November 15, 2001, 16:08
|
#1
|
King
Local Time: 18:52
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
|
How can I wipe all huts out?
How can I wipe all huts out?
I could do it via the scenario menu, but then there will be all techs available in the "what discovery shall our wise men pursue" window (no third of techs hidden for a next research).
|
|
|
|
November 15, 2001, 16:17
|
#2
|
Emperor
Local Time: 18:52
Local Date: October 31, 2010
Join Date: Mar 2000
Posts: 8,491
|
I think there is just no way to prevent all researchable techs from becoming visible in scenarios... I've played scenarios without all huts wiped out though I could research every tech that I had alrady researched the prerequsitie techs for...
is there a way to prevent that?
and you can use reveal map --> complete map, then use a flight unit for taking out the huts -> no events and then just reveal map --> no special view
|
|
|
|
November 15, 2001, 18:59
|
#3
|
King
Local Time: 17:52
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
|
you can also scr*w around with the saved map,there is 1byte/tile(or a bit from a byte) that if toggled/or not makes it impossible for huts to be on that square.(I look at it tommorow,have a link to a place where the entire mapsave is explained bit by bit.)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
|
|
|
|
November 15, 2001, 19:37
|
#4
|
King
Local Time: 18:52
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
|
Quote:
|
Originally posted by Ecthelion
and you can use reveal map --> complete map, then use a flight unit for taking out the huts -> no events and then just reveal map --> no special view
|
I don't want to reveal the map myself, i want to play a multiplayer.
Quote:
|
Originally posted by shade
you can also scr*w around with the saved map,there is 1byte/tile(or a bit from a byte) that if toggled/or not makes it impossible for huts to be on that square.(I look at it tommorow,have a link to a place where the entire mapsave is explained bit by bit.)
Shade
|
Thank you, shade, i know that thread.
I think I can answer to myself: You can simply turn the scenario menu off after wipping huts out and save again.
Is it so easy?
|
|
|
|
November 16, 2001, 11:04
|
#5
|
King
Local Time: 17:52
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
|
Quote:
|
Thank you, shade, i know that thread.
|
I just to a look at it.I'm sorry,I was wrong you can only get rid of the resources that way(tested it ones,but wasn't sure),the huts stay where they are.
the only way to find out is :TRY ,good luck
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
|
|
|
|
November 16, 2001, 18:32
|
#6
|
King
Local Time: 18:52
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
|
Quote:
|
Originally posted by shade
the only way to find out is :TRY ,good luck
|
i tried it, it works, but I am surprised, it goes against Ecthelion experiences.
|
|
|
|
November 17, 2001, 11:14
|
#7
|
King
Local Time: 17:52
Local Date: October 31, 2010
Join Date: Oct 2000
Location: Saint-Sulpice - France
Posts: 2,616
|
ST
You won't get rid of me so easily as you get rid of huts
|
|
|
|
November 17, 2001, 20:20
|
#8
|
King
Local Time: 17:52
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
|
LF be carefull with such statements,since ST just got rid of his huts you might be next
(just kidding)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
|
|
|
|
November 18, 2001, 15:14
|
#9
|
King
Local Time: 18:52
Local Date: October 31, 2010
Join Date: Jan 2000
Location: homeless, Praha, Czech Republic
Posts: 2,603
|
Quote:
|
Originally posted by shade
LF be carefull with such statements,since ST just got rid of his huts you might be next
|
Quote:
|
Originally posted by SlowThinker
I don't want to reveal the map myself, i want to play a multiplayer.
|
Did I tell you whom I will play with?
|
|
|
|
November 18, 2001, 19:08
|
#10
|
King
Local Time: 17:52
Local Date: October 31, 2010
Join Date: May 2001
Location: of bribery.
Posts: 2,196
|
(let me know how it ends)
Shade
__________________
ex-president of Apolytonia former King of the Apolytonian Imperium
"I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
shameless plug to my site: home of Civ:Imperia(WIP)
|
|
|
|
December 4, 2001, 20:38
|
#11
|
Local Time: 16:52
Local Date: October 31, 2010
Join Date: Jul 2000
Location: Deity of Lists
Posts: 11,873
|
You could just create units and move them into the squares with the huts... then obliterate all the huts in that manner
__________________
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 12:52.
|
|