In my current game, the
Zulus and
Aztecs are roughly the same size, with
my own territory just a bit larger than theirs.
Out of the blue, the
Zulus decide to declare war on me. I checked their treaty status, and they had a Mutual Protection Pact (MPP) with the
Aztecs. Well, this isnt good, I thought. I had just finished off the Germans, and my army was in need of repair, upgrading, and rebuilding. My democratic population weren't happy about the prospects of another long war, especially with the rest of the world. But what to do??
Rather than attacking the
Zulus immediately, I instead contacted the
Aztecs to ask them to declare war on the
Zulus. No deal. They wanted an arm and a leg, and massive quantities of resources, luxuries and tech. Not too happy, I instead asked them to sign a MPP with
me. For a small amount of gold, they agreed.
Now the
Aztecs had a MPP with both the
Zulus and
myself, while
I was at war with the
Zulus. I ended my turn, and the
Zulu invasion force moved towards one of my territories. Their closest ship began to bombard my terrain in preparation for the invasion, but instead caused my MPP buddies, the
Aztecs to declare war on the aggressive
Zulus, their former MPP buddies!!
The
Zulu invasion force turned tail and returned home, to prepare itself for an invasion, leaving me alone in peace.
The moral of this story: If a third party has MPPs with your enemy, get one as with them as soon as you can, and be the 'victim' in the first attack. Your new ally will be valuable in helping defeat your enemy, or just to prevent you having to fight a 2-front war.
Note: Pretend
this color is Yellow.