quote:
Can land units act as transports?
|
No
quote:
Can land units act as carriers?
|
Yes and no. Air units can use land units with
can carry air units for refuelling, but they can't get transported by these land units(the air units will not follow the land unit when it is moved).
quote:
Can "gateways" (to the other maps) be built in ocean sqaures?
|
No and yes. You can't make a unit that can build 'gateways' on ocean squares and neither can you manually place 'gateways' on ocean square.
BUT...you can make a 'gateway' on a landsquare and then turn the land into sea after placing a 'gateway' on it. The 'gateway' will still be there and can be used by the appropriate units (land+air if the destination is land or sea+air if the destination is sea)
I have yet to see the AI pillage gateways like these and even though it is not possible to entirely prevent humans from doing it, I still suggest that you leave the pillage entry for teleporters in GAME.TXT blank and add another terrain improvement that the player would want to keep (ie. an 'airbase'), which then has to be pillaged first - to discourage any human player destroying the non-rebuildable 'gateway'.
EDIT: btw that was 3 questions
[This message has been edited by CyberChrist (edited February 18, 2001).]