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The scenario editor from Fantastic Worlds.
ZOOMING!
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November 14, 2001, 19:29
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#15
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Warlord
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 198
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1. Definitely the ability to alter terrain. Too many plains I need to transform into grasslands.
2. Ability to pressure allies/others into breaking treaties/stopping war
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November 14, 2001, 19:35
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#16
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Deity
Local Time: 09:47
Local Date: October 31, 2010
Join Date: Sep 2001
Location: In a bamboo forest hiding from Dale.
Posts: 17,436
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1. Multiplayer!!! I want it back. Playing against humans is infinitly better then against the AI.
2. More government types.
3. Make the game so that it might conceivably... maybe... someday if you're really good... be able to win militarially. Right now, even if you do everything right, you can't even get close.
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November 14, 2001, 21:07
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#17
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Settler
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 25
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The Sentry function - I can't understand why they removed it.
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November 14, 2001, 22:48
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#18
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King
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Dec 1969
Location: Seattle
Posts: 1,038
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__________________
By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.
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November 15, 2001, 07:13
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#19
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Deity
Local Time: 18:47
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by cassembler
3) customizable governments- I am reminded of Simcity where you could enact laws and what not to emphasize certain aspects of production.
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Yeah, should gamling be legal or illegal This means to be able to build a casino (raises money and crime )
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November 15, 2001, 08:17
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#20
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Emperor
Local Time: 17:47
Local Date: October 31, 2010
Join Date: Mar 2000
Location: London, UK
Posts: 3,732
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Limited or expensive terrain transformation is a definite must on my wishlist. Moving mountains may be excessive but the ability to sculpt the landscape (particularly after global warming) is one I enjoy.
There need to be more governments or at least more reasons to use different ones rather than just advance to democracy.
__________________
To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection. H.Poincare
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November 15, 2001, 09:02
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#21
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Local Time: 03:47
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Skanky Father
Posts: 16,530
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Quote:
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Originally posted by Oerdin
3. Make the game so that it might conceivably... maybe... someday if you're really good... be able to win militarially. Right now, even if you do everything right, you can't even get close.
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2 games played - 2 conquest wins
Regent level, so no-one was cheating. Its not hard.
__________________
I'm building a wagon! On some other part of the internets, obviously (but not that other site).
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November 15, 2001, 09:52
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#22
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Warlord
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Oct 2000
Location: of Isakistan Empire
Posts: 207
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1) Multiplayer
2) Windows mode
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November 15, 2001, 10:06
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#23
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Warlord
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 130
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Quote:
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Originally posted by Knasboll
The Sentry function - I can't understand why they removed it.
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They didn't remove it....it just didn't make it :P
/dev
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November 15, 2001, 10:18
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#24
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Settler
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 25
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Why didn't I think of that? I guess I don't want it then.
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November 15, 2001, 10:33
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#25
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Prince
Local Time: 12:47
Local Date: October 31, 2010
Join Date: Oct 2001
Location: New York
Posts: 586
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Some good stuff here. I'd really like to see some of those diplomatic negotiations available from SMAC as well.
Fire power is a must... I'm tired of my full-health battleships getting in close battles with Frigates! I don't care what you say but it's not feasible. Even if a battleship ALLOWED a frigate to get within range, cannonballs will ding off battleship armor like spit balls.
I want terraform not to make my land perfect but to reverse the effects of the over-exaggerated global warming. Anyone else have a problem with global warming? I started getting tiles transformed by global warming in the early industrial age- how is that possible? At least let me edit the pollution rate...
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November 15, 2001, 10:58
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#26
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Settler
Local Time: 11:47
Local Date: October 31, 2010
Join Date: Nov 2001
Posts: 27
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Quote:
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Originally posted by Knasboll
The Sentry function - I can't understand why they removed it.
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Right on. Bring back the Sentry option.
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November 15, 2001, 11:14
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#27
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Deity
Local Time: 18:47
Local Date: October 31, 2010
Join Date: Jun 2001
Posts: 11,112
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Quote:
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Originally posted by KaiserIsak
2) Windows mode
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I think I read somewhere in the readme.txt that you can change it to window mode
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November 15, 2001, 11:16
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#28
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Settler
Local Time: 09:47
Local Date: October 31, 2010
Join Date: Nov 2001
Location: Calgary, Alberta,Canada
Posts: 27
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Quote:
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Originally posted by DeadDireWolf
Right on. Bring back the Sentry option.
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I agree.... the sentry option is needed....it is essential
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November 15, 2001, 11:32
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#29
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Chieftain
Local Time: 16:47
Local Date: October 31, 2010
Join Date: Nov 2000
Location: of the dingy garage
Posts: 46
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Two words.....
Elvis
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November 15, 2001, 11:39
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#30
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Warlord
Local Time: 10:47
Local Date: October 31, 2010
Join Date: Aug 2001
Posts: 146
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City 2-square grid in addition to the national borders grid. I know you can work it out for yourself, but it's invaluable when placing your settlers.
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